• 7

    posted a message on Keeping Hearthstone Fresh - Card Nerfs!

    These are all fine actually.

    Except for Blade Flurry.

    Posted in: News
  • 4

    posted a message on Hammer of Twilight

    Oh yeah 4 health such value. Nothing compared to 3x 4/2 for 5 mana. And you loose so much value when it gets Oozed oh no!

    Posted in: Hammer of Twilight
  • 1

    posted a message on New Warrior Card - Ravaging Ghoul

    Actually kind of OP.

    Posted in: Card Discussion
  • 2

    posted a message on New Paladin Card - Vilefin Inquisitor

    Blizzard keeping the tradition not knowing what the fuck to do with Paladins.

    Posted in: Card Discussion
  • 9

    posted a message on Ragnaros, Lightlord

    Anduin was right, the light is burning.

    Posted in: Ragnaros, Lightlord
  • 6

    posted a message on New Card Reveal - Cult Apothecary, Ben Brode on Ragnaros, Lightlord, Popular Constructed Decks of the Week

    Tell me you see the difference...

    Posted in: News
  • 2

    posted a message on Rogue Legendary Card Reveal - Xaril, Poisoned Mind

    Don't see why this effect and statline deserves a legendary status. But maybe they put out some interesting Rogue for it or it already works with the current stuff, dunno. That it has deathrattle is probably the most relevant right now. I think it's an auto include in almost all Rogues (but there aren't any), but it's just an okay card. This could have easily been a rare or epic.

    Also I did a similar card once, and I saw others doing it also... I guess it's a decent idea afterall.

    Posted in: Card Discussion
  • 2

    posted a message on New Rogue Card - Undercity Huckster

    Because Rogue really wants random shit in their hand? It's okay but other than it not dying to a ping like Loot Hoarder, I'd still rather use that instead of this new card. It's like they are slowly starting to regret that they made Priest the kleptomaniac and now try to push the same theme onto Rogue.

    Decent arena card though.

    Posted in: Card Discussion
  • 1

    posted a message on New Shaman Legendary Card - Hallazeal the Ascended

    I like this card a lot. Actually wants me to play Shaman now.

    Posted in: Card Discussion
  • 1

    posted a message on New Paladin Card - Forbidden Healing
    Quote from Donkadocus >>

    This card is absolutely fucking terrible. There is no turn on which it gives any value.

    The tempo loss when you play it is game losing.

     Yes, this card is hearthstone heal problem incarnate. Heal for a bit but waste your entire turn to do so. Get hit for the same amount on the next turn but also lose board state. You can't even play 2 of these the same turn. To be the most effective you can only spend very little mana in stats on the board. It's basically like passing a turn, ignoring a when it's grinder style healadin deck but they don't win by wasting an entire turn to heal (and they don't win in general). This may work for Warrior who can build an higher health pool than 30 and also syngerize with it, but this is stupid. The only way I would see this in my deck (non healadin/heavy control), is in the scenario of this expansion giving paladin different cardraw or ways to utilize existing ones better to replace Lay on Hands. Lay on Hands also wastes an entire turn and only heals for 8, this would heal for 16. The card draw of Lay on Hands is great however, probably still too good to replace it with this in a midrange deck or whatever more basic. My fear is that this is the only heal in the set now (for paladin).
    Posted in: Card Discussion
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