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    posted a message on Mercanaries Task Discussion/Guide Thread
    Quote from MorsantieHS >>

    Try Anduin/Velen/Uther + Vol'Jin/Tamsin/Natalie

    I finished blade 2 times with it comp a row, just 1st time it was with bug and didnt count.

    On the boss place Uther and Anduin left/right, take Uther's item  for bubbles. Try to find +5/10 (10/20) Alliance treasure, or at least +3/6 on humans. Next is Tamsin, even if she dies - there is a 25/25 taunt, and Vol'Jin Natalie will finish the boss easily

     Wow that was the key for me, i tried a few more times today out of shear bloody mindiness and even had the Elite and normal Rez skills but they died before they could use them... tried this and didnt even need vol or nat, only lost uther! great thinking! i had pondered a Jaina build with ice block, forgot about uthers bubbles 

    Posted in: Mercenaries
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    posted a message on Mercanaries Task Discussion/Guide Thread

    I tried 5 times now on the anointed blades, but as stated above unless you get the "non crit" on a few toons your buggered it seems.. Tried Old Guardians build 4 of those times but you are dead after 3 turns as soon as the middle guy gets 40 attack and can 1 shot 2 of your mercs

    I decided this is too frustrating and random so its the only quests i wont complete unless they nerf them, i not got the patience for it.... (I done every daily since it came out)

     

    Posted in: Mercenaries
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    posted a message on Hottest Decks for Fractured in Alterac Valley - Community Favorites - Standard and Wild!

    I miss the game when it came out and in beta, people just throwing cool cards and combos together and you never really knew what you be up against. Gvg and naxx brought in some really op cards which rather than learn from they just brought in more over the years. I haven't played the actual game in more years than some of the player base have been alive. I guess it's the way games work these days, "min max" everything till there is no fun, just the default

    Posted in: News
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    posted a message on Heroics for Equipment

    So the new exciting way of getting the 3rd equipment appears to be to do the heroics, which i cant say thrills me, very much gates it for a lot of people, dont get me wrong i done pretty much everything but only got to winterspring with heroics because i "aint got time for that" ... now it feels a bit forced it makes me a sad panda, my "gotta catch em all" game is over :( #sadface

    Posted in: Mercenaries
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    posted a message on Horrible patch: Unadressed issues

    I not spent any money on it and because i WFH i have it idling in the background to remind me how bad life really can be...I managed to get every hero and a good chunk maxed out, am sat on 3k gold and 2 unopened packs from tasks, I imagine am not alone so its interesting the priority is the training hall (which is basically useless to me, besides the new heroes, i like levelling the heroes as it helps you understand how they function + task for them) Seems they trying to get people to "give it a go" while they new to get the moneys off them

    The new heroes abilities seemed on paper to be more powerful than ones we currently have too, perhaps they doing what they did with HOTS where a lot of the new heroes were sometimes really OP for first few weeks while they were full price (gold) 

    Posted in: Mercenaries
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    posted a message on The Battle for Alterac Valley in Review - All the Stats from the Event!

    Like the old old old days when you had 40 alliance vs 10 horde in AV!

    Posted in: News
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    posted a message on Which was the bigger failure, Mercenaries or Duels?

    My "gotta catch them all" mindset is Mercs as I have no interest in duels. Mercs is good if you wfh and want something running in the background.... But other than that yeah it's just an interactive screensaver really, really could have been better, but I guess it could mean it could have more added

    Posted in: General Discussion
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    posted a message on Old Murk Eye Task 12?

    Is it bugged? its to

    "Deal 15 damage from Finvasion from other murlocs"

    Whacked in other murlocs, let them hit stuff, its not moved.. tried hitting for more than 15, no luck... only thing i not done is exactly do 15 damage? 

    Edit: just logged in to abandon it and it's complete so guessing it's buggy but not tracking

    Posted in: Mercenaries
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    posted a message on Parch 22.0 undocumented changes

    Aye, i was using it earlier with double zap as well, pretty much invincible team with constant heals

    Posted in: Mercenaries
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    posted a message on Rend Blackhand is impossible!

    When you fight Nef you get told it will be the hardest fight you had so far... just used the nature comp and did it first time (had that new snake bite thing when you cast nature).... sort of amusing he was easier than Rend

    Posted in: Mercenaries
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    posted a message on Parch 22.0 undocumented changes
    Need to delete post
    Posted in: Mercenaries
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    posted a message on Parch 22.0 undocumented changes

    I suspect more treasures and i am tempted to say "better" ones given on any run, but Jury still out on that. 

    I seen a new fire one for "cast fireball rank x" when a fire spell is cast (on lv 30 normal i had rank 3 and against elites i got rank 5!)

    Edit: also found Serpents Bite version of this (Anacondas attack) when you cast a nature spell.. basically makes your OP nature group super OP...and your turn take forever ! :D

    Posted in: Mercenaries
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    posted a message on Rend Blackhand is impossible!
    Quote from fusilli >>
    Quote from MrBobb >>

    I tried about a dozen times, farmed for Diablo like a crazy person to do the cheat way... then just tried it with the combination (xyl, car, sam, cairn ,diablo and hunter guy) I got lucky with treasures but basically did it without needing Diablo in the end, just popped in Hunter once car died and then cairn once he died and the boss was dead

     Cheat was fixed pretty quickly - which is good, because Diablo is a really important merc for taking the adds out on HC without glitch! Gratz on killing it :)

    Now, if only Domo HC was doable without cheese in a similar state :P That *would* be helped if they'd ever fix hunting party, though. Probably the worst treasure currently given that the important part of it doesn't proc.

     Thank you. I am f2p but.. i sort of have it on in the background while wfh so easy to farm ... just need Illidan until the new ones today! But proof it is possible to get everything

    Posted in: Mercenaries
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    posted a message on Rend Blackhand is impossible!

    I tried about a dozen times, farmed for Diablo like a crazy person to do the cheat way... then just tried it with the combination (xyl, car, sam, cairn ,diablo and hunter guy) I got lucky with treasures but basically did it without needing Diablo in the end, just popped in Hunter once car died and then cairn once he died and the boss was dead

    Posted in: Mercenaries
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    posted a message on Rend Blackhand
    Quote from Old_Guardian >>

    I tested some non-Diablo budget options to beat Rend yesterday and ended up with Cariel/Xyrella/Samuro start and Rokara/Millhouse/Tavish bench for a full budget Rares only lineup. This is for normal, not heroic, because the heroic adds have too much health.

    Samuro can be immune to the instagib, just make sure he has the highest attack. Rokara comes off the bench to replace Cariel, giving Samuro more buffs. Millhouse comes off the bench if Xyrella dies while the boss is alive. Tavish comes after the boss is dead, Explosive Trap kills all the adds.

    Here's a video of how I did it too: Budget normal Rend guide

     Tried this once, sadly no real luck with the treasures (none on sam, no buffs), Xzel died turn 3 and Cariel, then it was basically all over. Defiantly has potential but really a roll of lady luck and not really skill :( Thank you for the guide!

    Posted in: Mercenaries
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