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    posted a message on New Druid Spell - Predatory Instincts

    Alright just nerf Ultrasaur already

    Posted in: Card Discussion
  • 2

    posted a message on New Paladin Minion - Zandalari Templar

    I spy some nice art right there!

    Posted in: Card Discussion
  • 2

    posted a message on New Mage Legendary - Jan'alai, the Dragonhawk

    Amazing design, very comparable to stormshear windcaller except much better. These kinds of 'small quest' cards, where you do something to make something strong, but not instantly game winning happen are a super cool and balanced design, and I really think the game needs more of this.

    Posted in: Card Discussion
  • 0

    posted a message on how old are you?

    19 years old, been playing since naxx. I've never been above rank 7 nor have I ever really tried to reach high ranks. I mainly enjoy collecting cards and memeing in low ranks occasionally being lucky enough to get rank 10 with some dumb deck.

    Posted in: General Discussion
  • 1

    posted a message on Williamo's Card Gallery
    Quote from Wingdude22 >>
    Quote from Williamo15 >>
    Quote from Wingdude22 >>
    Quote from NIOIN >>
    Quote from Wingdude22 >>

    I hope Terrorwood Stinger isn’t a real card ( since the same already exists for two mana) , wich actually shows that the Drider is a bit too weak.

     It's meant to be collectible since it's common. Also, it's perfectly balanced. It's just a Pit Snake with swapped stats.

    By the way, Combusting Felshard kinda exists already and is called Living Bomb.

     No, it’s not perfectly balanced. 

    The point of pit snake is that it can be removed by a token or a heropower next turn . A 2 HP poisonous minion would be twice as good ( like I wrote it already exists for Druid at 2 mana, or as Gastropod, I know taunt is huge,but one mana is a bigger difference), since attack is almost irrelevant anyway. ( vs minions they kinda have infinitive attack) 

    A one mana, 2 hp poisonous minion would be an extreme powercreep over pitsnake . It could take out any other 1/3 one drop and still be around. Yes it would die to a Divineshield 1/1 or two 1/1s( lost in the jungle) , but having poisonous is huge and usually has statewise some significant downsides.

     I don't know if you read the card carefully or if I give it common by mistake (Malfurion the Pestilent also has common tokens wich are non collectible), but the Terrorwood Drider is meant to give your opponent the Terrorwood Stinger something like Gravelsnout Knight

    But because rogue has cards like Betrayal it can be used as a sabotage minion. So its not a powercreeped version of Pit Snake

     I don’t know if you read the conversation with Nioin carefully, but there I said i hope that The Stinger wouldn’t be a real playable card, basically just the token from the Drider. (Nioin thought it was a collectible card) . 

    Also i already added that Terrorwood Drider , basically is like a worse Gravelsnout Knight. Worse stats and you give your opponent a infinite attack( kinda) 2 hp minion .  Yes there is some betrayal potential, but not sure if you can play cards like that in Rouge ( probably they would need some more support). 

     Backstab. But I think you are right that the card is slightly underpowered. As a 3/3 it would be insanely broken though.

    Posted in: Fan Creations
  • 2

    posted a message on New Neutral Minion - Belligerent Gnome
    Quote from 1xbenx1 >>
    Quote from Maximal18 >>

     1/4 Taunt for 2 would never see constructed play. Way too weak. Goldshire Footman for 2 mana.

    A neutral 1/4 taunt for 2 would constructed see play because it's neutral.


     Twilight Geomancer never saw play. It was arguably one of the worst cards from WotOG.

    Posted in: Card Discussion
  • 2

    posted a message on New Neutral Minion - Belligerent Gnome

    Now you can play dragon priest without dragons Wyrmrest Agent

    Posted in: Card Discussion
  • 0

    posted a message on New Paladin Spell - Time Out!

    This card is much better than Ice Block in most situations. It's going to be a hard card to use most efficiently though, but with good decision making and matchup/game knowledge this card will just be insane.

    Posted in: Card Discussion
  • 0

    posted a message on When are they starting to reveal cards?

    Usually around a week or two after the initial reveal.

    Posted in: General Discussion
  • 0

    posted a message on What’s your biggest VanCleef

    Anyone remember the turn 3 14/14 VanCleef Savjz got in a tournament way back in day?

    Posted in: Rogue
  • 0

    posted a message on Should decks be more than 30 cards?

    You usually want as few cards as possible in card games.

    Posted in: General Discussion
  • 0

    posted a message on void contract is just another rebuke

    Agreed. I think it might have some 'niche' uses if the meta is correct, but most of the time, it'll just be an 8-mana do nothing and a dead card you really don't want to draw.

    It's a very cool card, but it's just not that good.

    Posted in: General Discussion
  • 0

    posted a message on Time Out!

    Edit: Wait wrong post lol

    Posted in: Cards
  • 0

    posted a message on Zul'jin Hero Predictions
    Quote from tsyeatts >>
    Quote from Minibassada >>
    Quote from tsyeatts >>

    Hunter already has the best DK in the game. Deathstalker Rexxar is single-handedly carrying the class on its back (barring Baku-Hunter).

     Yet DK Rexxar has the second lowest played w/r of all the deathknights according to hsreplay :thinking:

     Likely because the played win rate is comprised of good and bad players’ results. It’s the DK with the most decision making, therefore the most difficult to play optimally. 

     Same goes for high ranks and legend

    Posted in: Card Discussion
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