I would reroll a 60 quest. 10 gold potential loss isn't enough of a difference to not try to get a free pack or higher gold. For me, the Play a Friend quest nets 160 because I use the trading forum here.
I've attempted building variations of Spiteful Druid that use neither - a taunt variation, quest variation. It can be fun to play around with and competitive, but nothing I have built is as good as the original. Quest Spiteful is luring since you already have the built in huge burst draw potential, but games are often over before the quest has an affect. Of course, this would require you to have that Legendary as well.
There are 45 taunt cards now currently in the game and less than six or seven that silence ...so are you really doing anything all that clever or are you just stalling ? Playing all taunt cards is really what makes this game not very fun and you are one of the people contributing to it. But I really think you are just out to have fun in a very stale meta that we happen to find ourselves in now.
The taunt minions help me stall against aggro and people think I am playing control, but my deck is really a tempo deck. I'm only stalling until I can boost my taunt minions to go face.
I'm currently playing a taunt Druid deck, but not what you think. While I do include Hadronox, it's more of a tool than a win condition. My deck is more about getting as many taunts on the board and boosting their stats with Strongshell Scavenger. One of my favorite plays is when my Paladin opponent thinks they have the game won with a full board of minions and my side wiped is to play Spreading Plague into Strongshell Scavenger.
I'm not likely to ever claim a 70% win rate or reaching Legend with this deck. I totally understand that the current top-tier meta decks have a better win rate than this one, but my deck is of my own design, I enjoy playing it, and it is still competitive at Rank 5.
Yesterday, I encountered a Rogue opponent whose deck was also not a "meta" deck. It involved repeating the battle cry of Fal'dorei Strider and drawing as much as possible. It was an original deck that I had not encountered before and led to a long, tense, back and forth battle where it looked like either side was going to win at multiple points. It reminded me how much fun constructed could be when you're playing original decks with unique designs and don't know what to expect!
I understand that netdecking is simply a reality and there isn't anything to be done about it. I tend to favor Arena because I get burned out on facing the same constructed decks over and over. I just wish there was someway to have a constructed environment that avoided netdecking.
I wonder if some sort mixed constructed/draft format would work, where you bring 15 cards with you and draft the other 15? You could still easily have the core cards for, say, Cubelock, but it would force some variety/spice into the proceedings.
Hagatha was the free legendary that I received and I would like to make a deck for her, but unfortunately it's difficult to build around her when you have no way of cheating her out. She is essentially useless if drawn as your last card, unlike the Death Knights. Now I understand that she is too powerful to be triggered at the start of the game, like the even/odd decks or be guaranteed in your hand, like the Quests. This did get me thinking about a compromise - what about a trait that would make the card always be shuffled into the top half of your deck (meaning you would see it in your first 15 cards).
Agreed. That tends to be the problem with the quests that never worked, it wasn't in completing the quests, it was that the payoff just isn't worth it.
2
Was looking for a fun and different Hunter deck to play. This deck is both better and more fun to play than I expected! Great work!
0
Battletag: NastyNate#1909Region: NATrade Only?: Yes, you go first.-still looking!DONE!
0
I would reroll a 60 quest. 10 gold potential loss isn't enough of a difference to not try to get a free pack or higher gold. For me, the Play a Friend quest nets 160 because I use the trading forum here.
3
I always had a soft spot for Val'anyr. Glad to see someone using it to such great effect!
0
I've attempted building variations of Spiteful Druid that use neither - a taunt variation, quest variation. It can be fun to play around with and competitive, but nothing I have built is as good as the original. Quest Spiteful is luring since you already have the built in huge burst draw potential, but games are often over before the quest has an affect. Of course, this would require you to have that Legendary as well.
0
3
I'm currently playing a taunt Druid deck, but not what you think. While I do include Hadronox, it's more of a tool than a win condition. My deck is more about getting as many taunts on the board and boosting their stats with Strongshell Scavenger. One of my favorite plays is when my Paladin opponent thinks they have the game won with a full board of minions and my side wiped is to play Spreading Plague into Strongshell Scavenger.
I'm not likely to ever claim a 70% win rate or reaching Legend with this deck. I totally understand that the current top-tier meta decks have a better win rate than this one, but my deck is of my own design, I enjoy playing it, and it is still competitive at Rank 5.
Yesterday, I encountered a Rogue opponent whose deck was also not a "meta" deck. It involved repeating the battle cry of Fal'dorei Strider and drawing as much as possible. It was an original deck that I had not encountered before and led to a long, tense, back and forth battle where it looked like either side was going to win at multiple points. It reminded me how much fun constructed could be when you're playing original decks with unique designs and don't know what to expect!
I understand that netdecking is simply a reality and there isn't anything to be done about it. I tend to favor Arena because I get burned out on facing the same constructed decks over and over. I just wish there was someway to have a constructed environment that avoided netdecking.
I wonder if some sort mixed constructed/draft format would work, where you bring 15 cards with you and draft the other 15? You could still easily have the core cards for, say, Cubelock, but it would force some variety/spice into the proceedings.
0
Battletag: NastyNate#1909Region: NATrade Only?: Yes, you go first.Done!
0
Hagatha was the free legendary that I received and I would like to make a deck for her, but unfortunately it's difficult to build around her when you have no way of cheating her out. She is essentially useless if drawn as your last card, unlike the Death Knights. Now I understand that she is too powerful to be triggered at the start of the game, like the even/odd decks or be guaranteed in your hand, like the Quests. This did get me thinking about a compromise - what about a trait that would make the card always be shuffled into the top half of your deck (meaning you would see it in your first 15 cards).
Thoughts?
0
Hahaha, I just discovered this myself. Came here to post the same thing...
0
Battletag: NastyNate#1909Region: NATrade Only?: Yes, you go first.Done.
0
Agreed. That tends to be the problem with the quests that never worked, it wasn't in completing the quests, it was that the payoff just isn't worth it.
0
Battletag: NastyNate#1909Region: NATrade Only?: Yes, you go first.Done.
0
Battletag: NastyNate#1909Region: NATrade Only?: Yes, you go first.DONE
0
Battletag: NastyNate#1909Region: NATrade Only?: Yes, you go first.Done!