• 0

    posted a message on Injured Kvaldir

    I didn't even think of that. I wonder if injured blademaster would be decent in warrior too. Never seen it before lol

    Posted in: Injured Kvaldir
  • 0

    posted a message on Dreadsteed

    cmon now, would you think this would be played in any warlock deck if it was 3 mana? 2 mana it wouldnt even be that good. 2 mana, it's still arguably outclassed by haunted creeper, because even a 2 drop with that ability is still a 2 mana 1 1 and terrible tempo. I'm really glad this card is a demon though, because screw warlocks, and now they get another crappy demon for bane of doom, which is the most broken card in the game if they get high end RNG (doomgaurd, mal ganis, jarraxus, pit lord)

    Posted in: Dreadsteed
  • 8

    posted a message on Dreadsteed

    Wouldn't even be remotely imbalanced if it was 3 mana. Will never ever see play. It's a shame, because this is one of the coolest cards theyve ever made. Gotta love blizzard. Make a bunch of really lame RNG cards, and give them competetive stats like piloted shredder. Then they come up with a cool card like anu-barak, ball of spiders, and this and make it like 2 mana overbudget for absolutely no reason

    Posted in: Dreadsteed
  • 3

    posted a message on Lance Carrier

    it's not overlapping with cruel task though. Cruel task also damages, so it's much more versatile

    Posted in: Lance Carrier
  • 0

    posted a message on POLL-Favorite Card in TGT

    Wtf they didnt give options for like half the cards. What about ball of spiders? 

    Posted in: General Discussion
  • -3

    posted a message on Astral Communion

    lmfao this card may actually make the 30 legendaries deck somewhat viable. Doubt it though.

    Posted in: Astral Communion
  • 0

    posted a message on Brave Archer

    lol when i first read this i was like that's going to be so hard to pull off but it's actually a lot of damage! Then I realized, oh wait, you can just do that with druid with 2 cards lol. Or with warrior and hitting face with death's bite + grom. Or with mage you can easily get double fireball, or double fireball frost bolt. 

    Posted in: Brave Archer
  • 1

    posted a message on Alexstrasza's Champion

    drakonid crusher*

    Posted in: Alexstrasza's Champion
  • 1

    posted a message on Alexstrasza's Champion

    You could actually make a semi-viable dragon rush deck with this. Yes, dragon rush, you read that correctly lol. Kripparian made one with priest. There are actually a decent amount of aggressive dragons like blackwing crusher, faerie dragon, and hungry dragon. Should be a lot of fun to play!

    Posted in: Alexstrasza's Champion
  • 0

    posted a message on Fist of Jaraxxus

    Really cool card. I dont think it's that particularly good, but I like the design, buffing cards like deathwing and succubus dont really see this being played too often but it can be put into a special warlock deck. Glad to see theyre adding at least a couple of warlock cards that arent auto-included in zoo or handlock

    Posted in: Fist of Jaraxxus
  • 2

    posted a message on Alexstrasza's Champion

    actually warrior is like the 1 class that dragons work in. Dragon warrior with nefarion is pretty equal to control warrior imo. This is an interesting card, will be super crazy in arena because you typically pick a couple of dragons, and there are a lot of dragon synergy common cards. 2 3 for 2 is totally playable and doesnt actually matter that much if you dont get the effect off. 

    Posted in: Alexstrasza's Champion
  • 2

    posted a message on Charged Hammer

    the idea is that you sacrifice tempo early on to get amazing value you in the late game. You would make a special deck for this. Unfortunately I wish there were 2 levels of this like shadowform. You can do this same thing with justicar trueheart on mage though :/. I honestly think it's debatable whether this is better than the normal shaman hero power though.

    Posted in: Charged Hammer
  • 0

    posted a message on Charged Hammer

    This card is really cool, but it's shaman lol. Shaman already has the coolest and most fun hero power imo. This couldve been a warrior weapon :/. This card is totally playable, and if you really wanted, you could trigger the deathrattle yourself by playing another weapon. This is a weapon your opponent wont want to harrison. It will be interesting to make a deck around this. I love shadowform on priest, hopefully there will be a way to make a deck with this card that has some synergy

    Posted in: Charged Hammer
  • 3

    posted a message on Flash Heal

    I think people are overestimating the power of this card. It's a cool card. I was hoping that they would add "flash heal" as some crazy spell that was like "restore 4 health to a character (can be played on your opponent's turn) for 2 mana, so it would be like the spell in game and would be a pseudo secret and add micro mechanics to the game. But i digress, this is a really cool card. Contrary to popular belief, priest actually doesn't have that much healing. the 2 from holy nova and holy fire, and light of naruu are the only 3 healing cards you can actually use to target yourself. This card is decent healing, can be combo'ed alright with auchenai. BUT, it's also a dead card most of the time. Priest has decent card draw but you need to run a bunch of stuff to combo your draw (like cleric, pyromancer, and circle of healing). This card is very similar to light of naaru, in that theyre 1 mana healing spells, but honestly I think light of naaru is more solid. The summoning a light warden is useful in more situations than I could think of over the 2 healing. I don't see this being more of a 1 of in "standard" priest decks, and if it is used, I could see it as just a replacement to light of naaru for some decks, or maybe 1 naaru and 1 flash heal

    Posted in: Flash Heal
  • 0

    posted a message on Flash Heal

    priests actually have less than paladin. Shamans could use some more healing though

    Posted in: Flash Heal
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