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    posted a message on Three New Cards - Supercollider, Flobbidinous Floop, Whizbang

    Probably yes. I hope.

    Posted in: News
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    posted a message on Three New Cards - Supercollider, Flobbidinous Floop, Whizbang

    It's explained in video. When you add Whizbang to deck, the rest of deck would be removed, and maximum size will be 1.

    Posted in: News
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    posted a message on Weekly Card Design Competition 8.04 - Discussion Topic

    I made a Boomsday legendary spell for Shaman. I was thoughting on combos with Electra Stormsurge for long time, so for this competition, I got this idea. Wording is taken from Cinderstorm and Frostmourne.

    Posted in: Fan Creations
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    posted a message on [Game] Name another card that has the same...

    Blade of C'Thun

    Card with brackets

    Posted in: General Chat
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    posted a message on Zilliax

    Probably not. If you give Charge to a minion by using Charge it can't attack second time.

    Posted in: Zilliax
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    posted a message on Weekly Card Design Competition 8.03 - Submission Topic

    Here is my one. It's Vengeful Spirit from Dota, and her ultimate ability. I balanced it comparing with Madam Goya and Gather Your Party . It can be worse than Goya, because it not puts 4/3 on the board, while minion you choose mostly won't be strong. However, Shandelzare can be played effectively on empty board on turn 6. Also Gather Your Party and Goya cannot be used many times in a game, without help from other cards. Obviously, you must include possibility of summoning minion from your opponent's deck. For the first look, it looks great to summon higher cost minion. But would you want enemy Dragoncaller Alanna more than your The Lich King ? Of course sometimes you can break enemy deck by stealing his Shudderwock .(To explain, if both minions have the same cost, Shandelzare will swap with yours)

    The rest is for your choice: Do you think that this card is awesome, and must be in game; or you think that this card is horribly under/overpowered, and your time was just wasted? Would you give me upvote; or not?

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 8.03 - Discussion Topic

    This is my card for this week. It's Vengeful Spirit from Dota. Any thoughts on this? Isnt too op?

    Posted in: Fan Creations
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    posted a message on TIMESTREAM TRACKING (Year Creation Competition #1) - Phase I [Submission Topic]

    Hey, guys, it's time for my entrance. I'm going to represent you my own year. Maybe I'm to toxic, but that's gonna be...

    (Thanks to guy named Wailor for this awesome Year Icon)

    Let's start with some cards that were definetly to wild to be in Standard.

    Hall Of Fame:

    1. Mana Wyrm - This card is too strong as turn 1 drop. Stats are for Vanilla drop at this cost, and his effect can realy change game if your opponent has no immediate answer. With The Coin it's even stronger. Replacement==> Arcane Artificier : He costs 1-mana too. He has spell synergy too. He is good card too. And, what's most important: it's not op.

    2. Divine Favor - I won't say that aggro is bad, but this makes aggro to much aggro. With this card it's not another clever way to win, but just dumb playing as much cards as you can. Replacement==> Unedintefied Maul : What can I say, it's good card. Can be very useful. Gives you some clear with weapon, and mostly good effect.

    3. Doomguard - Example of the curse that limits design space, named Charge . Blizzard started to solving this problem by introducing Rush. But, with cards like this one, this problem never won't be realy solved. Replacement==> Defile : Strong board clear, but sometimes it's not easy to make good usage of it. Sometimes you must sacrifice more of your minions to continue this effect. But, as I said, it's strong board clear, and realy good card. Also you can learn math.

    Rituals of Ihgaluk Crag:

    Lore:

    Ihgaluk Crag is home of Skumblade tribe, one of Saurok tribes. Who are Saurok? They are lizard people, created by Mogu. Well, most says that they were created by Mogu. But Skumblades knows that they aren't created by some weak creatures. They believe in Kros, the invisible devilsaur in the air. He give them his claws, his fangs, his bones. And they will show the real power of Kros, and no one will stop them! And what you choose? Believe or die?

