I removed lyara from the original decklist i was running, cause it felt real clunky, Like sometimes it spits out stuff that is useful and sometimes its just shitting nonsense into your hand. I personally think its a wasted slot. I would remove maybe either acolyte of pain, or maybe a songstealer for it, but then again that's if i had to play it for some reason. IF you haven't seen my other decks I like to get my draw odds down to a science. So in this deck 6 ways to silence, give you a 1/5 chance of getting a silence effect in your opening hand, greater if you include the utility of shadow visions. same thing goes for the 1/7.5 chance of getting viable minion for your escapades. each minion in the deck kinda proliferates that archtype where we are moving towards this sort of all in play we are building up to. Lyara's rng mechanics really just don't fit my play style so it's hard for me to say. it's like the opposite of when I put a stonehill defender in a control paladin deck. I know my odds of getting a good taunt minion are low, but if I get one of the class specific legendaries, that more than makes up for that randomness, as either one of priests legendary taunt minions are just absolutely game changing, and having two or three of them at your disposal is just disgusting.
Tl;dr You could put it anywhere really, I personally wouldn't; but if you have to, either an acolyte or songstealer would be fine, maybe remove the shadow word kill for it.
2
Brutal and effective, cheers bro.
2
9
How did that get past QA?!? <- Kabal + Counterspell
Madness! Who tests these adventures?!? <- Kabal + Mana Bind
LOL
2
Worked first time - tyvm!!
2
This is the best of the new Wild Priest Highlanders I've tried so far - well done!
3
This is fantastic and so much fun - thank you for sharing! I do have trouble finding the GK sometimes, but when it all fits, just brilliant!!
3
Lol, "Tier prediction: Tier 1! (Or very high Tier 2)"
I predict Dumpster Tier!
1
Horribly inconsistent, thanks to all the single cards.
5
I don't see how this is viable. Yes, you can complete the quest quickly, but then what do you do? You have a bunch of shit Deathrattle cards in your hand and no way to close out the game. N'Zoth is only good if he brings back a bunch of good sized minions - with this you're just going to spend 10 mana and have a whole bunch of 1 attack minions!! Woo? Even Alex can't help you then. Face it, Priest quest is only good in Wild atm.
6
Er, you didn't even activate the quest - you just got lucky with some buffs and he fell on his face (as Quest Rogue often does). I'd love to see you do that consistently.