Been listening to this lately. In love with the mood of this song.
I was expecting a hunter nerf too. Every single hunter deck is efficient in the meta right now, especially HL, which doesn't make sense as HL decks tend to be a bit less consistent than regular decks. HL hunter is way too efficient and that bothers me. Even aggro is less difficult to deal with.
I'm ok with the changes, and I say this as a Rogue Galakrond player. Finally a little refresh for the meta. Now the enemy to beat is Pirate/Bomb Warrior.
And I was complaining because I can't get past D3-2. Don't worry about matchmaking, try to focus on your main deck(s) and how to response to your opponent plays. Most of players tend to netdeck so take a look at their decks that way you'll know how to play around their cards.
It's rather a tempo/curve nerf than a functionality nerf:
DHs can no longer have a 2/2 Battlefiend at turn 1.
DHs can no longer trigger Glaivebound Adept at turn 5 (unless they previously equipped a weapon).
DHs can no longer deal 1 AoE damage twice with Altruis the Outcast at turn 4 (now they have to wait till turn 6).
DHs can no longer summon an Illidari Satyr (through Satyr Overseer) at turn 3 (unless they previously equipped a weapon).
DHs can no longer play a 4/2 Furious Felfin with Rush at turn 2.
The worst meta ever was Pirate Warrior back in MSoG. You were dead at turn 4-5. Very bad memories from it. The current Pirate Warrior is bringing some little vietnam flashbacks but nothing I can't handle lol.
I hope the new expansion will bring a bundle with a new Rogue hero and sneaky things and alot of shadowy thingsss,
ROGUE ROGUE AND MORE ROGUE.
But yeah, maybe a teaser next month
Haha, yeah, same here. We, main rogue players, have been waiting for a new hero skin for too long (Pirate Valeera doesn't count). :(
Facts, Valeera is a badass (maiev is crap and not even a real rogue), but i wish they did a better job for the 1000th win (non themed one)
I feel the same, but for god's sake, can we just have a decent Druid alternate hero? Lunara is retcon (I hate her) and the eerie-looking tree is horrible. Elise Starseeker is the only decent one, but she is not original of WoW (now she exists in wow, but was created in HS first). I'm still waiting for Hamuul Runetotem.
As for the other classes, I hope for:
Mage: Aegwynn or Prince Kael'Thas
Warrior: Varian Wrynn or Cairne Bloodhoof
Shaman: Ner'zhul or Drek'thar
Rogue: Tess Greymane or Garona Halforcen
Demon Hunter: Izal Whitemoon
I propose this nerf:
Do you agree or does he need even more nerf than this?
This may be a recent bug as I haven't experienced this and I play Priest. I remember some time ago when managed to play Kanrethad Prime (through Shadow Madness into Kanrethad Ebonlocke) and it just summoned the two Mo'arg Artificer I played before during the same match.
Oh boy this has happened to me SO MANY times I always though it just me and my bad luck. Good (or bad?) thing I'm not the only one.
It's definitely rigged. It's not normal that when I'm just about to reach Rank 1 or Legend, boom! counter deck. Which is, most of the time, a humilliating defeat against Priest.
Another one thing that ALWAYS happens to me (not sure about you) is when you need a topdeck that never comes. There are 15 cards left (half the deck) and every single removal card is within that lower half, which means a defeat at turn 6-7. Once I search for an opponent again... there they are: 2 or 3 removals as starting hand.
Does this happen often to you? the card you needed the most is in the starting hand the next match, mockering at you? I bet I'm not the only one who have experienced this.