New entrance animations for wild legendaries. Like c'mon, Deathwing have got a great one while almost no legend from tgt has any memorable entrance. I know many people dislike or ignore wild, but this lack of consistency really bugs me when I play it.
Also a new Druid hero skin. Any race will satisfy me.
His hero power is a 0-mana: destroy 2 cards in your opponent's deck. That is absolutely insanity. I had this really cool spell power priest with Lyra and Velen, etc with a whole lot of stalling spells and I got absolutely destroyed because I was into fatigue before turn 15! This is crazy overpowered and they need to nerf him.
I've encountered all 5 final bosses. Azari was the only one which hero power didn't affected the board in some way ( Togwaggle and Xol get great cards WHICH affect the board ). My Druid was close to midrange so most of the time he just ended up burning some not important card ( or Ragnarosy ) and I cleared his board and hit face. For me it was the easiest of all battles, but I understand slower decks could have problems against him.
4
0
15 or less Health mechanic from Hooked Reaver .
(For clarification 1/5 Elemental is Tar Creeper .)
If you're low on Health you get Taunts, if you want to end the game it's decent body.
8
Little friend for Paladin to push Divine Shield , Dragon and SH Recruit archetypes.
0
IMO this card just got absolutely trashed, now even for 0 mana it won't make huge impact on board.
But I'm really happy about it.
3
New entrance animations for wild legendaries. Like c'mon, Deathwing have got a great one while almost no legend from tgt has any memorable entrance. I know many people dislike or ignore wild, but this lack of consistency really bugs me when I play it.
Also a new Druid hero skin. Any race will satisfy me.
0
8
Nobody talking about Ancient Watcher?
Great card in this Brawl.