- Mckay35
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Member for 9 years, 6 months, and 6 days
Last active Mon, Dec, 11 2017 23:14:08 -
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Twitchy posted a message on Babbling BookPosted in: Babbling BookOption A: Put Babbling Book in your deck, spend 1 mana for a 1/1 and flip a coin to get either a useful or trash spell.
Option B: Just put a useful spell in your deck.
So could anybody, please, explain to me why you would EVER put this card in your deck? Like, i really don't fucking get it?
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Leolph posted a message on Skulking GeistPosted in: Skulking GeistSo here are the cards that will be affected in standard and wild before the set is released (by the time this post is made not all cards are revealed yet, so there might be 1-mana spells coming in the new set)
Druid:
Standard: Claw, Earthen Scales, Jade Idol, Mark of the Lotus, Naturalize, Savagery
Wild: Living Roots, Raven IdolHunter:
Standard: Arcane Shot, Bestial Wrath, Hunter's Mark, On the Hunt, Smuggler's Crate, Stampede, Tracking
Wild: -Mage:
Standard: Arcane Missiles, Mirror Image
Wild: Arcane Blast, Ice Lance,Paladin:
Standard: Adaptation, Blessing of Might, Blessing of Wisdom, Divine Strength, Eye for an Eye, Getaway Kodo, Hand of Protection, Humility, Lost in the Jungle, Noble Sacrifice, Redemption, Repentance, Smuggler's Run
Wild: Avenge, Competitive Spirit, Sacred TrialPriest:
Standard: Binding Heal, Holy Smite, Inner Fire, Mind Vision, Pint-Size Potion, Potion of Madness, Power Word: Shield
Wild: Flash Heal, Light of the Naaru, Power Word: GloryRogue:
Standard: Cold Blood, Deadly Poison, Hallucination, Journey Below, Sinister Strike
Wild: ConcealShaman:
Standard: Earth Shock, Evolve, Finders Keepers, Forked Lightning, Frost Shock, Lightning Bolt, Primal Fusion
Wild: -
Warlock:
Standard: Corruption, Mortal Coil, Soulfire
Wild: Power OverwhelmingWarrior:
Standard: Blood To Ichor, Charge, I Know a Guy, Iron Hide, Shield Slam, Upgrade!, Whirlwind
Wild: -(Not mentioned here are the class quests which also all cost 1 mana. There are games where you have chosen to
shuffle your quest in the deck, especially when you only face fast aggro decks and don't have The Coin.
This is very meta depending, though.)So we know what archetypes would be affected for this meta, but when the set is released, we will see new deck archetypes (like frost shaman) and those might want to play Frost Shock. I think besides Jade Druid, the class (not the archetype) that suffers the most from Skulking Geist is Paladin: loosing all secrets is bad in wild for Mysterious Challenger decks and some good buff cards makes also quest paladin worse.
There are not much cards in the game which have a huge impact on the meta. This is one of them. -
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Kovachut posted a message on The Caverns BelowPosted in: The Caverns Belowso recently i started playing hunter more frequently (before i played with my version of control hybrid shaman, jade & elementals) and i finally started to get some wins against them - and you know what, those wins meant nothing
it was a race. I don't let them fulfill their quest - i win, they manage to do it (and i don't have reach), I lose... nothing special, a completely brain dead strategy
edit: and i don't want to be forced to play this way, the card is a interesting and a fun one, BUT it turned out to be a nightmare on ladder
it needs some fixing, it's not a "fine" quest; the other quests don't offer the tempo swing that quick
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Juxtapose519 posted a message on Ultimate InfestationPosted in: Ultimate InfestationThe worst part about this card is that it makes Nourish an early ramp card. Before you had to save them for card draw when you ran out of stuff late, but now you just throw out as much ramp as possible, blow your whole hand and then fill it back up again with a turn 6 UI. If Nourish didn't exist, I honestly think this card would just be really, really good instead of ABSOLUTELY BUSTED.
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GloryHoley posted a message on Spreading PlaguePosted in: Spreading PlagueIt's funny how the nerf did nothing to the power level of this card and is still run in every druid deck.
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Megaiwer posted a message on Ultimate InfestationPosted in: Ultimate InfestationUltimate Cancer is way beyond broken. Blizzard needs to do something about it
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Reinan23 posted a message on Ultimate InfestationPosted in: Ultimate InfestationI dont want they stop make strong 10 mana cards but this Ultimate BrokeBack is something else...
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teknician posted a message on Ultimate InfestationPosted in: Ultimate InfestationI keep looking back at this card... like:
- Deal 5 damage: Compare Fireball. This effect costs ~3.5 mana.
- Draw 5 cards: Compare Sprint. This effect should be worth at least 8 mana.
- Gain 5 armor: Compare Iron Hide. Worth 1 mana.
- Summon a 5/5 Ghoul: Compare Chillwind Yeti. Worth ~4.5 mana.
All told, this 10 mana card produces 17 mana worth of effects, and you can include two of these in your deck. I really can't understand what Blizzard was thinking.
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LeviathanHS posted a message on Ultimate InfestationPosted in: Ultimate Infestation"Used in 64.53% of Druid decks in the past 30 days"
Yet Blizzard doesn't consider UI strong enough to get nerfed lol - To post a comment, please login or register a new account.
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not only the mana cost but its also an all in one package. its like playing 4 cards by using only 1 card. its the most stupid card ever it should have never passed the testing phase.
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even without nourish it is still a 10 mana win the game. no matter how it synergises with other cards or how much its mana cost, its a very unbalanced card on its own.
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he is either at starting hand or bottom of the deck. there is no middle of it. at least for me...
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so innervate was nerfed and this card wasnt touched? great balancing.
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because the nerf was wrong, making it 6 mana doesnt make any difference. the proper nerf was reducing the minions hp to 3.
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they should accept their mistake and revert the nerf!
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this card is very balanced without raza. it was intended for raza but it was a mistake.
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this shouldnt work with raza. intended but bad design.
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before the expansion hits, I didnt anticipate this card will be this broken. its not broken vs greedy decks but vs mid and aggro, its just the most stupid card ever. its a big fuck you to zoo and hunter.
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I agree with warleader and spreading plague nerf but the rest of them are terrible. no one will play coin in druid.