- MrglTheMurloc
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Member for 8 years, 3 months, and 12 days
Last active Sat, May, 13 2023 10:51:09 -
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- 100 Total Posts
- 301 Thanks
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WUBRGWUBRG posted a message on Weekly Card Design Competition 9.17 - Submission TopicPosted in: Fan Creations -
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The_Edel_Bernal posted a message on Weekly Card Design Competition 9.17 - Submission TopicPosted in: Fan CreationsSynergy with eggs such as Swamp Dragon Egg , Scarab Egg , Devilsaur Egg , and even Shaman totems or warlock portal. Chicken Powah!
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HyperOrange posted a message on Weekly Card Design Competition 9.17 - Submission TopicPosted in: Fan Creations -
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NetworkError posted a message on Weekly Card Design Competition 9.17 - Submission TopicPosted in: Fan Creations -
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rjcv posted a message on Weekly Card Design Competition 9.17 - Submission TopicPosted in: Fan Creations -
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ComboJoe posted a message on Weekly Card Design Competition 9.17 - Submission TopicPosted in: Fan Creations -
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RandomScribbles posted a message on Weekly Card Design Competition 9.17 - Submission TopicPosted in: Fan Creations -
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KamiYuuki posted a message on Weekly Card Design Competition 9.10 - Submission TopicPosted in: Fan CreationsSimple yet effective. While both cards seem extremely powerful (especially Master Marksman in odd hunter), they both have a common drawback of losing your tempo, which I think will balance out the effectiveness of those card.
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Psy_Kik posted a message on Synergy Picks in the Arena are Being RemovedPosted in: NewsRemove Deathknights. Remove Flappy Bird.
IMO, do something to force people to take weak cards if you want to balance arena - I don't know how exactly but you are clearly playing with idea of card pools, so maybe try that....pool all the 'bad' cards and force them into peoples decks, with say, 5 picks where you only get sub-par cards. Yes, people complain about getting bad picks right now - but that's because they fear they'll be matched against someone with no bad cards. BUT it's the bad cards that create they interesting play situations that you just don't see in constructed. We want to avoid curvestone, we want to avoid broken win-more cards, we want to avoid cards that are simply busted in arena format (DKs), we want to avoid power creep so that games end so fast decision making is reduced. Bringing all decks down in power level is good for arena, period.
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Twitchy posted a message on Decks to Play Before Hearthstone's Next Set of Nerfs ArrivePosted in: NewsThis fucking cirklejerk of complaining here. We finally get a Patches nerf and people just go to bitching about the next thing in line.
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This may be the best Week for Hearthstone ever. Receiving pretty reasonable nerfs, to establishing precedents for card buffs, to introducing new cards alongside non-expansion events. Not going to lie, I've been kinda moving off of Hearthstone recently, but this really wants to make me play again. Great job Blizz!
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I want two things:
1) Them to reveal the fricking expansion already
2) RAFAAAAAAAAAAAM THE SUPREME ARCHAEOLOGIST!
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Where are you finding the after stream card dump?
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Don't let Druids have all the fun, Festeroot Hulk is lonely!
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Blizzard: "You’ll receive a golden Eggnapper and a golden Devilsaur Egg, on us!"
Me: Great, 150 dust!
Then again I am that sucker who kept his golden Volcanosaur.
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Although most of us here have had our ups and downs with Brode, I think we can all agree that he will be genuinely missed. Hell, I just shed a tear reading this article. R.I.P. Brode, you had a great run and the best laugh.
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Tess Greymane: Maybe not constructed viable, but definitely a fun card. It would be funny if it was like unnerfed Yogg-Saron, Hope's End (She could kill herself and still keep casting).
And come to think of it, she actually could be constructed viable. She is basically a controlled Yogg-Saron, Hope's End for the same base stats (12 stat points) that costs two less mana, and the Blink Fox really isn't a bad card at all, so i'd say this is the most excited i've been for rogue in several expansions. THis also gives me more hope for the set as a whole, which does seem to be improving in quality/card creativity/power level as the reveals go on.
EDIT: Forgot one of those damn parentheses.
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Me; How can you actually make Hearthstone into a board game / tabletop card game, there's just too much RNG.
Me literally 30 seconds later: goddammit i'm an idiot.
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This is obviously a pretty stupid broken card, but I think that in order for it to fit into Control Hunter then the Control Hunter archetype needs to move away from Rhok'delar style decks ( R.I.P. To My Side!) and start making minion based control decks with new cards like Hunting Mastiff and Rotten Applebaum. (You could also consider Genn Greymane although I think his effect is too weak to consider in any deck, but Deathstalker Rexxar, all the hunter secrets and Emeriss are all even cost that just off the top of my head tho.
Anyways, fun card regardless, does really have the Legendary vibe going for it.
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It Doesn't since warrior isn't healing it's gaining armor and since Druid doesn't do damage it gains attack points.