Personally I would hit Kun - ability to generate 10 mana is the opener of stupid combos, having Aviana with discounts/innervates only still leaves some combo potential, but not as reliable and stupid as it is. Maybe his "refresh mana crystals" should be "refund this minions cost"? Not sure about wording but that's my idea.
Oh and spellstone should be 2/3/4 dmg instead of 2/4/6, killing 6 drops for 1 mana is disgusting.
Kun on his own is just a 0 mana 7/7 that requires turn 10 to be played. Without Aviana he wouldn't have any use aside of adding a vanilla 7/7 body to a traditional turn 10+ play which isn't that impacting. He isn't more broken than Aviana who can be played without Kun to pull a combo like Toggwaggle Azalina without any card disadvantage with an Innervate.
Why Kun only and not Aviana ? Both cards aren't played separately from eachother, in fact sometimes you wouldn't even need Kun for some combos like Togwaggle if you have an Innervate for instance.
But both cards aren't OP as they are (even tho it's getting old to see them), it's Melon that makes them OP.
I don't think it should be nerfed, as of now only Quest Rogue uses it and this deck's problem is just the nature of the quest.
However, a HoF treatment wouldn't be a surprise IMO, looking at how it can limit the space design of cheap minions with potent battlecries or charge : the old Leeroy combo, Coldlight Oracle, Keleseth, all of those cards are balanced by themselves, but with Shadowstep it can become problematic.
Reminding everyone that Dark Pact got nerfed despite having a tech card against it (Geist). Not saying that Giggling Inventor should get nerfed, but the presence of a tech card is no guarantee against a nerf.
45
RIP Aviana, killed by a stupid melon.
46
While 1 mana snowballing cards are terrible for the game, I'd have preferred the Wyrm's HP go from 3 to 2 to make it more manageable.
Now they should nerf Tunnel Trogg in Wild ;)
0
If you have trouble against Odd Warrior you may want to tech your deck with the Mecha'Thun package. It's an instawin ;)
0
...
That wouldn't change anything, really
0
Kun on his own is just a 0 mana 7/7 that requires turn 10 to be played. Without Aviana he wouldn't have any use aside of adding a vanilla 7/7 body to a traditional turn 10+ play which isn't that impacting. He isn't more broken than Aviana who can be played without Kun to pull a combo like Toggwaggle Azalina without any card disadvantage with an Innervate.
0
Why Kun only and not Aviana ? Both cards aren't played separately from eachother, in fact sometimes you wouldn't even need Kun for some combos like Togwaggle if you have an Innervate for instance.
But both cards aren't OP as they are (even tho it's getting old to see them), it's Melon that makes them OP.
0
I don't think it should be nerfed, as of now only Quest Rogue uses it and this deck's problem is just the nature of the quest.
However, a HoF treatment wouldn't be a surprise IMO, looking at how it can limit the space design of cheap minions with potent battlecries or charge : the old Leeroy combo, Coldlight Oracle, Keleseth, all of those cards are balanced by themselves, but with Shadowstep it can become problematic.
0
If by long term you mean "Will stay at T1-T2 in the next expansions", no one knows.
However, there are certain decks like say Odd Warrior that have a core base that won't rotate in Spring 2019.
6
Every deck in the game is uninteractive except Thief Priest. Because Thief's Priest win condition depends on the opponent's one ;)
0
Small typo found : You put Kalimos, Primal Lord in the Kobolds section when he's actually from Un'Goro
0
Run the Mecha'Thun package. CW can't deal with that.
1
Reminding everyone that Dark Pact got nerfed despite having a tech card against it (Geist). Not saying that Giggling Inventor should get nerfed, but the presence of a tech card is no guarantee against a nerf.
0
Moroes
A 1/1 minion that summon other 1/1 minions.
0
Emeriss
Double something.
0
Crushing Walls
7 mana Epic Spell