• 1

    posted a message on Your day-one crafts?

    I actually want to play all the classes for the very first time after I saw the expansion. So I'll try to collect many good cards for each class from this expansion and others, as well as legendaries. So.., I'll have to spend way alot into the game if I want to enjoy all the classes in both standard and wild format.

    But here is one thing I'll craft: Call me crazy experimenter... because I'm going to try out Hack the System. it won't fit warrior a lot, but it grants the class new playstyle, and I love it.

    It's gonna work great with additional weapons in wild format, I don't know what plan I'll make, but it's gonna be great getting those 4/3 minions on the board.

    Posted in: Standard Format
  • 4

    posted a message on What card(s) are you excited to open from Saviors of Uldum?

    All cards. It is the greatest expansion ever.

    Will craft all cards, even a horrible meme card Desert Obelisk.

    Best expansion ever since the hearthstone beta. This will be the beginning of the great era in Hearthstone, can't wait to see for another great expansion like this.

    Posted in: General Discussion
  • 1

    posted a message on New Neutral Minion - Sunstruck Henchman
    Quote from MProdigy >>

    Silence priest says hello

    Yes, every weak statted minion compared to Eerie Statue and Arcane Watcher is playable with getting silenced.

    Not.

    Posted in: Card Discussion
  • 2

    posted a message on The problem with Hearthstone right now.

    I don't know... I like their current direction which is improving the powerlevel of the new expansion.

    The thing is, I think they are just balancing the excitation of each expansion. Just imagine they made every awesome idea is in the expansion, but in the next expansion, they started to lose an idea for the next expansions.

    For now, there are still some of the hidden neutral legendaries and let's hope they are not as bad as Griftah. I think reborn is a good start as a theme of expansion, but I believe they should add one more new mechanic. Such as my favorite one that they made the jade golem mechanic because it was entirely fresh and cool.

    I'm sure they are making a great expansion after this one as it's a final part of the story.

    EDIT: Not the hearthstone story, but the E.V.I.L and heroes story, I just heard this rumor.

    Posted in: General Discussion
  • 1

    posted a message on New Neutral Card Revealed - Generous Mummy

    I believe there are a lot of good 3 drops to evolve into, especially when compared to 2-drops and 4-drops. My favorite evolve spot is always 3-drop because most of the time it has decent stat

    One card that can do that in the early game is Witch Lackey. This also includes hunter's secret from the Kobolds and the catacombs and the new card Diseased Vulture. This minion ensures that the 3-drop generator stays balances.

    Posted in: News
  • 1

    posted a message on New Neutral Card Revealed - Generous Mummy

    Uh, not trying to nitpick. But it's totally a packfiller card.

    I'm very sure the cards dump at the end are much better than this card. It is indeed the worst card. there is also way worse cards like Millhouse Manastorm or Duskfallen Aviana and literally unplayable Poisoned Blade.

    Posted in: News
  • 0

    posted a message on New Warrior Card Revealed - Frightened Flunky

    Yeah I know it is very specific dislike I have, but I'm really hoping I'm not the only one here that thinks about this crazy early opening. I was surprised that nobody mentioned it and there is no way people seem do not care about it. I just want to give my thought about it.

    But yeah, there is definitely a way to deal with it, it's not a game over at all.

    Posted in: News
  • -3

    posted a message on New Warrior Card Revealed - Frightened Flunky

    Does nobody mention about this?

     Just imagine you face against your warrior that plays the spell for handbuffing taunt minions on turn 1, then he plays this guy with a 4/4 stat. Why does nobody seems to care about this? It feels very annoying to face against it, it's like a Totem Golem and Sunreaver Spy, not saying it's broken, I just don't like facing them.

    Now I KNOW it is not a big deal, but damn I hate big stat minion like the ones I mentioned. But this is even worse... 2 mana 4/4 with additionally taunt and discovery effect. The combo might be rare, but I'm sure you guys will at least be annoyed when facing this kind of situation. Anyhow, warrior isn't that scary since he can't go aggressive with his taunt minions (or can he now?).

    Oh by the way, good luck dealing with two of these buffed guys in the very early game. Irritating.

    Posted in: News
  • 1

    posted a message on [Game] Hearthpwn's Deck Building Challenge
    Quote from SlydE >>
    Quote from SlydE >>

    Challenge #240
    Failed or forgotten #5
    Format: Any
    Class: Rogue
    Restriction: 20 or more mechs or mech synergy cards.

     No love for mech rogue? I thought it would be both doable and interresting (*sad panda*)

     I played mech rogue long ago, I loved it a lot. For now, I need some times to refine my deckbuilding challenge. So I'll come back to this thread later because I need to improve my deckbuilding in Hearthstone. Also, I hope someone will use sensei mech, it's probably outdated but that mech wasn't that bad after all.

    Posted in: General Deck Building
  • 1

    posted a message on Are secrets the worst mechanic in Hearthstone?
    Quote from Arivaali >>

    Hero cards is the worst mechanic. 

     I missed Hearthstone days without Hero Cards.

    I do love my Shaman getting awesome treatment from Hagatha the Witch back in the days, but I think that's because of bad DK Hero Card he had.

    I think it's an awful implementation, trying something new for the game is kinda dangerous and can affect the game entirely, just like right now. I prefer the good old Hearthstone where you don't rely on Hero Cards to win for you.

    Posted in: General Discussion
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