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    posted a message on New Druid Legendary - Gonk, the Raptor

    I want this deck to get the support it needs to be viable but so far even against an aggro deck using druids armor gain this mechanic is just absolute trash. Maybe you can use it to stall while you wait to draw Malygos or something?

     

     

    Posted in: Card Discussion
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    posted a message on New Druid Minion - Treespeaker

    Even with just landscaping this card is decent. It probably isn't enough to make treants good, but it is playable and I'm glad Druid is getting some support for decks other than the trash Blizzard is pushing with the Loa (a druid hero power deck will never be good, I don't care if they print a card that permanently buffs your hero's attack its just a bad mechanic to try an build a deck around)

    Posted in: Card Discussion
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    posted a message on New Shaman Legendary - Krag'wa, the Frog

    Generally pretty meh, but there's a lot of potential for situational crazy value

    Posted in: Card Discussion
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    posted a message on New Priest Spell - Mass Hysteria

    This is almost nothing like brawl and requires way more rng to be good against a large board-full clear requires that all minions be roughly the same size, which only ever happens in aggro decks. Deathrattle priest has an advantage because deathrattles and because priest can heal it's damaged minions, but there are a lot of match-ups and scenarios where this is going to be pretty weak. Still, Priest does need more mid-range clears and this is pretty fair-I just wish there was more strategy involved than just play and pray.

     

     

    Posted in: Card Discussion
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    posted a message on New Neutral Legendary - Mojomaster Zihi

    Thank god for anti-combo tech, but this almost seems too good.

    Can't wait to play Academic espionage + this card + Lab recruiter and basically out-value everyone

    Posted in: Card Discussion
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    posted a message on New Hunter Hero Card - Zul'jin

    Great theory craft idea (makes me wanna spend the dust to craft the hunter quest lol) but you'd still need to make about half of your deck one cost minions. That might be restrictive enough to make it not worth using Zuljin.

    Edit: @Legend504 (bottom of page 3)

    Posted in: Card Discussion
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    posted a message on New Hunter Hero Card - Zul'jin

    Deal 2 damage to anything you want is still a pretty good hero power for a hunter deck. Besides - the battlecry is obviously meant to be a game-winning effect - if you don't win in the next couple of turns after playing this then it's because you weren't able to set it up properly.  Besides, what deck other than Spell hunter did people expect to get a hero card for? This can work in pretty much any hunter deck anyway and actually adds more strategy when planning which spells to cast before playing it to maximize value. Hunter doesn't need another Deathstalker hero card right now (although you'll still be able to run it along with this card until April anyway). 

    The only problem with this card design is that there's not much your opponent an do to proactively counter it besides rush you down before turn 10 - especially now that Hunter is getting more draw - it's basically gonna be the first hunter combo. 

     

    Posted in: Card Discussion
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    posted a message on New Druid Legendary - Gonk, the Raptor

    This card is bad but at least it will hopefully spawn some variety in druid decks

    Posted in: Card Discussion
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    posted a message on New Priest Spell - Seance

    This seems pretty broken. Single-handedly makes Talanji a good card and you can get two extra copies of Lich King, Amara, Leeroy-any crazy powerful legendary you want. Even Gruul could be made playable if you can play three of him in a row.

    Posted in: Card Discussion
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    posted a message on New Rogue Legendary - Captain Hooktusk

    This seems like it could be broken but only if there are some really powerful rogue/neutral pirates introduced for it to summon-even if you play it with the rogue spirit on the board you'll only get two extra pirates and that's only if you've still got 5 or more pirates still in your deck by the time you use it. It's playable but I think it needs more support before it can have a meta deck built around it.

    Posted in: Card Discussion
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    posted a message on New Neutral Legendary - Griftah

    Synergy with the new Priest Legendary I guess?

    Posted in: Card Discussion
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    posted a message on New Shaman Spell - Haunting Visions

    With all the shaman spell synergy that is coming I don't see how this card isn't going to work out, especially considering the positive overload synergy

    Posted in: Card Discussion
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    posted a message on New Paladin Legendary - High Priest Thekal

    Finally control paladin has some support

    This card is awesome-even if you don't draw it by turn three running two crystalizers will help get heal value while you try to fish it out

    Posted in: Card Discussion
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    posted a message on New Hunter Spell - Revenge of the Wild

    Flarks is still gonna suck-people forget just how incredibly RNG reliant that card is-but this is still insane in any hunter deck

     

    *Actually can't wait to finally be able to use Boomzooka tho, I feel so vindicated for not dusting it. 

    Posted in: Card Discussion
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    posted a message on New Priest Legendary - Princess Talanji

    This card needs a cloning synergy that can copy minions while they're in your hand or shuffle copies of minions into your deck before it ever becomes good. Steal priest is too random and there's no discover cards with a specific enough card pool to generate consistent value with this. Playable but barely so.

    Posted in: Card Discussion
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