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    posted a message on Arena should stop giving random cards as rew...oh...never mind!

    Now thats an efficient way to make me eat my own words :O

     

     

    Posted in: General Discussion
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    posted a message on Paladin back at the bottom

    hey! we shamans are at the very bottom and paladins are not making us any company...would be great to have you down here though...having the class that hard counters you being the only company (anduin ¬¬) is no fun :(

    Posted in: Paladin
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    posted a message on Face Rush decks are gonna kill Hearthstone
    Quote from MisterB »

    i have nothing agaisnt aggro decks, but who ever says face hunter its fine is an imbecil. Mech mage, shockladin or zoolock are exemple of what agrro means, you get synergy beetween cards like mech putting ur minions fast and doing smart trades, same thing with zoolock you combine your small creatures with buffs from others putting pressure on ur opponent, as a shockladin you have to know when its ok to use that equallity and when to trade before hitting face, but as face hunter all you do is face, you put  whatever 1 mana minion u have and next turn u hit face, face, face you dont care about his minions you dont care about nothing, you run 2 owls and fuck his taunts fuck everything, even with uth if ur enemy have a 5/2 minion on the board you freaking ignore that shit just to hit 2 in the face, my point : having no board interaction  just destroy everything about the game itself, its not funny to play agaisnt its not healthy its just shit. I myself learned alot playing vs zoo or shockladin, winning or losing i always thought what i did wrong or right after a game in order that next time when im in the same position vs a them i can adapt and change my playstyle, my deck, but against hunter you cant adapt cause they ignore everything , no normal person that plays hs will add 2 Goldshire Footman and and Frostwolf Grunts in their decks just to force face hunter to interact with the board. Just my 2 cents.

    Why in the world would you have to put a Goldshire Footman orFrostwolf Grunt in a deck? those cards are awful, there a a LOT of tools to stop face and aggro, you just have to suck your pride up and tech against it...Kezan Mystic, Sen'jin Shieldmasta, Mind Control Tech, Sludge Belcher,  Annoy-o-Tron, etc etc etc....just stop exaggereating and think a little bit more.

    Posted in: General Discussion
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    posted a message on Hunter too OP LOL!!
    Quote from asteroidm »
    Quote from NaticCZ »
    Quote from Mrd11 »

    Im really having fun with beast hunter, using call pet to drop 1 mana kodos or 2 mana highmanes is awesome....am I a scumbag or are face hunters the only hated ones?

    You are the honorable exception :)

    There are a few of us.  I really hated playing hunter as it was so mindless, so I went and built a midrange beast hunter that I really like.  It still has a lot of aspects of face hunter, like charging beasts out with a Rhino and what not.  It's not control, but it's way slower than face hunter but I think more sustainable.  Very tempo based.

     

    Oh, but I suck a lot soooooo, yeah maybe not the best idea to play what I play lol.

    My Midrange Beast deck is really fun...the only non beast minions I run is 1 Cult Master, 1 BGH (wich I may end up cutting from the deck), and 2x Houndmaster, because ofc. 1 Call Pet has worked wonders, I just got a turn 1 Coin + Call Pet into a turn 2 Savannah Highmane :) and if I dont get a beast, its a 2 mana cycle card, not THAT bad. Also getting a 1 mana Stampeding Kodo is really good vs Face hunters, zoo, shamans and specially Mech Mage.  The deck also catches people off guard, no one is expecting a deck with King Mukla, King Krush (turn 5 Krush gg) and Cult Master + Snake Trap or Unleash the Hounds

    Posted in: General Discussion
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    posted a message on Hunter too OP LOL!!

    Im really having fun with beast hunter, using call pet to drop 1 mana kodos or 2 mana highmanes is awesome....am I a scumbag or are face hunters the only hated ones?

    Posted in: General Discussion
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    posted a message on nerf Emperor Thaurissan?

    Omg..im shaking my head so hard right now I think its going to fall off my shoulders...please, PLEASE let this be a troll thread and not and actual petition to nerf something that hasnt been published/tested or actually used yet... C'mon guys, we should be better than this...

