taz dingo!
3
I think its more of a Harrison Jones nerd than one on us. I never really got a ton of positive buffs from other classes. I usually Flare mages, roll over Paladins, and other hunters were got the same bonuses.
14
Now only triggers from FRIENDLY secrets. this feels like an OK nerf to me as this wep could last a whole game between 2 hunters
i once had a paladin help me buff mine to 5 durability to get more value from his harrison jones!
8
If you wish to get technical, it is pretty sweet when playing against a shaman as u can swing a fire elemental down or a baron gedon and not worry that thats nearly a quater of your life total. also nice answer to cairne , but u trading 7 mana for 6, granted he is a legendary
However for 7 mana you need to ask yourself is there not better removal options available? or at least something better in slot, perhaps when naxx comes out the meta may slow down more and this could become more viable. Most decks in higher ranked play are just to quick to warrant a 7mana removal card (yes there are more late game orientated decks) and the late game decks dont really feature something that is worth killing for 7 mana ( or more technically 3.5 mana ) and i mean the smaller threats (armour smith etc) coz this guy cant really do much against alex gorehowl , or some giants staring you down, if it was 6 atk it could at least be combined with and arcane shot to kill something with 8 health.
Maybe i should provide a list of the optimal targets for this card to get the most value (it will obviously be those with 5 health or 10 health)
10
I don't agree with that. The Immune effect makes the weapon good. You can hit anything without worrying.
14
I've been playing this game for so long and I only just noticed there is a mouth with teeth in the top right of the picture.
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4
One of my favorite minions, it is a great late game card. It won me many games.
5
It is by far my favorite weapon in the game, mainly because it allows you to clear huge minions (8/8) with small minions and usage of weapon. Many time it saved me from losing the game. The immune effect works really well in late game. It is really pricey card when you don't need this immune effect, but I still like it.
3
This card is not super strong on it's own but may add a few good cards to your hand (ref: Jungle Panther).
It would make for not-enough-card-draw problem in beast hunter decks since Buzzards are terrible for 5-drops.