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    posted a message on The Gift Exchange Brawl Has Returned This Week!

     

    After >40 games of Mind Blast OTK Priest, the dream finally happened. I hope this silly brawl returns in the future.

    Posted in: News
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    posted a message on Infinity Kingsbane Hack

    The Whisperer is incredibly broken with Tess. :D Preparation + Sinister Strike also does it, just don't leave Troggzor up:This took 10-15 minutes...

    Posted in: Monster Hunt
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    posted a message on New Rogue Weapon - Kingsbane

    Oh Lord, this looks incredible. Just getting a Deadly Poison on it gives you a 1-mana 3-3 weapon for the rest of the game. This even makes cards like Leeching Poison viable since having a low-cost, high-attack Lifesteal weapon always in your deck is pretty crazy for Rogue. It's by no means a consistent source of life gain but it's impactful when drawn.

    Here's hoping they release 1 or 2 more weapon enchantments for Rogue. This card may just be crazy.

    Posted in: Card Discussion
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    posted a message on Arena rigged when new expansion !?

    -You get less than average reward at end of arena runs (more dust less gold which forces you to buy more pack at release)

    Without any concrete data, this is likely just variance/confirmation bias i.e. "Wow, this time I got less gold than before! Blizzard must be up to something sinister..."

    -Your draft choices are litterally bad (i had 5 runs in two days , no legendary , very few rares)

    Again, variance. 5 runs is far too small a sample size to be used in determining whether Blizzard is actually interfering with your drafts.

    -I normally average like 6 wins... my last 3 runs i started 3-0 and ended 3-3 facing decks that had all the answers to mine. (Win Avg goes down for everyone = less rewards = more packs buying at release).

    How exactly would Blizzard have any control over this? Spells, rares, and epics are fairly common since Blizzard increased their overall occurence rate, so answers aren't really unexpected.

    Before you go accusing Blizzard of deliberately screwing over players like yourself, maybe consider the possibility that you're just experiencing the variance inherent to the arena draft system, player matchmaking, and the games themselves. Or perhaps your win percentage suffered due to a misplay or two.

    Posted in: The Arena
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    posted a message on Lifesteal Broken

    This likely isn't a bug. You can see this same behavior when your hero is at 1 health and you attack into an Explosive Trap with Truesilver Champion. The trap triggers and your hero drops to -1 briefly, but the weapon restores 2 health - setting you back to 1. Your hero wasn't actually dead at any point. Instead, the damage from the trap and the weapon heal happen simultaneously and you take a net 0 damage.

    The same is probably true for Baron Geddon and Frost Lich Jaina. He deals 2 damage and heals more than 2 health at the same time, so there's no bug.

    Posted in: General Discussion
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