As you mentioned, The Harvester and Svalna can make the deck too slow, so they can be replaced with other cards that can counter the most common classes you'll face at the time.
- The Harvester - I really enjoy stealing my opponent's original cards and seeing their surprise 😂. My favorite cards to target include Astalor (2/5), Brann (3), Guff (5), Shadowstep (0), Reconnaissance (2), Identity Theft (3), Bound Soul (0-1), Lady S'theno (3), Stewart (3), Legendary Invitation (2).
- Svalna - I often use her in matchups where I need more control than my opponent, or when I need cards like Drown to remove deathrattle minions that benefit them in the long term, such as Aegwynn. I also use cards like Cannibalize/Void Shard to heal in some matchups, like Quest Warrior, and Identity Thief/Animated Dead to combo with The Harvester.
Demon Hunter is not my favorite matchup either, and whenever I add 2x Streamcleaner, the RNG gods never seem to pair me with them. If they do, it's with a Demon Hunter that doesn't use Souleater's Scythe card in their deck.
I frequently use the Quest card just to discover my deck 2 times and put pressure on my opponent to rush to end me quickly or make them hold onto their steal cards in their hand, waiting for me to complete it and steal it with The Harvester if I can (e.g. Theotar/Identity Thief)
2
Hey, I did the same thing as you: I was struggling to find the best control deck to climb then Clark’s deck made me realize how undying allies and balaseth can be powerful in quest priest.
since I included them I’ve never lost to DK or aggro priest, and that’s a large majority of the games I played! Demon hunter seems impossible to beat, though.
your build is cool but I think Svalna and harvester are too slow. In which matchups do you feel you need them ?
The weakness of my deck is having only one 7 drop and one 8 drop, just like you, but also no way to get another because I have no steal/copy/discover cards. It’s not such a big deal because the quest is only for blood dk - you need to play around the disrupt cards and you win.
1
Just remove brann
1
If you play control, you have to run Theotar / Mutanus AND to steal / destroy Denathrius or you can’t win. This is not normal.
at first I thought I liked this expansion a lot but now I only face druids and it’s so boring. I didn’t even realize that shaman could also be a problem.
Denathrius is far too strong. For now, this is my only concern with the expansion.
2
Thanks for the deck, I feel unstoppable with big deathrattle priest. Paladins, warriors and thief rogues are easy wins except when they make a very very strong start, and that’s enough to climb because they’re everywhere.
The only problem is that this archetype is not very funny.… having fun and climbing at the same time seems impossible for me these days.
0
Hi
i play a control deck with archwitch since the beginning of the month and I’ve been through the same choices as you.
Y’Shaarj is too slow, Ruswick is too slow, I even removed Tickatus and Jaraxxus…but I use deck of chaos, n’zoth and a few cards that combo with both.
it kinda works. I reached diamond 3.
the quest decks (warlock, mage, shaman) are a big challenge even after last nerf.
3
What a deck !! I’ve probably been lucky but for now it works very well for me, thank you 🙏
2
I play a wallet version of this deck (same 1 drops, bigger minions, scouts, boomship, woecleaver) mostly levels 10 to legend last month and Played a lot of priest.
Versus Big resurrect, I generally lose when he plays Gallery early (turns 9 / 10) but otherwise it’s generally a win. I’d say 50/50.
Against Control Priest, you can control the board and keep high health level. Then he drops Alex... the main trick is simply to keep Zilliax (+ Rover) for after Alex. In this scenario I generally win. Globally I’d say Rush warrior is favored.
Against OTK, you play on tempo mode, trying to avoid a very bad Mass Hysteria, and pray that you win the race. It works regularly (50/50 ? I’m not sure but definitely far from auto loss).
Rush warrior is definitely favored against Hunter, or I wouldn’t have reached Legend, globally you need to keep the cheap rush minions to kill hyenas and then only Zul’Jin is a major problem. Sometimes he doesn’t show up and some other times your opponent has to play it early to survive and you win anyway.
The only deck that I can’t beat is control warrior, without the quest. With the quest it’s generally a win.
Not sure if my experience fully applies to this particular version of rush warrior, though. But in this one, Mojomaster should definitely help against most Priests.