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    posted a message on Molten Giant
    Quote from GoldExperience >>

    Molten Giant is an interesting card, but it’s too easy for players to reduce its mana cost to 0. We’re increasing Molten Giant’s mana cost to 25 to increase the risks players must take to get a free Giant. The changes to Force of Nature and Arcane Golem will make dropping to low health somewhat less risky as well, which helped spur this change.

     And Arcane Giant doesn't have the exact same problem?

    Posted in: Molten Giant
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    posted a message on Heroic Brawl - Tavern Brawl #75
    Quote from Fleetfoot14 >>

    Why? I thought they were going to wait until the MSG got released...

    I don't understand the timing of this either and certainly don't understand the rewards.  Why not have a 'when MSG comes out you get x numbers of decks' reward rather then old WotOG packs?
    Comes off as 'lets bleed off gold  before MSG comes out so they have to use money to get packs' stunt.
    Posted in: Tavern Brawl
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    posted a message on Perdition's Blade

    Both of which either have or will rotate out of standard.  As an Expert card this will never rotate out of standard and anything that effects battlecries (that is not exclusive to minons) also effects this card.

    Posted in: Perdition's Blade
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    posted a message on Perdition's Blade

    The card has the advantage of bypassing taunt minons something Assassin's Blade can't do and Death's Bite (like all expansion cards) eventually rotated out of standard.

    Posted in: Perdition's Blade
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    posted a message on Yellow-Brick Brawl is This Week's Brawl!

    A C'thun based deck does reasonable.  If you can get your C'thun out it becomes insane.  Druid can be particularly nasty as in theory with  enough Innervates you could bring one out as early as turn 3 (three Innervates and the coin card) though it makes more sense to hold on to your Innervate so you can pull C'thun out on turn 8.

    Posted in: News
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    posted a message on Gang Up
    Quote from jazzfan27 >>

    This card does nothing.  Nothing Jerry, Nothing.

    Ok, I do like winning the topdeck war in Arena.  But with the pace of constructed decks I have trouble even seeing this in Mill.  I'd rather it put 3 copies in your hand all costing an extra 3 to play.  At least it would be card draw then.

    Great Arena card, seems like a crap constructed card to me.

    On its own it may not be impressive but in conjunction with Coldlight Oracle this can be an utter nightmare in late game.  It gets worse if Shadowstep is involved. 
     
    Posted in: Gang Up
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    posted a message on Coldlight Oracle

    I just experienced the synergy of this with Gang Up and Shadowstep.  It was totally insane.  Thankfully Gang Up will go away from standard play when the first expansion of 2017 hits but right now doesn't seem to be much you can do against the  Coldlight Oracle + Gang UpShadowstep combo.

    Posted in: Coldlight Oracle
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