Unseen Saboteur is an interesting card. In theory it shuts down decks like token druid who end up using their board buffs inefficiently, but surviving until turn 6 to pull that off is difficult considering the only reason youre not on the back foot now is because their board buffs havent been drawn yet. Even then, you're playing a 5/6 for 6 with no taunt so it doesn't stop the onslaught of minons. The same thing can be said about Baron Geddon and Tunnel Blaster, they are cards that in theory beat token, but in reality are too slow to defend yourself. Additionally, if your main purpose is to increase tempo to deal with early boards, cards like Thoughtsteal and Weaponized Pinata are not effective as they provide little to no tempo at all. Therefore, aside from an amazing Griftah pull, there is no real reason to run Princess Talanji. Chameleos while in theory could be a good card, ends up being an awful topdeck (which you'll be doing a lot of because your deck has only two reliable draws) and too inconsistent despite possibly revealing the opponent's entire hand over the course of 6 turns (which in and of itself is too long to get any sort of value). Also, EVIL Conscripter is just a bad card, token style decks hold no synergy within priest whatsoever. Bronze Gatekeeper is also a bad card in this deck, despite synergy with itself and Zilliax, 1 damage is not enough to contest wide tempo boards; technically, Belligerent Gnome contests those boards very well, but we have yet to see his popular use. I also just noticed that you have no single-target removal which could prove detrimental in a control warrior matchup where you cant deal with massive mechs.
Some recommendations: Here is a control preist deck I built the other day. I opted to use what little dragon synergy there is to create it. You can contest early boards somewhat with tempo minions, and still have some control tools. In the deck description I talk about some ideas I have for a theory craft I am working on, your ideas are greatly appreciated.
The thing with resurrect preist cards is that for them to get the most value, the preist needs to have already played that card. Most of the time these value cards cost 7+ mana and the preist has to play them fairly as they have no other way to cheat mana (aside from mabye Shadow Essence which is pretty bad in and off itself). The only exception to this is Barnes and your distaste for resurrection should be directed towards him instead
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Unseen Saboteur is an interesting card. In theory it shuts down decks like token druid who end up using their board buffs inefficiently, but surviving until turn 6 to pull that off is difficult considering the only reason youre not on the back foot now is because their board buffs havent been drawn yet. Even then, you're playing a 5/6 for 6 with no taunt so it doesn't stop the onslaught of minons. The same thing can be said about Baron Geddon and Tunnel Blaster, they are cards that in theory beat token, but in reality are too slow to defend yourself. Additionally, if your main purpose is to increase tempo to deal with early boards, cards like Thoughtsteal and Weaponized Pinata are not effective as they provide little to no tempo at all. Therefore, aside from an amazing Griftah pull, there is no real reason to run Princess Talanji. Chameleos while in theory could be a good card, ends up being an awful topdeck (which you'll be doing a lot of because your deck has only two reliable draws) and too inconsistent despite possibly revealing the opponent's entire hand over the course of 6 turns (which in and of itself is too long to get any sort of value). Also, EVIL Conscripter is just a bad card, token style decks hold no synergy within priest whatsoever. Bronze Gatekeeper is also a bad card in this deck, despite synergy with itself and Zilliax, 1 damage is not enough to contest wide tempo boards; technically, Belligerent Gnome contests those boards very well, but we have yet to see his popular use. I also just noticed that you have no single-target removal which could prove detrimental in a control warrior matchup where you cant deal with massive mechs.
Some recommendations: Here is a control preist deck I built the other day. I opted to use what little dragon synergy there is to create it. You can contest early boards somewhat with tempo minions, and still have some control tools. In the deck description I talk about some ideas I have for a theory craft I am working on, your ideas are greatly appreciated.
Sorry for the long post
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"Played since beta"
Join date is today
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High Quality Bait
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What do you mean by off meta? Currently, according to hsreplay, priest is at bottom tier. Any deck you play from priest is off meta
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Paladin has only 1 L. Please. It hurts
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Doomsayer
Non-deathrattle 0-attack minion whose effect does not raise it's own attack
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Deleted
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Deleted
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Lord of the Arena
Human
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Imma just slap a Fal'dorei Strider and a Vilespine Slayer and Soggoth the Slitherer is dead. (I never done this before and I probably didnt do this right)
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Galvedon
Destroyed by silence
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Mal'Ganis
Massive upside with no downside other than mana cost
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Enchanted Raven
Has a Hearthstone year named after it
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The thing with resurrect preist cards is that for them to get the most value, the preist needs to have already played that card. Most of the time these value cards cost 7+ mana and the preist has to play them fairly as they have no other way to cheat mana (aside from mabye Shadow Essence which is pretty bad in and off itself). The only exception to this is Barnes and your distaste for resurrection should be directed towards him instead
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This effect doesnt seem like it should be attached to a frog
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Secret and board reload alright