    Cards:

    Prophet of Blood: This minion is example of Prophecy usage. It has strong effect, but your opponent will have a whole turn to decrease it by trading and playing less minions. This guy will be also annoying if you have no other minions, because your opponent won't even trade to many minions with it, because it would heal you with lifesteal.

    The Quivering Knight : This minion let us know, that I won't be boring, adding only Saurok minions. Also, this one shows new archetype for Paladin: Tauntadin. In each of my Expansions, most classes will get new archetype.

    Pirates vs Ninjas:

    Lore:

    It's full fan-made expansion. It has almost nothing to lore. For now I have only one lore legendary for this set, but I won't show it in this phase. I'm gonna create a bit of my own history to it. But it's also not for this phase. At this time all that I reveal, is that Ninjas and Pirates begin their war! Both are cool, but who would win? You have a choise again. Would you fight for sneaky Ninjas or for greedy Pirates?

    Cards:

    The Furious Sea : Example of brand new card types- Locations. Locations takes no space on the board, and have permament effect on the board. I'll made only one per class, but if you play second location in some case, it will replace previous. The Furious Sea In Murloc Shaman could be undestroyable Murloc generator. This shows the power of Locations.

    Undead Ninja : This one is made to explain what are Ninjas about. Of course most, maybe even all, of them have stealth . For the second, cards that interact with Ninjas, mostly interacts with Ninjas in your deck, because they're hiding there, but are still ready for sudden attack.

    Terrors from The Black Temple:

    Lore:

    The Black Temple lore is very large, so I must cut many things. It's citadel in Outland. It's residence of Illidan Stormrage. I kept it as the last expansion, because Illidan is so godlike and the best is always for end. Back to lore, Illidan get control of it with help of Vashj, Kael'thas and Akama. After some time Akama and Kael'thas betrayed Illidan, and the real events was going to happen. But, for now that's end because we want from Illidan and his forces (including Nagas, Demons, Fel Orcs, Undeads, terrifying Beasts and maaany other tribes) to live.

    Cards:

    Naga Slayer : Card which shows a Mana Shield mechanic. This one will be realy provided by it, because, with a bit (maybe even more) luck and enough mana, you're able to kill even four minions. That's reason why this mechanic can be interesting.

    Tortmaz, the Crazed Turtle : In this expansion, you will see many terrifying monsters like that. Deathrattle and Poisonous aren't rare thing there too. And new archetype for Hunter! Yay! I'm still not sure that Tortmaz is balanced, because I must include many aspects of this card, and how good will be decks with this, I must include also my own cards. For now i leave it as it is.

    What makes these expansions themed with Viper? 1. Lizards are reptiles like vipers. 2. Ninjas are sneaky like vipers. 3.Nagas have snake tails.

    I hope you enjoyed this, if not you must give me upvote anyway can just hide this crap in spoilers. If yes give me upvote, so you'll see more of content.

    Posted in: Fan Creations
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    posted a message on TIMESTREAM TRACKING (Year Creation Competition #1) - Phase I [Discussion Topic]

    @Wailor As I promised, huge thanks to you! It looks great! Probably I'll use it.

    @CheeseEtc I balanced Tortmaz by comparing it with this hunter legendary which recruits beasts. Beyonde the statline, I also included possible minions you can recruit. I must also include my own cards like Naga Slayer. Also Tortmaz have taunt, so your opponent mostly must kill it. Maybe you're correct, and maybe its still op. For now I'll think about it again and maybe change him.

    Posted in: Fan Creations
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    posted a message on TIMESTREAM TRACKING (Year Creation Competition #1) - Phase I [Discussion Topic]

    Hey, can somebody make a year icon for year of the viper? I know that you probably are busy with comparing card creating and real life, but they looks so cool! Huge thanks to anybody who would do this! 

