I had an idea on how to make a discard mechanic where you chose what card to discard. Here's the card. Obviously doesn't have as big of a stat boost as other discard cards, but you get to pick which one. Turn 3 4/4 + Silverware Golem? Yeah boi. You can also just tap until you get a card you'd want to discard.
Would someone bother giving me a review of my Trickster class? Don't have the exact link to it, but it's somewhere on the bottom of page 5 in the submission topic. I'd like to hear what I could've done better and if it seems interesting enough.
Ok so I have a question, are we allowed to add/change some backstory and lore for our class when we've already submitted it?
Sure thing! Minor modifications like that are typically allowed, but it is always good to ask if you have any doubt. =)
Btw Asylum (dunno how to tag people on mobile) I've removed the banner/emote thing from my submission (the trickster class). Can you remove the mod notification thingy?
I'll get right on that.
Ah, good. What about giving a deeper explanation about some of the cards/the hero power?
Ok so I have a question, are we allowed to add/change some backstory and lore for our class when we've already submitted it?
Btw Asylum (dunno how to tag people on mobile) I've removed the banner/emote thing from my submission (the trickster class). Can you remove the mod notification thingy?
The Trickster class. Infamous for their tricks and illusions, they fight their opponents with deck-manipulating abilities and card copying.
Their special keyword is:
So it's something like a conditional battlecry, except it also works on spells. Like previously stated, many of their cards will be themed around deck-manipulating and other tricks and illusions.
It is probably going to be mostly a control or combo focused class, because of the slow mechanics affiliated with shuffling things into someone's deck. Some of their cards are stronger than similar cards, but have a delay to them.
They are the fourth class to have secrets in Hearthstone, and their secrets are, like the Paladins', 1-cost.
Lore and backstory
Darmin Wendell was a normal Gilnean until the Worgen attacked. After he was transformed, he started toying with a mixture of arcane magic, fel magic and physical tricks to combat the Forsaken who wanted to unleash the undead plague on Gilneas. The result was the first Trickster. They use illusions and tricks to confuse and defeat their enemies. Some of them also have demonic familiars (though it is rare for it to be more than an imp).
Example Cards
I've chosen to show three themes from the Trickster. Mirroring, Trickery and shuffling.
Mirror Bomb is a card that could potentially be good, especially if you use it on a powerful Deathrattle or end of turn effect minion (hey look, Ragnaros was inside the bomb!). But if your opponent only plays small minions, it's probably not that good.
Spectral Imp is a very generic example of what a Trickery bonus could be. It's a solid two-drop, with an upside if you shuffle cards into someone's deck.
Ethereal Spellbinder is a card that you can use to trigger Trickery, or just escape from fatigue/gain more combo pieces. Might be a tiny bit overpowered, I'm not sure? Just remember to judge the concept, not the exact values.
Thanks for reading! Hope to see you in the next phase.
I feel like the Treants should have Spell Damage +1 instead. Otherwise, it's just ridiculously powerful. I also feel like you could get better art, but That's just my personal opinion.
@Hiel: I prefer the first one, because the second one is potentially too powerful, especially with the 5 health making it a pain to remove.
Yeah, that's probably true; didn't think about that. I couldn't really find any art of Lunara which wasn't the HoTS hero portrait thingy tho..
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Pretty standard card draw for C'Thun priest.
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You need to provide some cards for the keyword you're doing...
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Thanks, both of you! Maybe I'll make some more concepts.
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I had an idea on how to make a discard mechanic where you chose what card to discard. Here's the card. Obviously doesn't have as big of a stat boost as other discard cards, but you get to pick which one. Turn 3 4/4 + Silverware Golem? Yeah boi. You can also just tap until you get a card you'd want to discard.
Thoughts?
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I don't know if I'm the only one, but the pictures aren't showing up for me...
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Would someone bother giving me a review of my Trickster class? Don't have the exact link to it, but it's somewhere on the bottom of page 5 in the submission topic. I'd like to hear what I could've done better and if it seems interesting enough.
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Ok so I have a question, are we allowed to add/change some backstory and lore for our class when we've already submitted it?
Btw Asylum (dunno how to tag people on mobile) I've removed the banner/emote thing from my submission (the trickster class). Can you remove the mod notification thingy?
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My Class: The Trickster
Introduction and information
The Trickster class. Infamous for their tricks and illusions, they fight their opponents with deck-manipulating abilities and card copying.
Their special keyword is:
So it's something like a conditional battlecry, except it also works on spells. Like previously stated, many of their cards will be themed around deck-manipulating and other tricks and illusions.
It is probably going to be mostly a control or combo focused class, because of the slow mechanics affiliated with shuffling things into someone's deck. Some of their cards are stronger than similar cards, but have a delay to them.
They are the fourth class to have secrets in Hearthstone, and their secrets are, like the Paladins', 1-cost.
Lore and backstory
Darmin Wendell was a normal Gilnean until the Worgen attacked. After he was transformed, he started toying with a mixture of arcane magic, fel magic and physical tricks to combat the Forsaken who wanted to unleash the undead plague on Gilneas. The result was the first Trickster. They use illusions and tricks to confuse and defeat their enemies. Some of them also have demonic familiars (though it is rare for it to be more than an imp).
Example Cards
I've chosen to show three themes from the Trickster. Mirroring, Trickery and shuffling.
Mirror Bomb is a card that could potentially be good, especially if you use it on a powerful Deathrattle or end of turn effect minion (hey look, Ragnaros was inside the bomb!). But if your opponent only plays small minions, it's probably not that good.
Spectral Imp is a very generic example of what a Trickery bonus could be. It's a solid two-drop, with an upside if you shuffle cards into someone's deck.
Ethereal Spellbinder is a card that you can use to trigger Trickery, or just escape from fatigue/gain more combo pieces. Might be a tiny bit overpowered, I'm not sure? Just remember to judge the concept, not the exact values.
Thanks for reading! Hope to see you in the next phase.
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Insane (X): means that when this minion has killed X minions, it gains the following card text. Example:
Next keyword: Craft
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Good if there are many damaged minions, if not it's pretty bad.
Next is this one:
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I made this card, and wanted to hear what people think; It's somewhat based on Cenarius (Lunara is also his daughter so that makes sense).
Might be a little too OP, what should be changed; if anything?
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A card that could potentially help Discard Warlock. Keep in mind that it is MINIONS; not spells.