Replaced the two Fungal with another Wrath and the 10 cost of minions quest. Ensures you don't discard any of the minions you have, and gives you a bit more support against Aggro. FWIW...
What I have wished for the last couple years - a coop mode. Similar to the couple of Tavern Brawls where you and an opponent have to work together to beat the AI/Big Bad. This could be as simple as a new Hero that once played requires you and the opponent to both meet some goal (get both to fatigue or something - and then you BOTH win), or better an actual AI-based opponent where you're matched up to face off against it with another player and there's an actual strategy for replayability.
Had a Warrior with upgrade who seemed to think he was going to grow faster than I was. Evidently it takes a bit for them to figure out that +2 grows faster than +1 - especially if they're going face and letting me get multiple 5 and up ones out there...
I suspect that the "Invoke" programming is not working so well with the base programming for this. It's one thing to code for having something call one other thing. To have to deal with it calling five or six, and you have to check a variable that probably wasn't there when this was first written? I can imagine they have a bit of an issue...
Played someone who was doing the mirror and not the quest, and it became very obvious why the quest is important. He had an empty board and played Rag (who shot out my one remaining Micro Mummy), but then I was able to respond with Rag and Mini-Rag. Beautiful :-)
Per the title, I've been creeping a little higher than usual on the old ladder. I'm just old enough I can't remember if I've ever been this high before, or just always fell a little shorter, and it would be nice to "know" I'm doing better :-)
Just wondering if there's something I've missed somewhere that would tell me if this really is the first time I've hit this level or not.
Was moving nicely up the ladder playing a Resurrection Priest, but am now at level 10, and 7 out of my 10 matches so far today have been Quest Shaman. Unlucky streak or is the ladder really that full of them?
What would be a good counter deck? Or should I just join them and consign myself to getting good at playing the mirror?
Yup, this deck is "the bomb". Reminds me of the first couple of days of Pirate Warrior. Particularly since folks on the ladder don't seem to quite figure out that drawing cards when you've put bombs in their decks is a bad idea...
The problem is the release of the neutral legendary which wasn't expected yet (they knew we were getting something, but didn't know which). So they have to turn that on. That's why the collections as well as the win tracker are both coming up broke. I assume their team will fix that later today.
0
Mulligan or other general guide? Suggestions for how to handle Mage or any of the control decks?
0
Replaced the two Fungal with another Wrath and the 10 cost of minions quest. Ensures you don't discard any of the minions you have, and gives you a bit more support against Aggro. FWIW...
2
What I have wished for the last couple years - a coop mode. Similar to the couple of Tavern Brawls where you and an opponent have to work together to beat the AI/Big Bad. This could be as simple as a new Hero that once played requires you and the opponent to both meet some goal (get both to fatigue or something - and then you BOTH win), or better an actual AI-based opponent where you're matched up to face off against it with another player and there's an actual strategy for replayability.
0
Had a Warrior with upgrade who seemed to think he was going to grow faster than I was. Evidently it takes a bit for them to figure out that +2 grows faster than +1 - especially if they're going face and letting me get multiple 5 and up ones out there...
2
I suspect that the "Invoke" programming is not working so well with the base programming for this. It's one thing to code for having something call one other thing. To have to deal with it calling five or six, and you have to check a variable that probably wasn't there when this was first written? I can imagine they have a bit of an issue...
2
Mulligan Guide would be appreciated! Nice deck!
3
Played someone who was doing the mirror and not the quest, and it became very obvious why the quest is important. He had an empty board and played Rag (who shot out my one remaining Micro Mummy), but then I was able to respond with Rag and Mini-Rag. Beautiful :-)
0
Mulligan guide please?
2
Mulligan guidance?
0
Per the title, I've been creeping a little higher than usual on the old ladder. I'm just old enough I can't remember if I've ever been this high before, or just always fell a little shorter, and it would be nice to "know" I'm doing better :-)
Just wondering if there's something I've missed somewhere that would tell me if this really is the first time I've hit this level or not.
0
Was moving nicely up the ladder playing a Resurrection Priest, but am now at level 10, and 7 out of my 10 matches so far today have been Quest Shaman. Unlucky streak or is the ladder really that full of them?
What would be a good counter deck? Or should I just join them and consign myself to getting good at playing the mirror?
0
Why not both? Goodness knows I'm willing to read both for a while and see if either -
Develops a decent win/loss tracker (preferably one that also works on mobile so I don't have two DBs)
Gives me options to help improve my game
Etc.
0
Mulligan guide?
3
Yup, this deck is "the bomb". Reminds me of the first couple of days of Pirate Warrior. Particularly since folks on the ladder don't seem to quite figure out that drawing cards when you've put bombs in their decks is a bad idea...
0
The problem is the release of the neutral legendary which wasn't expected yet (they knew we were getting something, but didn't know which). So they have to turn that on. That's why the collections as well as the win tracker are both coming up broke. I assume their team will fix that later today.