Leeroy is always good since it's a neutral Legendary that can be run in virtually any aggro decks and some midrange decks. I've seen people use Leeroy in control decks, but only for speeding up the process or to clear something like a Fireball (idk, it was weird but it worked).
Edwin is also really good, in Rogue, but it is dependent to the type of deck you try to play it with. For example, in an aggro deck, you usually want to play small and fast cards, so trying to build Edwin in the early game is kinda hard; for midrange, it is perfect, since you select which card you need for which matchup, therefore you keep more cards in your hands to combo it with Edwin; there are no control Rogue (probably never), so no statement here.
So you can basically go with either of them, they are both really good staple cards and they are both classic cards.
Kripp said himself that either you face down Warrior with Aggro or you play Heavy Control.
Bomb Warrior is especially hard to deal with since it's a double trouble deck; you have Dr. Boom shenanigans on the board and you have bombs in your deck, so you have to have an extremely specific deck to counter those cards. So I don't think that those two options even work tbh.
Also, it's not like it's fun playing against Cubelock and Spiteful Priest all the time either, one resummons the same minions like 8 times, the other wins you the game if you play a 6 mana card.
The only reason I want this to be popular is because Cubelock and Demonlock, with Raza Priest are getting too ridiculous. As a control player of other kinds, I can't test out anything without getting highrolled every time I ran into one these bullcrap.
The reason why we want Control Warrior to be viable again is because it is an actual deck that requires skill and patience, and isn't full of bs. Cubelock and Demon Control Warlock have nothing special, one summons a Voidlord and applies a Carnivorous Cube to it and "woah, oh my skill", the other summons a bunch of demon and resummons them again as a win condition ("oh my woah, so skill"). People gets tired of those kinds of decks really easily after a few weeks.
But 5 mana for 2 3/3s is actually really good already. Maybe you want value with Secrets, but in topdecking mode, I think it's still a good card to play.
2
Leeroy is always good since it's a neutral Legendary that can be run in virtually any aggro decks and some midrange decks. I've seen people use Leeroy in control decks, but only for speeding up the process or to clear something like a Fireball (idk, it was weird but it worked).
Edwin is also really good, in Rogue, but it is dependent to the type of deck you try to play it with. For example, in an aggro deck, you usually want to play small and fast cards, so trying to build Edwin in the early game is kinda hard; for midrange, it is perfect, since you select which card you need for which matchup, therefore you keep more cards in your hands to combo it with Edwin; there are no control Rogue (probably never), so no statement here.
So you can basically go with either of them, they are both really good staple cards and they are both classic cards.
-1
This deck does give me the Forest's AIDS, if you know what I mean.
3
I wanted to laugh at this post, but I remembered I also play Warrior. F
3
Of course the first Brawl of the expansion has to be Brawliseum.
5
For your hindsight, that joke was neither constructive nor funny.
0
Kripp said himself that either you face down Warrior with Aggro or you play Heavy Control.
Bomb Warrior is especially hard to deal with since it's a double trouble deck; you have Dr. Boom shenanigans on the board and you have bombs in your deck, so you have to have an extremely specific deck to counter those cards. So I don't think that those two options even work tbh.
0
Actually, even better, Grave Horror from Rastakhan is a thing. So basically, that combo is either good or super good.
5
You mean Kripp Rogue?
Also, Biteweed
1
Or Corridor Creeper that got nerfed 1 month after
Also, it's not like it's fun playing against Cubelock and Spiteful Priest all the time either, one resummons the same minions like 8 times, the other wins you the game if you play a 6 mana card.
24
This is the most confusing expansion for Paladin
2
Omg, the rest of the unrevealed cards are mostly neutral commons, time to taste all of them Arena cards and Packfillers as usual
4
The only reason I want this to be popular is because Cubelock and Demonlock, with Raza Priest are getting too ridiculous. As a control player of other kinds, I can't test out anything without getting highrolled every time I ran into one these bullcrap.
8
"Basically the same"?
You mean the difference between the only Legendary card in Trump's deck and the 6 other Legendary cards in the one that you showed?
4
The reason why we want Control Warrior to be viable again is because it is an actual deck that requires skill and patience, and isn't full of bs. Cubelock and Demon Control Warlock have nothing special, one summons a Voidlord and applies a Carnivorous Cube to it and "woah, oh my skill", the other summons a bunch of demon and resummons them again as a win condition ("oh my woah, so skill"). People gets tired of those kinds of decks really easily after a few weeks.
0
But 5 mana for 2 3/3s is actually really good already. Maybe you want value with Secrets, but in topdecking mode, I think it's still a good card to play.