Natalie Seline can kill a 20/20 too, but even if Priest has a control archetipe she doesnt see any play. This is far more situational than Natalie and paladin has no control archetipe right now.
Finally!! This should be a classic card! I was waiting for a combo card for shadowstep, vanish and all others similar effects, different from the quest. Please support this archetipe Blizzard
This card doesn't transform the discard lock a deck from implayable to playable. The only way to do that is to eliminate the rng effects of this deck, but when you this card a card is of course a random card from your hand. Blizzard has to create 3 or 4 cards that let you to choose the card to discard, or let you to do it for the match with a permanent effect. A card that let you to discover a discarded card could be good but doesn't solve the problem of discarding that card that you need so match exactly when you have just discarded it.
0
As we know, each class willl have access to 14 cards across their class (6 cards) and their two dual-class pairings (4 cards).
The rarities are divided among the 6 cards: 2 Commons, 2 Rares, 1 Epic, 1 Legendary in the class itself.
Why demon-hunter has already got 7 new class cards?! (1 legendary, 4 rares, 2 commons)
Is demon Hunter going to have more cards than other classes?
1
Natalie Seline can kill a 20/20 too, but even if Priest has a control archetipe she doesnt see any play. This is far more situational than Natalie and paladin has no control archetipe right now.
-3
This is so bad. I hope the translation is wrong:"whenever YOU attack a minion"
Edit :My bad. I thought it transformed after attacking.
23
4 mana ---> uninstall hearthstone
0
Finally!! This should be a classic card! I was waiting for a combo card for shadowstep, vanish and all others similar effects, different from the quest. Please support this archetipe Blizzard
0
Turn 1 coin+woodcutter's axe
Turn 2 wisp with rush
1
The idea of this card could be amazing in every cards game, but not in hearthstone.
1
Summon 2 animal companion, or 3 if your deck has no minions.
5
I will play ooze and this will become "5 mana: do nothing".
0
This card doesn't transform the discard lock a deck from implayable to playable. The only way to do that is to eliminate the rng effects of this deck, but when you this card a card is of course a random card from your hand. Blizzard has to create 3 or 4 cards that let you to choose the card to discard, or let you to do it for the match with a permanent effect. A card that let you to discover a discarded card could be good but doesn't solve the problem of discarding that card that you need so match exactly when you have just discarded it.