• 3

    posted a message on Ballista Shot

    I'm in the weird corner of this site...

    Posted in: Ballista Shot
  • 2

    posted a message on Argent Lance

    You have to realize that Fiery War axe is the best 2 mana single target removal in the game. It compensates for Warriors subpar aoe removal.

    Paladin, on the other hand. Does not have the aoe lacking problem.

    Posted in: Argent Lance
  • -1

    posted a message on Argent Lance

    Druid gets a 4 mana drop on turn 3??? Knowing druid that's just wraith and a hero power. Not really an auto-win. Calm yo titties.

    Posted in: Argent Lance
  • 4

    posted a message on Argent Lance

    WHY IS PALADIN NOT OP?? I'VE BEEN PLAYING IT FOR SO LONG WHY DID BLIZZARD GIVE IT DRAWBACKS? I JUST WANT TO WIN EVERY TIME WITH A DECK WITHOUT WEAKNESSES IT'S NOT FAIR!!

    Posted in: Argent Lance
  • 9

    posted a message on Bear Trap

    GET IT? BEAR TRAP! CUZ IT MAKES A BEAR??

    NO?

    Alright I'll go home now...

    Posted in: Bear Trap
  • 2

    posted a message on Saboteur

    How to beat Nax Thaddius.

    Posted in: Saboteur
  • 4

    posted a message on Healing Wave

    I look forward to thoughtstealing this with a Soulpriest out.

    Posted in: Healing Wave
  • 8

    posted a message on Spawn of Shadows

    Posted in: Spawn of Shadows
  • 2

    posted a message on Mind Control

    You forgot to double. It gives you the minion AND takes away the opponents. If you take an 8 mana cost card that is equivalent vanilla value of 16 mana + 1 extra card. It's really hard to lose value on this card.

    Posted in: Mind Control
  • 3

    posted a message on Mind Control

    Well, in MTG control is easier and you can take it back easily. In HS, every minion has immediate relevance. A 1/1 in mtg is almost completely useless in swarms of less than like 50 XD

    Posted in: Mind Control
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