• 0

    posted a message on Concede Mage

    Really does it really works?

     

    Posted in: Concede Mage
  • 3

    posted a message on 1st DAY LEGEND Egg Druid V10

    It's poorly mana efficient  it will stay in your hand too much  also you need the draw and since you are still playing jeeves it's not going to synergyse  too well you can only combo it above 9 mana so it's  a bad replacement 

     

    Posted in: 1st DAY LEGEND Egg Druid V10
  • 3

    posted a message on 1st DAY LEGEND Egg Druid V10

    The guy in the  video  you posted replaced it with cult master.

     

    Posted in: 1st DAY LEGEND Egg Druid V10
  • 0

    posted a message on #Top5 OTK Murloc Paladin

    Lol you submit the deck, suggest a better option, you get down voted 

    Posted in: #Top5 OTK Murloc Paladin
  • -3

    posted a message on #Top5 OTK Murloc Paladin

    Funny thing is I'm currently on rank 10... Legend, nah just kidding

    Well I had those matches between rank 15 and 12, because whenever I reach 12 I switch to face priest (crazy deck) until rank 5 where usually I hit the wall.

    Anyway I tried that deck and it's like playing Freeze Mage: focus on card draw until you have your combo, if opponent plays many minions you clear the board, and now I see the potential, it's not the strongest deck in the meta but it's a good deck.

    Posted in: #Top5 OTK Murloc Paladin
  • -6

    posted a message on #Top5 OTK Murloc Paladin

    Played resurrect priest against this deck, entombed both murloc warleaders when anyfin happened played tournament medic and healed, 2nd anyfin can happen (4 bluehill, 2 old murk eyes) lightbombed the shit out of them and healed for 6, kept on healing and fatigued him to death.

    played mechlock against this deck, controlled murlocs with fel cannon and rushed him before turn 10

    played cancerdin (shame on me) killed him with a very strong secret keeper. 

    Played midrange Druid, played taurisan and got double savage roar -1 mana, turn 9, (belcher already killed by shade of naxx) hyper combo finish

    played freeze Mage, could have won if he had played both warleaders, he  wasn't lucky and I was able to draw my iceblock and spell combo him to death (better luck next time Utherus)

    so not a single loss against this deck, looks very cool and fun, but not competitive, I'm gonna give it a try anyway, I feel like the combo is very weak, emtomb breaks it, and aggro kills it quick enough. 

    Posted in: #Top5 OTK Murloc Paladin
  • 3

    posted a message on Fel Cannon

    I wipe most meta decks with mechlock specially aggro you won't play cogmaster, you play clockwork gnome, and every time I play gorilla bot I'm fishing for another fel cannon,

    Tinkertown tech is not a problem at all, you rarely play him on turn 3 and then fel cannon turn 4, usually mechwarper lets you play on turn 3.

    i also play Foe reaper 4000 it's a very underrated card.

     

    Posted in: Fel Cannon
  • 0

    posted a message on Noxious' Resurrect Priest

    Antique healbot gives the health directly to your hero -1 has the same attack it doesn't matter if it's removed or stolen cause you already got the value out of it and requires less mana, so even if you have bolf I suggest you play healbot instead 

     

    Posted in: Noxious' Resurrect Priest
  • 0

    posted a message on Nature is OP [Aggro Druid]

    Somehow this turned into eggro Druid 

    Posted in: Nature is OP [Aggro Druid]
  • 0

    posted a message on Freeze duplicate Elise Starseeker Mage

    Add brann bronzebeard to the mix

    combos:

    brann + antique healbot = 16 hp

    bran + elise = 2 golden monkey maps

    remove mad scientist, you'll want to control which card you'll duplicate

    Add Archmage L, your deck cannot rely only on drawing the golden monkey

     

    Posted in: Freeze duplicate Elise Starseeker Mage
  • 3

    posted a message on [TOP 1] Legend Control Warrior (S19)

    Same here I'm missing alex and I have 800 dust

     

    Posted in: [TOP 1] Legend Control Warrior (S19)
  • 2

    posted a message on DRAGON SECRET PALADIN

    I liked it better than any other secradin

    i replaced this.w

    -1 tirion + 1 mysterious challenger

    -1 truesilver champion + 1 repentance

    -1 equality + 1 redemption 

    in resume: I added more secrets cause whenever I played dr. 6 I was out of secrets, I removed 1 equality because this decks plays high stats minions and playing equality when you have dragon or a dragon synergy card will make you lose value of those cards.

    Maybe I should change the lay on hands instead of truesilver champion but I'm not sure

    Posted in: DRAGON SECRET PALADIN
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