I think they meant that they tested it before announcing the nerfs and that’s why the nerf hits so hard... No clue how you managed to interpret it that way.
- Midn8
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EDL666 posted a message on Upcoming Hearthstone Balance Changes - Giggling Inventor, Mana Wyrm, AvianaPosted in: News -
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JoshoPrime posted a message on A Special Year of the Mammoth Pack is Coming Soon - 30 Packs in One! 183000 Hearthstone Pack GiveawayPosted in: NewsI imagine Amaz winning the price and making a video named "Opening almost packs than in the expansions realises"
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Dark_6 posted a message on A Special Year of the Mammoth Pack is Coming Soon - 30 Packs in One! 183000 Hearthstone Pack GiveawayPosted in: NewsAnd someone with 1 entry will just win the 3k packs and that's it.
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Luzak30 posted a message on (Legend) Luzkan Aggro [Stream 20:00 18/02/18]Posted in: (Legend) Luzkan Aggro [Stream 20:00 18/02/18]Ice Block doesn't give just one additional card. Ice Block gives you 4 cards while having Aluneth equipped. We are not standard aggro that controls the board whole game and goes for face with minions.
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Luzak30 posted a message on (Legend) Luzkan Aggro [Stream 20:00 18/02/18]Posted in: (Legend) Luzkan Aggro [Stream 20:00 18/02/18]Yes, because you need card draw to draw into Aluneth.
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Holy8Beast posted a message on KingsbanePosted in: KingsbaneThe rumaging kobold adds a card to your hand that was destroyed. So now you have 2 Kingsbane. The other one with the enchantments was somewhere in your deck. You should use the shiny kobold finder (or whatever he's called) for that.
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Bannanawaffles posted a message on Unidentified ElixirPosted in: Unidentified ElixirI'm pretty sure it doesn't look like that in game, it seems a *lot* of the Kobolds and Catacombs golden animations didn't import properly this run.
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Biohazard_Q8 posted a message on KingsbanePosted in: KingsbaneWhy are people talking about duplicating this?
Given that duplicating it will not keep the enchantments on the second one, you're willing to fill yourself with 1 Mana 1/3 Vanilla weapons to top into the lategame with? That's not Jade Idol-like value;
it has its own searcher now (Cavern Shinyfinder), one copy is enough; if you're going into fatigue, just use your Hero Power to recycle it if needed (I guess, the only thing you have to watchout for is Gnomeferatu).You only duplicate this in Mill Rogue to prevent fatigue, not to get a good weapon. -
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Watermelon86 posted a message on KingsbanePosted in: KingsbaneQuote from Watermelon86 >>I think the biggest you can make this without using any sort of effect duplication or RNG Is a 26/4 with Lifesteal and Poisonous.
2x Deadly Poison = +4 | +4 total
2x Tinker's Sharpsword Oil = +6 | +10 total
2x Southsea Squidface = +4 | +14 total
2x Goblin Auto-Barber = +2 | +16 total
2x Naga Corsair = +2 | +18 total
1x Captain Greenskin = +1/+1 | +19/+1 total
2x Buccaneer and equip = +2 | +21/+1 total
2x Doomerang and equip with both Buccaneers still on the board = +4 | +25/+1 total
1× Envenom Weapon = Poisonous | +25/+1 w/ Poisonous total
1x Leeching Poison = Lifesteal | +25/+1 w/ Poisonous and Lifesteal total
That is WAY more effort than will ever be needed. Just play Kingsbane + x2 Deadly Poison + Envenom Weapon + Leeching Poison in a deck that runs the DK. Dupe both DPs if you can afford to wait that long and you end up with a 9/3 poisonous weapon that has lifesteal. Even if you dupe neither of the DPs (though you really should wait until you can get at least one extra cast) it's still a 5/3 poisonous weapon with lifesteal. It already provides a good chunk of much needed healing at that point and a ton of spare removal. Any turn you can afford to trade rather than using a weapon swing on a minion you can just smash face to heal, this card is amazing.I never meant it was practical to do all of this, I just wanted to share what the largest Kingsbane you could theoretically make is. - To post a comment, please login or register a new account.
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A year ago
Kappa
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An aggro deck
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With just one kingsbane you can avoid natural fatigue (play kingsbane and hero power every turn)