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    posted a message on New Priest Rare Card Revealed - Handmaiden

    Palm reading is leaving standard, the card is good though

    Posted in: News
  • 2

    posted a message on New Demon Hunter Legendary Card Revealed - Kurtrus, Demon-Render!

    No cuz u can only attack once per turn

    Posted in: News
  • 4

    posted a message on New Priest Epic Card Revealed - Call of the Grave

    Discover can only show cards from your class or the neutral pool.

    It's gonna be difficult to get a Rattlegore or an Envoy.

    As I said before... 

    Posted in: News
  • 2

    posted a message on New Priest Epic Card Revealed - Call of the Grave

    I think you're missing something: "Discover"

    Posted in: News
  • 3

    posted a message on "Most likely to be nerfed" Award winner

    No, cause if u bounce Alex it'll cost 9 MANA n not 9 health

    Posted in: "Most likely to be nerfed" Award winner
  • 2

    posted a message on |Wild| Mutanus Reno Shaman

    It's actually a "one card" board clear, as u can tutor the two murlocs with Ice Fishing

    Posted in: |Wild| Mutanus Reno Shaman
  • 2

    posted a message on 19.4.1 Balance Patch Notes - Changes to Hysteria and Duels
    Quote from vicken >>

    So the wretched tiller combo now needs Silas to continue?

     Ehhhhhh.... No! If you give your opponent an immune Wretched Tiller, it would damage your OWN hero.

    The only hysteria combo possible is with Neferset Thrasher, Treachery, etc. N for that you'll need two ticks with emperor if want it to be infinite (until 30 attacks).

    Posted in: News
  • 1

    posted a message on We are likely to see a renerf to Raza in Renopriest in the near future!
    Quote from Imbawar >>

    i play since start of the game and my feeling when i meet the priest ? I want to concede even before the game starts just because i know it is one sided beatdown. ( in wild) Big priest or raza priest. no other priests decks are played in wild , i made my own deck to kill every big priest and my winrate against big priest is 99% they just have no chance and i want to say that i run control deck , not aggro. but when i see they dropped raza on board im hitting concede button only because it saves me next 30 minutes of "movie" in which i will die.

    Wild would be more healthy if only WILD card will be allowed in it. seeing new evolve shaman without single wild card playing wild is the thing which makes it broken. libram paladin in wild is also broken and nobody cares about that. make the rule that not ALL cards are allowed but only the one that rotated out. so you wanna play librams in wild ? wait for it mate or play in standart. 

    and i still dont understand anyone who plays aggro in wild when u have like 3000 cards in there. and yes i hate demon hunter because it is "player hunter" ( class like normal hunter , predetermined to be only aggro) what the hell is he doing in wild ? DH have no wild cards, and seeing DH Ilgynoth in wild is what makes it broken. 

    just change it little bit and ban standart cards from wild.

     Sorry but libram paly n evolve shaman r not as OP as Reno Priest n Secret Mage, they're not even high Tier 3 decks. They're OK, thats it.

    And the idea of banning standard cards from wild is, IMO, terrible. Cause, ok, mage wouldnt have "Rigged Fair Game" neither "Sayge", but the deck will be playable next year. All you're doing is delaying the inevitable.

     

    Posted in: General Discussion
  • 2

    posted a message on Tavern Pass - How much XP do I have to get to reach level 50? How much do I have to play to reach it?

    Hi guys,

    The other day I was wondering how much XP do I have to get to reach level 50; then I decided to do the maths and this is what I got:

    The first level of the tavern pass requires 1000 XP, and this number will increase by 100 every level, so the last level of the tavern pass will require 1000 + 100 x 49 = 5900 XP.

    This means that the total XP you'd have to get to reach level 50 is given by an arithmetic progression:

    TOTAL OF XP = ((1000 + 5900) x 50) : 2 = 147.000 XP          That's the answer to the first question.

    Now, how much will it take to reach level 50?

    You can calculate it by your own using this formula:

    7 x 400yz + 7000z + 6000z = 147.000 where "y" is the number of hours you play a day, and "z" is the number of weeks. You just have to replace "y" with the time you spend playing hearthstone a day (in hours) and solve the equation.

    If you play an average of 1 hour a day it will take you about 10 weeks to reach level 50 without buying the tavern pass (only if you complete all of your daily and weekly quests).

    Hope this solves some of your doubts about the new rewards system.  :)

    So you will get an average of 5500 gold + 1 legendarty + some packs in "only" 10 weeks. 

    Posted in: General Discussion
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