yea, they should have given us nothing, so greedy blizz
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Member for 6 years, 3 months, and 14 days
Last active Sun, Oct, 22 2017 09:29:30
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Mar 1, 2017Minh_85 posted a message on Hearthstone Patch 7.1 - Small-Time Buccaneer & Spirit Claws Nerfed, Arena Changes, New BrawlsPosted in: News
Oct 19, 2016Minh_85 posted a message on Heroic Tavern Brawl is Not Happening This Week, but Will Before BlizzConPosted in: News
That is if it actually appears one more time.
Oct 8, 2016Minh_85 posted a message on A Friendly Game of Chess is This Week's Tavern BrawlPosted in: News
RNG Brawl: Boo, coin flipping.
Chess Brawl: Boo, long and boring.
Sometimes I wonder wtf does the community wants.
Oct 5, 2016Minh_85 posted a message on A Friendly Game of Chess is This Week's Tavern BrawlPosted in: News
Welp, that was easy, people shoving down every card ASAP and doesn't use Hero Power. Thanks for pack.
Oct 2, 2016Minh_85 posted a message on New Hearthstone Priest: Tyrande Whisperwind Available Now for Twitch Prime MembersPosted in: News
That took a while. A dude gave me his unused prepaid and I have to spent more than 1 hour to do it. Liadrin also gets me to play WoW, which is pretty fun, and Morgl.... eh, quite boring but at least you know what you are doing. This.... I had to contacted support to get them to get me past the Oh no bs.
Sep 29, 2016Minh_85 posted a message on Upcoming Hearthstone Balance Changes - Shaman, Hunter, Warrior, Yogg-SaronPosted in: News
You will get dust refund if you DE after the nerf patch hits. Like, every major card changes?
Most stupid nerf? Warsong Commander says hi.
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Oct 20, 2016thebangzats posted a message on Weekly Card Design Competition #4.15 - Submission TopicPosted in: Fan Creations
Trade your 30 maximum health with a 15 maximum health that's easy easier to maintain. Why? While Jaraxxus can only lose health without other healing cards, Xerandaal's hero power keeps him healthy in the long game. Also works for Aggro Priest who cares even less about maximum health and cares more about damage output. Prefer Control over Aggro? Well if you're doing a good job at Control, you should have no issue maintaining your new 15 maximum health, especially with a strong 3-damage ping each turn.
All in all a 6 Health swing (3 Damage + 3 Healing), or a 10 Health swing if you're in Shadowform.
Oct 18, 2016EternalFinality posted a message on Heroic Tavern Brawl is Not Happening This Week, but Will Before BlizzConPosted in: News
This is how Heroic Brawl will pan out.
1st time - many people play it. Most lose money. The smart players knowingly stay out.
2nd time - the average and below average players don't enter because they lost money last time. The decent and above average people slide down and lose money.
3rd time - the above average players don't enter because they lost money last time. The high skill/legend players are the only ones left. Suddenly they're not coasting anymore and they're going 3-3. They figure out that only the high rank people are left.
4th time - barely anyone enters. The format dies.
This is what happens when you make a play mode in which the average player loses money. This is also called terrible design.
Oct 17, 2016davidwizard posted a message on Competitive Tavern Brawls with Entry Fees Coming Soon!Posted in: News
You people are the absolute worst. You sit around complaining about every. single. Tavern Brawl. in the comments. Then Blizzard does a cool thing that will only run occasionally, for a single week at a time, and you complain that it takes away your regular Tavern Brawl... which you were just going to play once for the free pack and then whine about anyways!
Consistency is all I ask.
(Give us this day our daily mask.)
Sep 20, 2016Usolando posted a message on What One Night in Karazhan Could Have Been + Early Karazhan ArtPosted in: News
so when are we going to unlock Tyrande?
Jul 29, 2016fridgeylicious posted a message on One Night in Karazhan is Hearthstone's Fourth AdventurePosted in: News
If that second card back is the heroic one it looks massively disappointing...
Apr 16, 2016darthbbqsauce posted a message on New Rogue Card Reveal - Shadowcaster, New Mage Hero - Khadgar! Available on iOS Only, Playable on all PlatformsPosted in: News
You do realize Android is the OS and not the actual manufacturer, right? Android is not limited to just Galaxy phones unlike IOS which is just limited to POS Apple products.
If you think they did this out of the kindness of their hearts, I will guarantee it was only done as a tax write off. If they truly cared about the environment, they would not be manufacturing in China, would they?
Mar 24, 2016Desgasm posted a message on Weekly Card Design Competition 3.10 - Submission TopicPosted in: Fan Creations
Oct 16, 2015Posted in: News
Considering the cry, you see how much cancer this deck is. Puck Fatron Warrior!
A secret paladin skilled player for sure.
This kind of dudes don't know what they are talking about, or even what is cancer.
The big difference is: Patron, broken or not, requires some thinking, ... while other decks (your secretadin), you can tell a monk to keep coin and play MC on turn 5 ROFL.
Oct 14, 2015Posted in: General Discussion
At this point I am seriously finding myself wishing that someone who had a remotely decent vision for the direction of Hearthstone would take over.
Between saying that adding RNG adds skill to the game and the absolutely pathetic job the Blizzard team has done with card fixing, I am really losing my drive to play this game. I have put in so much time, multiple seasons of Legend and 6/9 heroes at Gold, over 5000 wins in Ranked alone. But good fucking god, pay attention to what is actually going on.
A month ago I would have been on the "nerf Patron into oblivion" crowd. I hated that deck more than anything. I still think it's dumb. But the deck was no longer an issue on ladder. Dragon priest wrecks it, for instance. Meanwhile, Paladin has about 4 Tier 1 decks, and you can't mulligan against Pally anymore because you have no idea which of the equally viable and overpowered versions you are playing against. On top of having a card so broken in aggro it's not even funny (Divine Favor for those who have a hard time following, aggro should NEVER have OP card draw because it's the only thing keeping decks like that in check), they also have the most mindless and overpowered piece of shit that has ever hit this game (Mysterious Challenger). And clearly one of the best legends in the game (Tirion). The universal consensus is that MC into Dr. Boom into Tirion is completely unbeatable by any class, and that happens a decent amount of games.
So what's the solution? Let's nerf Warsong into oblivion and completely eliminate an archetype. Let's not fix this one card and keep a deck in the spotlight but much more reasonable (Berserker was the real problem card in the deck with Warsong anyways), let's not say "Your minions with 3 or less attack have charge," let's just say fuck this and make ladder go from 80% Paladin to 90% Paladin. Good fucking god.
I get that it helps the tournament scene, which became "Patron, deck that counters Patron, deck that counters deck that counter Patron." But ladder is continually becoming more and more Paladin dominant, and most classes just don't have the early game tools to deal with Paladin. And if they do, then they lose ground midgame to insane cards like Quartermaster, Murloc Knight, and MC. Oh you survived ALL of those threats? K cool here's Tirion, and then Lay on Hands to refuel while you are running out of resources dealing with all my bullshit. Ladder is becoming a fucking twisted nightmare of Paladin, and unlike decks in the past that were dominant, there are NO hard counters to Paladin.
Can someone who actually plays the game seriously be put in charge of development? Patron is VERY clearly not the monster it was pre-TGT, so why the fuck wait to nerf it until it ISN'T a problem? Good fucking god.
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