bruh no1 cares bout anime
- Moltar
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Member for 6 years, 4 months, and 24 days
Last active Tue, Apr, 23 2024 14:04:08 -
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13
borderkicia posted a message on TITANS: Card List, Release Date, & Expansion DetailsPosted in: Guides -
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GetchX posted a message on New Rogue Card Revealed - Bazaar BurglaryPosted in: NewsAlso, having a one mana spell in rogue can be a bonus for triggering combos. You don't have to play this on turn one....
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CassianoMacsil posted a message on New Priest Card Revealed - Activate the ObeliskPosted in: NewsSo easy to judge an artwork when you can't even draw a piece of it. Someone worked hard to do that, let's value it. Spread love, not hate.
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CassianoMacsil posted a message on New Priest Card Revealed - Activate the ObeliskPosted in: NewsFinally they found some use for it LOL
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dps_kane posted a message on New Neutral Card Revealed - Wrapped GolemPosted in: NewsWhy does he carry a piano around? ;)
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GoofyCrafter posted a message on New Mage Card Revealed - Flame WardPosted in: NewsAnd from wording, appears that even if you're attacked by a 3 Health minion, you're taking that damage first. Good combo with Ice Barrier though.
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theeshyguy2000 posted a message on New Mage Card Revealed - Flame WardPosted in: NewsAnyone else getting kinda nervous about how many insanely strong cards secret Mage is getting?
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Sillytails posted a message on HearthPwn Saviors of Uldum Card Bundle Giveaway!Posted in: NewsHigh Priest Amet
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BoiledFrog posted a message on New Priest Card Revealed - High Priest AmetPosted in: NewsThe art makes me slightly uncomfortable
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Scarthcaroth posted a message on New Priest Card Revealed - GrandmummyPosted in: NewsThe synergy is terrible. This is a deathrattle. You want deathrattles to die. Having a 1/7 Deathrattle on board is bad because you won't get it to die.
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4
Was thinking something like this too. I can barely handle the 5 wins a week, 15 is overkill. I understand rewarding commited players, but killed the rewards for the casual ones in the process.
An alternative to chained quests could be a button to "hard modeify"/"turn epic"/"level up" a quest, that triples the requirements and doubles the reward. No way to "level down" of course and no way to reroll it once transformed. This way you can choose which quests to go hard and which ones to go chill. Ex: if you are a standard boi, you can level up the 5 classic matches one to 15, and leave bgs one on 5, etc.
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The 2 cost box is a spell that adds the minions back to the hand.
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Weird flex but ok
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Wonder how Kidnap Sack and Zesty Shaker will interact.
Easy infinite minion and spells combo to trigger Tidemistress Athissa, Eventide Brute and Magmaloc.
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Welp, can't edit the post to fix the kidnap sack link anymore, the kidnap sack quest reward is spellcraft
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No, Leeroy Jenkins happened in Upper Blackrock Spire, inside Blackrock mountain (the same hub where Molten Core/Ragnaros and Blackwing Lair/Nefarian are)
Onyxia's lair is far away from that. Although it involves whelps, it's not the same as Leeroy.
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All buddies been leaked earlier today.
Lord Jaraxxus's Buddy: Kil'rek
Attack: 3
Health: 6
Tier: 3
Text: Taunt Deathrattle: Add a random Demon to your hand.
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Reno's buddy effect is just for the combat and not for the rest of the game (unless you target Tarecgosa)
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He was going to see play anyway.
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Having a quest is one less card in the opening hand, in other words, one less chance to get Barnes.
Also not sure if the reward is THAT useful, the 3 heal is great but the +3/+3 is nice, but not really a need since the minions are already big.
All in all, I think it's worth a try tho.