Just gonna throw it there for the OP or anyone else interested in knowing why the game is in the current state.
Very good article he pretty much covered it all, have a nice day everyone.
Nice article indeed! I'd complain a bit less about RNG, which has always been present in HS, and more about raw unlimited value generation. Just yesterday I played a crazy Tickatus-less Warlock vs. Priest game, and basically the Priest did go literally infinite with the Spellweavers and generated raise deads, you can check it here: https://hsreplay.net/replay/yKjQEeC5crH5vkSDEjZNyG