Since we've seen all new card, its possible to analize all RNG effects entirely. This time I want to take a look at Grand Crusader Battlecry, what are the odds of getting something good or even game changing.
For sure its not a final tier list. Its hard to judge new card, and even Im not sure about some of the existing ones.
Feel free to post your thoughts and I will try to upgrade the list.
Summary:Grand Crusader isn't good enough to be played in constructed almost certainly. It can be good arena card because of value, but still there is pretty high chance to get a mediocre card.
Yesterday I made statistics for Ram Wrangler Battlecry and it turned out that there is pretty good chances to get good value and tempo minions.[Ram Wrangler Thread]
After that my thoughts was 'random beast on average is tolerable. So maybe Ball of Spiders isn't that bad?'. But I realized immediately that for Ball of Spiders beast tiers would look completly different, because you have to play those minions from hand. Much more will count as bad ones and card itself is big tempo lose. I think even too big for playing it on arena. The only situation in which card will be good is 'topdeck mode'. It this situaction is great - play three 1/1 minions, next turn draw on average three 3/4 minions. But otherwise its too slow, although the value is good.
I was hoping that I will come to a different conclusion, but Ball of Spiders is bad card.
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Next: Shaman minion with Overload: (5)
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Next: Neutral demon
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Next: Warrior 1-drop
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Next: 1-2 Mana Legendary
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Next: Control Hunter minion
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Next Up: TBC Raid/Dungeon Boss
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My latest card ideas. First time I included some rl references.
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25 new cards inspired by new mechanic. Feedback is highly appreciated.
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First attempt to create TGT Hunter - slower, more controlling and based mainly on beasts.
The idea is to control early game with small minions and spells - (Quick Shot, Powershot, Dreadscale)
In mid-game to gain tempo from Houndmaster, Ram Wrangler or clear the board with Knife Juggler+Unleash the Hounds combo.
And in late game just drop best minions: Dr. Boom, Savannah Highmane
What Im thinking of:
-Trap choice
-Adding Sylvanas Windrunner and Feign Death
-Is Dreadscale worth playing as aggro-counter
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Since we've seen all new card, its possible to analize all RNG effects entirely. This time I want to take a look at Grand Crusader Battlecry, what are the odds of getting something good or even game changing.
For sure its not a final tier list. Its hard to judge new card, and even Im not sure about some of the existing ones.
Feel free to post your thoughts and I will try to upgrade the list.
[8,9%] Great: Tirion Fordring, Coghammer, Aldor Peacekeeper, Muster for Battle
[24,4%] Good: Guardian of Kings, Tuskarr Jouster, Blessing of Kings, [card]Consecration[/card], Shielded Minibot, Avenging Wrath, Truesilver Champion, Sword of Justice, Lay on Hands, Eadric the Pure, Seal of Champions
[17,8%] Average: Solemn Vigil, Hammer of Wrath, [card]Scarlet Purifier[/card], Equality, Dragon Consort, Argent Protector, Enter the Coliseum, Mysterious Challenger
[31,1%] Below average: Blessed Champion, Blessing of Might, Warhorse Trainer, Argent Lance, Humility, Quartermaster, Divine Favor, Avenge, Bolvar Fordragon, Seal of Light, Holy Wrath, [card]Blessing of Wisdom[/card], Competitive Spirit, Murloc Knight
[17,8%] Bad: [card]Cobalt Guardian[/card], Holy Light, Light's Justice, Eye for an Eye, Hand of Protection, Noble Sacrifice, Redemption, Repentance
Summary: Grand Crusader isn't good enough to be played in constructed almost certainly. It can be good arena card because of value, but still there is pretty high chance to get a mediocre card.
[Ram Wrangler Analysis]
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I updated list with 4 new revealed beasts, and Ram Wrangler is yet better. Im not only sure about legendaries valuation.
Captured Jormungar - Great
Acidmaw - Good?
Dreadscale - Average?
King's Elekk - Below average
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Yesterday I made statistics for Ram Wrangler Battlecry and it turned out that there is pretty good chances to get good value and tempo minions. [Ram Wrangler Thread]
After that my thoughts was 'random beast on average is tolerable. So maybe Ball of Spiders isn't that bad?'. But I realized immediately that for Ball of Spiders beast tiers would look completly different, because you have to play those minions from hand. Much more will count as bad ones and card itself is big tempo lose. I think even too big for playing it on arena. The only situation in which card will be good is 'topdeck mode'. It this situaction is great - play three 1/1 minions, next turn draw on average three 3/4 minions. But otherwise its too slow, although the value is good.
I was hoping that I will come to a different conclusion, but Ball of Spiders is bad card.
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I made a new grouping to show chances more accurately.