Glinda Crowskin (6) + Mechwarper (2) + Mechwarper (1) every mechwarper costs 0 from no on. Then buff your mechwarpers infinitly with Zilliax (because it's free! If you have at least 5 mechwarpers)
ah that sounds awesome. I am a huge fan of Glinda as well. I may have to try this one out and start playing Wild.
PS: in order to protect your glinda though, might be worth adding some taunts with magnetic. You can always just copy her back into the deck with baleful as a security measure though.
I reckon for this combo though you'd need to protect glinda and some of the targets for magnetic the following turn.
No need to do that I think. That combo can be play in the same turn you drop Glindar.Also Zilliax already came with "Taunt" meaning your entire board is Taunt + Divine Shield + Rush + Lifesteal. 10 mana Fill your board with extremely powerful minion + clear enemy board + maybe fully heal you + huge treat that enemy have to deal with or else you gonna kill your opponent next turn. It actually scarier than Gul'Dan.
Exactly, it can all be played in one turn. This is the expansion that can really screw with the wild meta
Glinda Crowskin (6) + Mechwarper (2) + Mechwarper (1) every mechwarper costs 0 from no on. Then buff your mechwarpers infinitly with Zilliax (because it's free! If you have at least 5 mechwarpers)
ah that sounds awesome. I am a huge fan of Glinda as well. I may have to try this one out and start playing Wild.
PS: in order to protect your glinda though, might be worth adding some taunts with magnetic. You can always just copy her back into the deck with baleful as a security measure though.
I reckon for this combo though you'd need to protect glinda and some of the targets for magnetic the following turn.
You don't need to protect glinda, you can play everything in one turn. Glinda, alle the mech warpers and any neutral mech with magnetic.
Glinda Crowskin (6) + Mechwarper (2) + Mechwarper (1) every mechwarper costs 0 from no on. Then buff your mechwarpers infinitly with Zilliax (because it's free! If you have at least 5 mechwarpers)
I have a 75% winrate at the moment and a 6 game winstreak. It has a 54% winrate overal on hsreplay.net. It is less competitive, but you can climb the ladder
Still? It wasn't viable pre-nerf. Unless you consider a <40% winrate viable. It's still not viable.
there were decks that had a 55% win rate (look at trumps final deck) what are you talking about. I climbed to rank 5 this month from 15 with a shudderwock deck.
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Exactly, it can all be played in one turn. This is the expansion that can really screw with the wild meta
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You don't need to protect glinda, you can play everything in one turn. Glinda, alle the mech warpers and any neutral mech with magnetic.
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Welkome in wild, 3 card combo
Glinda Crowskin (6) + Mechwarper (2) + Mechwarper (1) every mechwarper costs 0 from no on. Then buff your mechwarpers infinitly with Zilliax (because it's free! If you have at least 5 mechwarpers)
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and
7/29 11AM looks like Mechwarper
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Alphen aan den rjin should be Alphen aan de Rijn
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10 damage fireball happens more frequently than you think
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I have a 75% winrate at the moment and a 6 game winstreak. It has a 54% winrate overal on hsreplay.net. It is less competitive, but you can climb the ladder
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https://hsreplay.net/decks/tZOC6mZQM9YTZDewojO0Df/
or
https://hsreplay.net/decks/JnjXjVkAJFNo2vcnQ6qnUf/
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there were decks that had a 55% win rate (look at trumps final deck) what are you talking about. I climbed to rank 5 this month from 15 with a shudderwock deck.
Should you craft it? yes it's fun to play
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it was already playable if you dodged all the giant decks, and cuz that deck is nerfed i think its playable again
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because you want little to no shudderwocks and more space for your deathrattle minions when N'Zoth, the Corruptor triggers.
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that's another deck, this is a shudderwock deck
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or play the Murmuring Elemental with Grumble, Worldshaker to get it to 1 mana so you could play it with Shudderwock
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dancing swords, i am going to try out that combo :p
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is there a replacement for medivh?