Corrupted healbot, wow. Its a zombie chow on crack. Cant wait to kill it with Auchenai on board an do 8 face damage.
People who slam this card must not play Priest.
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Corrupted healbot, wow. Its a zombie chow on crack. Cant wait to kill it with Auchenai on board an do 8 face damage.
People who slam this card must not play Priest.
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Should be fixed now =P
Decks created before the patch with Un'goro cards need to be updated to display the correct dust costs. Dust needed is a separate calculation, which doesn't need the deck to be updated.
Our new Disciple, Shifter Zerus, has fixed the dust cost and shown us the way to Mal'Ganis. Praise be!
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fun fact: mal'ganis was the one who summoned turtles into this world
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Sorry to break it to you but this decks a mess kabal trafficker is completely out of place pterrodax only has one good target (voidwalker) and u have some kind of half assed attempt at demon synergy but u dont even run the 4 cost 5/4 that gives demons +1+1. Also 6 removal cards in an aggro deck? to top it all off your running only 10 discards in a quest deck
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http://www.hearthpwn.com/forums/hearthstone-general/card-discussion/31688-nerf-ice-block
http://www.hearthpwn.com/forums/hearthstone-general/card-discussion/179723-jade-idol-nerf
http://www.hearthpwn.com/forums/hearthstone-general/card-discussion/143222-nerf-fiery-war-axe
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Explore Un'goro -> Hemet Jungle Hunter = Synergy PogChamp
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Hello,
I have always had trouble being able to find Tokens generated by cards such as Elise, Kalimos, and all of the Quests for example. They all say that they create something, but what they create is not shown on their page such as Lakkari Sacrifice. The only way I can see the token is if someone has created a link in the comments.
Suggestion: Have pictures of the things being generated on the same page as the thing that generates it.
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Quote from GhostTrickx1 >>Big whoop. We got all those packs on the first day of MSoG. That is all this is but spread out. Also, it isn't permanent, there is no reason to care. Who the hell has log in rewards for a limited time? That is the stupidest shit I have ever heard. This is actually greedier than giving away packs the first day of MSoG too, because those rewards lasted up until now. The log in rewards are for that day only which means people who miss it are SOL. The whole thing is kind of stupid.
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Quests seem generic enough that they could be introduced in future expansions, little reason for them to be one-offs.
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Logs shortcut in settings or menu of Innkeeper would be a nice addition as we are in alpha/beta stage.
Click on the buttons to change the PopCard background.
Click on the button to hide or unhide popcard elements.
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To beat quest rogue you have to basically maintain a strong board presence and have a solid supply of removal. Rogue doesn't have any real healing, so feel free to SMOrc em down. Another way to try beat them is to use Counterspell and/or Mana Bind immediately after they complete the quest. Depending on the level of player, they might not test the secret and play the quest anyway, which will be their downfall if you have board presence.
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The Quest does track every minion you play, but it only updates when you play more than the current max.
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You cancerous bastard. I love this. I didn't even think of using the Flame Elementals for the quest. Well played. I will say you forgot to include Biteweed vanCleef which would probably be better than Patches the Pirate. A second Shadowstep is also probably better value than Leeroy Jenkins(I never thought that was possible)
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Will use on patches. Just one giant FUCK YOU
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Cute card; fairly easy to pull off; good cost to slot wherever; at worst, it is a 2/2 with windfury or evasive, but why would you pick those?
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This is a card.
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Click here for the actual link
The steady decline is definitely due to competition and as a whole is completely unavoidable.
The recent sharp decline however is due to the the narrowed meta, though if we were to be honest with ourselves, it is due to the min/max atmosphere in the community that makes the fairly easy decks to pilot overwhelm the meta. You can't blame this all on Patches the Pirate, as he is the only MSoG card included in most pirate decks now, as the pre-MSoG pirate decks were considered shit. It was the community grabbing onto a synergy Blizzard thought was safe enough to have, then blowing it up to enormous proportions.
I can't say anything about Jade though. Blizzard did kinda fuck the ball there. Mainly with Druid. Jade Idol should've been 2 mana. That was all on their end...
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This was literally just revealed, there is clearly ambiguity in the card text, and people are already making assumptions and calling dead card..... The card only says "cast 6 spells on your minions". Lets be honest, that's not too hard to do... especially if hand buffing is considered. My question is to you all, what does the Paladin class actually mean to you? From the beginning it has been the token and buff class, and whenever Blizzard supports that, yall push back and say dead card. Why don't you try it? This class has a ton of buff spells.... feel free to use them :p