Region: US Usual Play Times: PST Evenings, Weekends Level of Experience: Advanced (Multiple Legend and been playing since beta, though I would consider myself a casual player) I don't really grind to Legend these days. Preferred Heroes: Anything except Shaman I’m Looking For: I enjoy helping new and intermediate players improve their game through coaching and practice. I'm also interested in playing friendly matches against advanced players and or spectating them to improve my game. :) Tell us something about you: I'm a VFX artist for a living. If you're interested in VFX, I love talking about that. Haha
I'm sure somebody has already made a post about this, but whatever. Don't get me wrong. I'm really enjoying the Un'Goro expansion. I think the meta is as good as it has been in years, however, the new quest mechanic...kind of sucks. Every quest deck I've played just feels so gimmicky, worse of which has to be Taunt warrior. Forcing archetypes is just bad for the game. A card that is guaranteed to be in your starting hand? Come'on. We don't need Blizzard designing decks for us. Anyone play this weeks tavern brawl? Ugh, you know what I mean? Not to mention, you have to either have a shitton of money/gold/dust to even craft these quest legendaries, and half of them are practically garbage anyway. Quest hunter-unplayable, quest priest-meh okay, quest paladin-unplayable, quest druid-meh. Of course, I'm referring specifically to ladder. I'm happy that non-quest decks are more dominant in general. It just goes to show that the HS community is better at making decks than Blizz. ^_^ I'm not salty, just disappointed. I can't be the only one. Thoughts?
It's pretty unlikely that your opponent will let a Tundra Rhino live long enough to make use of stampede. It's pretty greedy. Of course, if you manage to pull that combo off, you'll probably win. It just doesn't seem likely to me.
All of those are probably too slow unfortunately. Swamp King Dread is probably the best of the bunch in my opinion. Stampede is better in quest hunter, but that deck isn't seeing much play. Dinomancy is just too slow in general. You'll probably never get much value out of it unless you run it in a Reno deck in wild or something.
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Battletag: Sorryifisuck#1947
Region: US
Usual Play Times: PST Evenings, Weekends
Level of Experience: Advanced (Multiple Legend and been playing since beta, though I would consider myself a casual player) I don't really grind to Legend these days.
Preferred Heroes: Anything except Shaman
I’m Looking For: I enjoy helping new and intermediate players improve their game through coaching and practice. I'm also interested in playing friendly matches against advanced players and or spectating them to improve my game. :)
Tell us something about you: I'm a VFX artist for a living. If you're interested in VFX, I love talking about that. Haha
0
haha =P
4
Of course it works. It's an autopilot aggro deck.
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In your opinion, what is the best Priest counter currently?
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I'm sure somebody has already made a post about this, but whatever. Don't get me wrong. I'm really enjoying the Un'Goro expansion. I think the meta is as good as it has been in years, however, the new quest mechanic...kind of sucks. Every quest deck I've played just feels so gimmicky, worse of which has to be Taunt warrior. Forcing archetypes is just bad for the game. A card that is guaranteed to be in your starting hand? Come'on. We don't need Blizzard designing decks for us. Anyone play this weeks tavern brawl? Ugh, you know what I mean? Not to mention, you have to either have a shitton of money/gold/dust to even craft these quest legendaries, and half of them are practically garbage anyway. Quest hunter-unplayable, quest priest-meh okay, quest paladin-unplayable, quest druid-meh. Of course, I'm referring specifically to ladder. I'm happy that non-quest decks are more dominant in general. It just goes to show that the HS community is better at making decks than Blizz. ^_^ I'm not salty, just disappointed. I can't be the only one. Thoughts?
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It's pretty unlikely that your opponent will let a Tundra Rhino live long enough to make use of stampede. It's pretty greedy. Of course, if you manage to pull that combo off, you'll probably win. It just doesn't seem likely to me.
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It does, but Houndmaster already does the job of buffing Rat Pack. Not to mention, you get a 4/3 for tempo. What would you replace for Dinomancy?
2
All of those are probably too slow unfortunately. Swamp King Dread is probably the best of the bunch in my opinion. Stampede is better in quest hunter, but that deck isn't seeing much play. Dinomancy is just too slow in general. You'll probably never get much value out of it unless you run it in a Reno deck in wild or something.
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Upon achieving gold, a second set of emotes is rewarded (per class). That would be awesome.
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Exclusive emotes would be cool too.
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And priest too! I have Warlock and Warrior...working on Rogue. It would be so sick to have all 9.
1
I don't play paladin, but I like when I see a fair deck with fun mechanics do well. ^_^
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Good.
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"We," as in you and the rest of the scrubs that play this garbage? And yeah, I am. If you can't get a bounce on turn 3 you're fucked.
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Add me if you want. I don't mind spectating and helping. ^_^ I've played a lot of quest warrior and have played Miracle since release.
sorryifisuck#1947 Don't mind the name. It's just added salt to my opponents losses. =P