Quick Notes:
- 5 + 2 = 7 Mana. That's what you're paying for a Fireball and a 3/3 body attached to it. (meh, right? but there's more)
- It allows you to have more than two copies of Fireball in your deck (kinda...)
- It has insane synergie with Inspire cards and some others.
- You can save your enhanced Hero Power for a future turn.
26
Literarily unplayable.
1
I like the art on the first one more.
You should really make it much cuter to have a chance though. Preferably some image of WoW pet. And make sure to get artist's permission so you don't offend anyone! /sarcasm
12
1
Why is everyone making murloc cards? :d
This would hardly be worth taking I think. Unless there are randomly summoned minions I guess it woulnd't ever trigger, as it's pretty hard to get all three types on the board and have them all survive until your turn starts.
I guess I could submit one of the cards I made earlier. Not sure if it's any useful though and if it's not too boring. Multi-type decks in general are pretty meh :/
14
Skeleton
Summoned: Time to get spooky!
Attack: Boo!
Death: Too... Spooky...
1
This essentially works like conditional Noble Sacrifice: if your hero would die from incoming damage, this one is swapped in its place. This does not prevent damage, so your new hero is still hit, but the damage is absorbed by Divine Shield.
Edit: wording.
15
Sometimes, he's really unbearable.
This card transforms into one of these, depending on the choice (or if Fandral is present):
Edit: Reduced mana cost.
3
5
They don't make them like they used to...
9