I don't want to hurt you, but half of finalists are from first page, so if to would be on second or third page, you probably would have less chance to get into finals
Well, i left this comp, but i'm working on my class. I think that against my Reality Shaper, Nefarian could say something like: "SHAPER! Your realities are under my power now!" or something like that. Also @Demonz95 is still updating his Time Traveler, so that would be nice if he add that ibteraction.
Well, looking ar submission topic, I think that this week's theme was pretty good, one of best for long time. Isn't realy restrictive, so we have many space for design, but also push us to fund interesting interactions between different mechanics.
So here's my submission for this week. It's fusion of Adapt mechanic from Un'Goro and Ogre mechanic (50% chance to choose wrong target) from GvG. Probably better than
Pterrordax Hatchling
, but sometimes can be kinda unpredictable.
Yes it uses only adapt as non-vanilla keyword, but also it uses Ogre mechanic from GvG (50% chance to choose wrong target). That's old, so maybe you didn't know about it or forgot.
you can change it to just "Discover a spell..." Because when you discover you cannot get cards from classes you're not playing, unless it's specified, so you don't need to specify that the spell id warrior. (Unless you want for other classes when they get him to shuffle always warrior cards, but I think that's bad idea)
Well, your card is incredibly weak. Most of cards with C'thun mechanic has almost vanilla stats, and Inspire can be even worse than battlecry sometiimes.
i disagree with what powrofcheese said about evergrowth's call. Well, if there's not target for a spell you just cannot cast it. See Flanking Strike. However, if you plan to make a minion with that mechanic, then yes, you must word it that way
0
@kingdoemi
I don't want to hurt you, but half of finalists are from first page, so if to would be on second or third page, you probably would have less chance to get into finals
0
@Wailor
Yeah, you had nice design. If you would be on other page, I think you could make it.
0
Glad, I made it at the top. Thanks to all people who gave me feedback!
0
Well, i left this comp, but i'm working on my class. I think that against my Reality Shaper, Nefarian could say something like: "SHAPER! Your realities are under my power now!" or something like that. Also @Demonz95 is still updating his Time Traveler, so that would be nice if he add that ibteraction.
0
I feel that Lighting Fist might be too strong
0
Well, looking ar submission topic, I think that this week's theme was pretty good, one of best for long time. Isn't realy restrictive, so we have many space for design, but also push us to fund interesting interactions between different mechanics.
1
I don't realy know if this should be on fan creations, but you made great work!
25
So here's my submission for this week. It's fusion of Adapt mechanic from Un'Goro and Ogre mechanic (50% chance to choose wrong target) from GvG. Probably better than Pterrordax Hatchling , but sometimes can be kinda unpredictable.
1
@YouthThunder
Well, i think that's same thimg as lifesteal for KoFt or Discover for LoE
0
@YouthThunder
Yes it uses only adapt as non-vanilla keyword, but also it uses Ogre mechanic from GvG (50% chance to choose wrong target). That's old, so maybe you didn't know about it or forgot.
0
@YouthThunder
you can change it to just "Discover a spell..." Because when you discover you cannot get cards from classes you're not playing, unless it's specified, so you don't need to specify that the spell id warrior. (Unless you want for other classes when they get him to shuffle always warrior cards, but I think that's bad idea)
0
Does it count?
@Teknician
I like last at most.
0
@linkblade91
Well, your card is incredibly weak. Most of cards with C'thun mechanic has almost vanilla stats, and Inspire can be even worse than battlecry sometiimes.
2
@thepowrofcheese @Laurendor
i disagree with what powrofcheese said about evergrowth's call. Well, if there's not target for a spell you just cannot cast it. See Flanking Strike. However, if you plan to make a minion with that mechanic, then yes, you must word it that way
0
@Laurendor
So, Seedling on empty board is 1/3? Isb't that better Paladin Hero Power?