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    posted a message on Marin to be Revealed in the BlizzCon Opening Ceremony - BlizzCon 2017 Events Roundup

    So they are making some changes to arena in game or just as some Blizzcon only arena with new rules or so?

    Posted in: News
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    posted a message on Who won Marin?

    If anyone wondered chances of being selected for the winner of the giveaway were about 0,1%. 

    Posted in: General Chat
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    posted a message on No notifications

    Same problem here. Today I got notification from yesterday

    Posted in: Site Feedback & Support
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    posted a message on What is your personal dream regarding Hearthstone?

    My dream is to get enough dust (and patience) to craft good old control warrior with all the awesome legendaries like justicar truehearth, elise starseeker, ragnaros, dr boom, baron geddon etc. Unfortunately I am f2p right now so it might take a long time for that dream to come through

    Posted in: General Discussion
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    posted a message on After months of playing Forzen throne, can we still say it is the worst?

    As long as Blizzard keeps making cards like Shadowreaper Anduin, Jade Idol and Ultimate Infestation there will be people who will be saying "this is the worst expansion ever boo hoo". It looks like team 5 don't really look through all cards. I don't say like cards I just mentioned are so broken they change the meta so much. It's just that feeling of playing against these cards. When you see someone playing UI do you really think "ooh that was such a good play, this guy should be doing tournaments!" Of course not. You just feel helpless and cheated. At least that's what I feel. And the problem with Blizzard is: they don't really pay attention on that. They generally look at the stats and if statistic says " yup that card is broken because it is played in 60% of the decks at this moment and those decks have 60% winrate on average" they will nerf it but anything below that number will just be ignored. I'm not saying that because I think so or I made that up that's almost what they have said. If you remember January this year they basically claimed something like that before they decided to nerf STB. They said that Undertaker decks had about 59% winrate or so on average (and that's the most accurate number because they track all of the games) and STB has ONLY 55% winrate. It doesn't matter if you feel frustrated playing against that card. Statistic says different and that's the fact. The only time they didn't go by this rule was with Rogue Quest and they finnaly used that logic of frustrated players and not pure statistic. But as it turns out they printed more cards that are still making players feeling helpless. I went a little bit off topic but I think that's the reason why a lot players say for every second expansion that it is the worst one.

    Posted in: General Discussion
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    posted a message on Blizzcon Survey

    What do you mean by 'both' in the poll?

    Posted in: General Discussion
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    posted a message on Is it time to save gold for packs already?

    Yup, you should start saving. Next expansion will probably be released in mid December.

    Edit: It might also be at the start of December like the last year.

    Posted in: General Discussion
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    posted a message on Patches & Dignity

    Patches and aggro aren't even cancer anymore. Broken "control" decks like jade druid and razakus priest are.

    Posted in: Card Discussion
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    posted a message on Is it worth to craft patches?

    Yes

    Posted in: Standard Format
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    posted a message on Marine The Fox - speculation

    My guess is we are going to get regular one through adventure or it's just going to be memeish card. But I agree. If somebody gave money for ticket he should get some kind of reward as well

    Posted in: General Discussion
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    posted a message on Some legendaries to DE

    In terms of how useful these cards are the only card you can save is Hogger. It doesn't really see play but if you started playing hs recently he might be good in some decks. Other 3 are completely useless. 

    On the other hand disenchanting classic legendaries is bad if you are planning to buy more classic packs in near future or if you are close to pity timer. If not (if you open classic packs just from brawl) then dusting krush and pagle is good decision.

    Posted in: Card Discussion
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    posted a message on Poll - Rate the Legendaries of Knights of the Frozen Throne

    When are results going to be public? 

    Posted in: Card Discussion
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    posted a message on Remove friend bug

    I have the same problem. I can remove most of the friends but can't remove those who were online more than a month ago...

    Posted in: General Discussion
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    posted a message on Which to craft?

    You can play both Keleseth and Thrall without Patches but he make them so much better. Patches is not all about face. In this meta he is great tool to respond to opponent's early presure. I would say you should craft Thrall because he is at least fun if he doesn't work for you. I am planning myself to craft him because I was lucky enough to open Keleseth in packs so I think you can't go wrong with Thrall. I have Sindragosa and had tested it with elemental mage. It's not worth crafting. It's just too slow and legendaries you get are not consistent enough.

    Posted in: General Discussion
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    posted a message on Shadow step hall of fame
    Quote from DiamondDM13 >>
    Quote from Meneldor >>
     Well they nerfed Leeroy.
    I think this card has much potential going to HoF. It's not big of a problem now but to prevent problem they will probably rotate it so they don't have design limitation on making battlecry or charge minions.
     They nerfed Leeroy because he allowed 18 Damage with the Shadowsteps, aswell as making multiple combos on other classes without needing Shadowstep. I don't see them making limitations on Battlecries considering how unusual it actually is for Shadowstep to correctly line up with those powerful battlecries. As regards to Charge minions, they already cut back on the Charge mechanic as a whole, not because of Shadowstep, but because of the mechanic itself.
     I agree on charge. They are printing less and less charge minions just because they can become broken easily without any combo with spell like shadowstep. But I think shadowstep can seriously affect how much powerful battlecry minion could be. For example Prince Keleseth is really cool card in my opinion. His effect is powerful but with good "no 2 cost cards deck" limitation which actually makes it balanced. Some people might say it's still broken in Zoolock but Keleseth doesn't really represent win condition there (deck more relies on Doomguards, Malchezaar Imps, Bonemares and DK). But in Tempo Rogue Shadowstep can make that balanced card broken resulting in buffing whole deck 3 times and that's more than worth cutting 2 cost cards like Eviscerate which makes then Keleseth unbalanced and overpowered. Maybe combo with Keleseth doesn't seem like problem now but to prevent similar problems they might rotate Shadowstep in wild. It all depends how much powerful battlecry minions they are going to push in the future.
    Posted in: Rogue
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