    Posted in: Card Discussion
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    posted a message on Shaman, would you play this card?

    So, trying to solve shaman lack of card draw I came up with this...I think its a nice concept, and it kinda fits the wow skill as well. What do you think? Could this card end up being used in constructed/arena?

     

     

    Posted in: Fan Creations
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    posted a message on Make prediction for the next week's Card Design Competion

    Is there any link to the past competition results? I've searched for all of the past contest winners but I havent found them :( 

    On topic...id love to see some tribal enhancements, like some card to make pirates or murlocs stronger, i would love to see the community´s creations about that.

    Posted in: Fan Creations
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    posted a message on What was the first legendary card that you got in a booster pack?

    My Fisrt legendary was Alexstrasza , but I didnt Think she was that good so I DE'ed Her to get "core" rares like Defender of Argus and some other crap ... :(

    Then I got Onyxia, and also DE'ed t for some random crap that seemed better at the time....

    My First Good legendary was Cairne Bloodhoof...Then i got Leeroy Jenkins, King Mukla, King Krush, Ysera , Gruul and finally, Dr. Boom in my first free GvG pack :)

    Also this was the week when my F2P ass finally crafted a legendary, Al'Akir the Windlord ..Best Decision for my shaman main :)

    Posted in: Card Discussion
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    posted a message on concede when at lethal range...

    When im at lethal range, i just say wp and let them finish as they want, then proceed to alt+tab and keep reading/watching videos till the game ends. Thats the best way to avoid saltines and keep playing :)

    Posted in: General Discussion
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    posted a message on Here's my hope for the next expansion/adventure: Race diversity

    Being a warcraft fan and once an avid wow player, I'd really like some more gender/race diversity in the hearthstone cards; the game is really missing out on some really great and different artwork!  I feel like orcs and humans  (and now goblins and gnomes) make for the majority of the card's artwork, leaving some races/genders virtually invisible. Some examples are Female dwarves (1 - Blessed Champion ) and male dawrves to a lesser extent? (both gunners) , Female troll (none), broken draenei, undeads in general ( Eviscerate and Crazed Alchemist), Blood elves, etc.

    Maybe Im missing some cards, but the game could certainly use some new ideas. Now, this could be on purpose in order to have more themes for future expansions, but i think thats a looong shot.

    Would you guys like to see some more azeroth races represented?

    Posted in: General Discussion
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    posted a message on Why Tirion Fordring has the best entrance out of all legendaries in the game.

    I agree that Tirion Fordring has one of the greatest entrances of hs, but with GvG, some new legendaries could come for his spot

    Im talking about NeptulonVol'jin and my new favorite, Bolvar Fordragon, whose animation gets even more epic when he has more than 7 attack; the alliance lion roars proudly as the stormwind music welcomes his champion!

    Posted in: General Discussion
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    posted a message on Unstable Portal stories

    Best Unstable Portal draw was a Neptulon in the late game as a control mage vs a CW....that game went straight to fatigue and Neptulon 's murlocs won the game when we both had no hands and no cards left :)

    Posted in: Card Discussion
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    posted a message on Frustrated Midrange Shaman

    I really like the improvements you did to your deck! Powermace and all those mechs are going to give you a nice boost; though I still think you need more lategame. You need a win condition, being more late game minions to control the board while dealing damage, or maybe one bloodlust to seal the deal... according to you, whats your win condition? what makes your opponent lose?

    I think removing one mechanical yeti for a Bloodlust (4 slot is not that critical for shaman) or maybe loosing the yeti and maybe 1 harvest golem and replacing them for some late game threats ( Dr. Boom/ Neptulon/ Ragnaros/ even some boulderfist ogres  would do) would make the tempo you gained in the previous games actually matter and win you the game.

    Another thing...Violet teacher is awesome, but if you are going to run that card in a shaman deck, you MUST run bloodlust, it makes that card a real threat and not some pyromancer fodder!

    Posted in: Shaman
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