Any particular reason you didn't throw Corrupt the Waters in there with all those Battlecry minions? The quest might not finish every game, but it's an extra win condition that can be helpful in quite a few situations.
I left Zul'jin out of the deck, to avoid the weak board he would produce if he was there. And there's no way he can hurt anyone with that Kill Command when he's not in the deck :-P
I've played 20+ games with this deck now, and I have managed to get a positive winrate, but holy hell it's an impractical deck. It's definitely not for try harding on ladder, since if you don't draw the cards in the right order, you'll most likely lose slowly, but inevitably.
The deck loses a lot of tempo without Shaw, so I'd suggest Zul'jin as the replacement, in order to refresh the spells since the games will last longer and you'll need the survivability.
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Is anyone else having issues with the Android app after patch release?
I open the app, it prompts me to update, I agree, it downloads, and then it goes back to prompting for an update.
Rebooting/clearing cache/reinstalling app completely doesn't help.
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I made a short video to showcase the deck:
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Turn 1: The Coin + Counterfeit Coin + Counterfeit Coin + Secret Passage into new hand.
From new hand: Counterfeit Coin + Counterfeit Coin + Secret Passage into new hand again.
From new, new hand: Counterfeit Coin + Counterfeit Coin + 20/20 Edwin VanCleef + 22/22 Edwin VanCleef and End Turn.
Opponent Turn 2: *looks at board and concedes*
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Any particular reason you didn't throw Corrupt the Waters in there with all those Battlecry minions? The quest might not finish every game, but it's an extra win condition that can be helpful in quite a few situations.
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Also I got lucky with the card draw. But a solid deck nonetheless.
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I'm not the OP, but Vessina is kinda irreplaceable. If anything, I'd suggest maybe Unbound Elemental, but it doesn't give the same synergy.
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Made this quick video of my first game with the deck:
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So the deck worked last season. That's great. But does it also work this season?
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Removal of 1hp minions
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I left Zul'jin out of the deck, to avoid the weak board he would produce if he was there. And there's no way he can hurt anyone with that Kill Command when he's not in the deck :-P
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It's a great card and definitely worth crafting. They even had to put "great" in his name because of how great the card is.
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I've played 20+ games with this deck now, and I have managed to get a positive winrate, but holy hell it's an impractical deck. It's definitely not for try harding on ladder, since if you don't draw the cards in the right order, you'll most likely lose slowly, but inevitably.
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Very true, unless you use Zephrys the Great before using Dire Frenzy.
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I was considering it, but decided to focus a bit more on minions than spells, which decreases Zul'jins worth.
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The deck loses a lot of tempo without Shaw, so I'd suggest Zul'jin as the replacement, in order to refresh the spells since the games will last longer and you'll need the survivability.