    Posted in: Fan Creations
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    posted a message on TIMESTREAM TRACKING (Year Creation Competition #1) - Phase I [Discussion Topic]

    @mrnightmare if i readed rules correct, you can make runes a keyword just like spare parts

    Posted in: Fan Creations
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    posted a message on TIMESTREAM TRACKING (Year Creation Competition #1) - Phase I [Discussion Topic]

    I actually represented my year in discussion topic, but i wanna change some things. If somebody hadn't read this, or don't remember it, he can just check it in spoilerino below:

    Year name: Year of the Viper

    Hall of Fame:  Mana Wyrm  Divine Favor Doomguard

    Replacements for HoF: Arcane Artificer Unidentified Maul (here's one of changes)Defile

    1st Expansion: Rituals of Ihgaluk Crag(RoIC)

    This expansion features Saurok race(which are just lizardmans). I would include some inhapitants from other races/species. Also with this expansion new Keyword would come:


    2nd Expansion: Pirates vs Ninjas(PvN)

    This Expansion will unleash the true power of Pirates and Ninjas(and some other creatures). New Tribe will approach to the tavern: Ninja. Also, I made some legendaries of new card type: Locations. Each class will gain one. I changed idea of Locations for some reasons.

    3rd Expansion: Terrors from Black Temple(TfBT)


    Citadel of Illidan, home of Demons, Elves, Orcs,Nagas and many other tribes. I kept it as the last expansion because Illidan is so godly, that he must made a great Final performance. This expansion also intoduce a special Sea Witches ability as a Keyword: Mana Shiel is here!

     The changes are:

    HoF: Doomguard will be now replaced with Defile(instead of Hooked Reaver) because it's nice board clear, which also have educational benefits because it learns math.

    Rituals of Ihgaluk Crag: Cards I'll represnt are now:

    and

    Prophet of Blood: This minion is example of Prophecy usage. It has strong effect, but your opponent will have a whole turn to decrease it by trading and playing less minions. This guy will be also annoying if you have no other minions, because your opponent won't even trade to many minions with it, because it would heal you with lifesteal.

    The Quivering Knight: This minion shows us, that I won't be boring, adding only Saurok minions. Also, this one shows new archetype for Paladin: Tauntadin. In each of my Expansions, most classes will get new archetype.

    Pirates vs Ninjas: I changed idea of Locations. Now, when they're played, they'll begin to have permament effect on game.  You can have only one Location in play. Here are my example cards for this expansion:

     

    The Furious Sea: Example of Location. In Murloc Shaman this could be undestroyable Murloc generator. This shows the power of Locations.

    Undead Ninja: This one is made to explain what are Ninjas about. Of course most, maybe even all, of them have stealth. For the second, cards that interact with Ninjas, mostly interacts with Ninjas in your deck, because they're hiding there, but are still ready for sudden attack.


    Terrors from Black Temple:  For the first, I changed wording of Mana Shield. Now it's easier to read:

    Here are example cards for this expansion:

     

    Naga Slayer: This one shows a Mana Shield mechanic. This one will be realy provided by it, because, with a bit luck and enough mana, you're able to kill even four minions. That's reason why this mechanic can be interesting.

    Tortmaz, the Crazed Turtle: In this expansion, you will see many terrifying monsters like that. Deathrattle and Poisonous aren't rare thing there too. And new archetype for Hunter! Yay!

    Posted in: Fan Creations
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    posted a message on TIMESTREAM TRACKING (Year Creation Competition #1) - Phase I [Discussion Topic]

    Actually, I made it to get maybe some removal on turn it's summoned, but mostly for dealing insane amount of damage to your opponent face if it will survive a turn. Also deathrattles can be even good with this. However, as I think about it now, mading a garbage, that can be insane if your opponent has no answer on turn you play it, and your hand is perfect, isn't realy good design.

    Posted in: Fan Creations
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    posted a message on TIMESTREAM TRACKING (Year Creation Competition #1) - Phase I [Discussion Topic]

    What do you think about this?(yes, that should be Beast, I'll change this later)

    Posted in: Fan Creations
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