RIP Odd Shaman, my favourite deck. Over the last couple of years it went from utter meme to the cream of Tier 3. Never thought it would end like this.
I get that the variance might have been a bit high with AoE, but I don't see introducing a totem with a RANDOM effect as fixing that.
Here's a better rework: Totems summon in a set cycle, 1/1-Healing-Taunt-Spell Damage. Then you can plan ahead, and both you and your opponent know which one you'll get next.
Honesty though, my preferred fix would just be to delete Searing Totem outright and make the HP a 33% roll instead of 25%.
4
Valanyr Paladin is one of my favourite meme decks; but it's always been hampered by the lack of weapon draw in Paladin. This card makes me very happy.
1
RIP Odd Shaman, my favourite deck. Over the last couple of years it went from utter meme to the cream of Tier 3. Never thought it would end like this.
I get that the variance might have been a bit high with AoE, but I don't see introducing a totem with a RANDOM effect as fixing that.
Here's a better rework: Totems summon in a set cycle, 1/1-Healing-Taunt-Spell Damage. Then you can plan ahead, and both you and your opponent know which one you'll get next.
Honesty though, my preferred fix would just be to delete Searing Totem outright and make the HP a 33% roll instead of 25%.
0
MtG Arena does this. The turn timer is quite short, but every turn you pass with x time left banks you x-second "extensions" you can use later.
0
Working title was "Wall-adin"
0
Rank 5 floor