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    posted a message on Let’s Talk about ‘created by ...’ cards. Fun or bane?

    what do you guys think? With the prominence of lackeys creating spells and a lot of the meta decks including cards that create new cards ingame I feel more and more dissatisfied with discover cards and how they impact the overall outcome of a match. Sure it’s fun to discover something that helps you out and that spices up the match somehow. But it’s also really painful to watch an opponent weasel himself out of your gameplan. Especially when you don’t know what you are playing into and get painfully punished for not knowing. And you have no Chance to know it. What secret did the key maker put on the battlefield. Did omega assembly grant this warrior another devastator or is it mechatun? Can I play this infiltrator? Apparently not because he rushed its mechatun in my infiltrator when he was in fatigue. And hey guess what the key maker didn’t make counter spell so you wasted seance on a 1drop. It was mirror image all along, thx for the copied 8drop  

     

    And yeah I’m a bit salty right now. Lost a few matches in a row because I couldn’t guess right. 

    But it’s too much right now i think. These are just two examples. I saw shamans refill their hand with just 2 cards on being the murloc granting new Murlocs. I saw the puzzle boxes win matches on its own. And Warriors gameplan depends solely on discovering new mechs and taunts.

     

    So what do you think? I wished there was a possibility to at least see what your opponent discovered or that this mechanic massively shrinks down in the next standard year. 

    Posted in: General Discussion
  • 4

    posted a message on What's your favorite class? And what class do you hate the most? (Regardless of the meta)

    Fuck Druid. I dislike all the sounds and animations, the general theme and all the gameplan it ever had. Also the choose one mechanic always was and always will be overpowered. 

    Posted in: General Discussion
  • 4

    posted a message on The toxic nature of Hearthstone

    Its not toxic. You feel it toxic. Just relax, man. 

     

    Posted in: General Discussion
  • 2

    posted a message on Lack of Legendary Card Flavor in SoU

    Well the last expansion had his spotlight on the villains (and a Dalmatian theme) and their respective heroes. This time it’s about the heroes (and the Uldum) theme. I guess the third expansion concludes the story. 

     

    Its all fitting so far for me

    Posted in: General Discussion
  • 3

    posted a message on I am blind as a bat

    You are strong. I couldn’t do this. I just hope Blizz releases a set just once this way. 

    Posted in: General Discussion
  • 1

    posted a message on New Priest Card - Activate the Obelisk

    Radiance x2 , restore, hero power. 4 mana spend. 15 healed in one turn. Maybe even on turn 4 if you played vs Aggro

    Posted in: Card Discussion
  • 1

    posted a message on New Neutral Card - Mogu Cultist

    Since it’s a battle cry the last one must be played the rest can be summoned. Right now rogue seems to be the only class so reliably get 7 copies of this minion on field. 

    Posted in: Card Discussion
  • 2

    posted a message on New Epic Paladin Spell - Tip the Scales

    Pls no

    Posted in: Card Discussion
  • 1

    posted a message on WTf No Bomb Warrior Nerf Yet?

    Maybe there will be a card that kills all duplicates in your deck?

    Posted in: General Discussion
  • 1

    posted a message on Game of Thrones is disappointing

    This was the best episode in this season so far. What’s wrong with you guys?

    Posted in: General Chat
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