• 1

    posted a message on Sea Reaver

    It is a great card fro Patron decks and 'math' (one where you play on damage combo), [card]Emperor Thaurissan[/card] will be useful so this will be just a solid card for the deck and allow to have more late game.

    This is a really solid minion and in right deck it buffs card draw in two ways, first if you draw it then Battle Rage will be buffed because all friendly minions are damaged... so more card draw!

    Also when you draw cards your Frothing Berserker, Armorsmith, Acolyte of Pain, [card]Grim Patron[/card] and [card]Grommash Hellscream[/card] will activate.

    To get more value we can put Dragon EggAxe FlingerGurubashi Berserker,  [card]Raging Worgen[/card],  [card]Tauren Warrior[/card] and Warbot for more synergy with taking damage.

     

    This is pretty neat! Maybe new Patron decks will be played, no combo just solid Patron/take damage/enrage decks.

    Posted in: Sea Reaver
  • 5

    posted a message on Dreadsteed

    This card will be always there so it allows to get a lot minion synergy since you will always have small and weak minion to buff. That is an upside.

    OK, so this card is something like guarantied board presents. It buffs for Mortal Coil in a way, it can do 1 damage. Also it is a great card against divine shield. But the price is high even for super sticky minion like this.

    It can work well with Anima Golem and [card]Undertaker[/card].

    Also will work with Void Terror and [card]Power Overwhelming[/card].

    Posted in: Dreadsteed
  • 4

    posted a message on Weekly Card Design Competition #28 - Submission Topic [UP-VOTING ONLY]

    Gian Turtle

    Heroes reached small island on the way home, a safe place in the middle of the lake. Although they could swear that this island wasn't here before. They started a fire and seat in a circle to talk about old adventures and glory of the old days. But something was not right, the island moved. Everyone looked around to find the cause of this sudden happening. The island chose to visit the shore to eat a tree...

    Posted in: Fan Creations
  • 3

    posted a message on Bolster

    This card is good, and it can have a lot of synergy.

    Posted in: Bolster
  • 5

    posted a message on Tuskarr Jouster

    I already dislike this card because it will be painful to play against it, but it is anti-agro.

    Posted in: Tuskarr Jouster
  • 4

    posted a message on Mukla's Champion

    Finally a good beast, I will try it in my beast hunter, it will synergize with other minions in the late game, it is generally a good card but I would love to have 4 health on this. There is too much early-game removal that deals 3 dmg.

    Posted in: Mukla's Champion
  • 2

    posted a message on Aviana

    Druids are able to get to late game without any problems, they have a lot of good taunts and spells so this card might be good.

    Posted in: Aviana
  • 2

    posted a message on North Sea Kraken

    It could be a beast, would be awesome.

    Posted in: North Sea Kraken
  • 2

    posted a message on Anub'arak

    I don't know why but this card seems weak, 8/4 for 9 mana. It bounce back to your hand but 8/4 + 4/4 + not-so-good card in your hand for 9 mana seems slow, and it dies to well distributed 8 damage.

    Well it is a great card to top deck when both players are out of cards. But it is like plan B.

    Posted in: Anub'arak
  • 2

    posted a message on Holy Champion

    I think that this is the best card from the reviled cards in this expansion, it is great if you compare it to Lightwarden which can be killed by anything, with 5 health this card can survive base removals and almost all AOEs.

    And one turn kill decks can be build around this and  Lightwarden as a core.

    Posted in: Holy Champion
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