• 1

    posted a message on Mini set bugged for mobile players????

    If I had to guess, I think it is because this is just a patch, so it is updated when it is released.  With expansions, it patches a few days beforehand.

    Posted in: General Discussion
  • 5

    posted a message on A Storm is Coming - March 17th - Teaser

    Since you are concluding this without seeing anything, it seems obvious that you have determined that there is no way it could ever be viable again.   Really unfortunate attitude to have, especially considering the team has changed so much.  New blood = Same old shit?  Unlikely, but your mind seems made up.

    Also, why are you still logging in and getting your daily gold each day if you quit?

    Posted in: News
  • 4

    posted a message on A Storm is Coming - March 17th - Teaser

    I am sure it has been mentioned, but it seems like the nine tweets are meant to be from the perspective of an alternate hero.  New hero cards for the alts maybe?  Clip reminds makes me think of Caverns of Time for some reason.  Maybe an alternate timeline where these heroes are the primaries?  There is also some vaguely generic robed figure in front or Mugrgl that could be anyone.

    Posted in: News
  • 1

    posted a message on Suggestions for Battlegrounds

    All valid points.  I like the discussion, so I will offer some thoughts.

    I agree that Megasaur is a blight, but murlocs would need a midgame minion to still be useful.  I think that if they dropped Seer back to T2 and took out Megasaur, murlocs would just become a weaker version or dragons or demons, because they don't have the unique blow up random stuff aspect.

    Cobalt Guardian got a huge push with this patch because they took out the Annoy-O minions.  Not have an early/mid useless divine shield taunt ensures that with a couple buffs their guardian can kill your crucial minions with ease.  He has always been strong, but putting him to T4 means mechs need something else.  Not to mention that if Guardian goes to T4, Leaper becomes even less useful as a T2 minion.

    Personally, I love the abundance of heroes.  I like that every now and then there isn't a Deathwing.

    I like Patches, but I agree Rag needs to take the bench and have a rework.

    Sylvannas I really like, but I am open to a rework as she struggles drastically.  I think your suggestion is a little too powerful, but I like it.  Maybe they could pull her and bring her back when they introduce undead minions and have the +1/+1 affect them all.

    Millhouse def needs a rework.

    Elise I think is already a perfectly worked hero with a unique power that helps with tempo and finding the right minions.  She isn't overpowered, but she is very strong.  I think 2 gold would be too strong as it would give you a big push on your 5 gold (one guaranteed T2 and one buy) and 8 gold (go to TT4, sell one and map) turns.  It would also push her to TT5 and TT6 faster as it is less likely it would eat the whole turn.

     

    Posted in: Battlegrounds
  • 1

    posted a message on What's the point of Elise's hero power?

    Ultralavos pretty much summed it up.  It gives you the same options as a triple, and it allows you tempo on specific turns.  In a very basic, standard game, you are going to tier up to 3 and buy a T2 minion on 7 gold.  You do this again on 9 gold when you go to T4.  Elise lets you get a tier higher on those turns.  Not to mention that the T5 and T6 are usually "direction" minions that shape your game.

    Posted in: Battlegrounds
  • 2

    posted a message on Battlegrounds Rating Distribution!

    Could not agree more.  Genuinely surprised to learn that 7500 is that good.  Definitely raises my spirits, especially when getting frustrated.  Still room to improve!

    Posted in: News
  • 1

    posted a message on Reno hero power should be buffed to costing 0 gold

    I would vote that the hero power as it stands is fine.  Making it cheaper, means you will use it sooner and breeze through the midgame.  Try it on Juggler next time.  Making it unlimited uses is bananas.  Think about late game when you are rolling 10 times to get the only triple that fits your board and replace that with - Get the triple to get stronger every turn.

    Sometimes you get stomped in the early and midgame and it you don't get Brann or Baron online in time.  Sometimes you have a strong board, triple into Lightfang and have a solid chance at winning.  No hero should have a hero power that has a suffix of - and you win the game.  

    Posted in: Battlegrounds
  • 4

    posted a message on Battlegrounds Patch Now Live - Tirion Removal, Queen Wagtoggle Return
    Quote from bobbybalboa >>

    Devs are idiots honestly . I don’t care what the stats say, tirion was barely top tier if at all. I could hardly pull neutral minions in this dragon patch if at all. And you bring back garbage like queen togg waggle? Like sure, she’s ok if you don’t die, by time you get a variety of strong minions to use, but how often does that happen? Never? I thought so. The devs are going for super stale game play all across. They nerf everything to death, to where people would rather just watch tv because the excitement is dead. 

     Why do people rip on this team, that produces a game that they enjoy?  I say enjoy, because you obviously play enough to have an opinion on two heroes.  Tirion was absolutely top tier.  The only issue that he saw with this expansion was two tribal T1, making it harder for an early push.  He is still bananas in this patch.  We could argue about it, but stats say he was.  Top tier players say he was.  I don't really matter, but I say he was, too.  Personally, I enjoy Togwaggle and have finished first with her a number of times.  (I honestly don't know when she was removed, but I am assuming the last patch though I don't remember seeing it.)  Not to mention that her hero power is menagerie, which got stronger.  What do I know though, I am just a player who enjoys the game, has a decent rating and doesn't constantly complain that professionals don't know what they are doing.

    Posted in: News
  • 1

    posted a message on Interesting Minions for Battlegrounds

    Addled GrizzlyShadow Ascendant - Small incremental buffs

    Ghastly ConjurerArcane KeysmithKeeper of UldamanKabal Talonpriest or Temple Enforcer

    And all that stuff ArcyroX mentioned.

    Posted in: Battlegrounds
  • 1

    posted a message on What was the most underrated card on launch ever?

    Corridor Creeper wasn't really underrated by the community, just by Blizzard.  He showed up in a generic dump hours before the expansion launched.  My votes would go to The Caverns Below and Genn Greymane, both of which got a lot of flak when they were announced, but completely turned the meta on its head.

    Posted in: General Discussion
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