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    posted a message on Imagine a hearthstone without so much aggro

    Ok ,I'm taking the long road to make my point.


    These are just my 2 cents, but I think we should stop pretending that HS is a skill-based card game. There are no differences whether you are playing an aggro, midrange, control or combo deck: the amount of thinking required to play this game was reduced to the minimum years ago, since nowadays even the more controllish list play cards with mindless effect such as Yogg, puzzle box, etc.

    Is this a bad thing? Not at all, if you are taking HS for what it is: a casual game that people play during pauses at work, on public transportation, or when they are taking a dump. It's more a mobile game than a pc game (sadly), and this is why in the past few years the design team pushed towards a more aggro-oriented development. 
    You want HS games to be quick, flashy, and not completely satisfying (heavy rng is there for a reason), since people often don't have time to play a 20 minutes game.
    This obviously is also supported by the fact that, as others already stated, aggro decks are more efficient when ranking in terms of rank/time played, so it is no surprise that aggro is so dominant in this game when playing ranked mode.

    Would it be wonderful if games were slower? Hell yeah (at least for me). Will it happen? Not a chance.

    In conclusion, OP, if you want to have fun in HS (in your own subjective way) and you don't like to play or face aggro decks, your best bet is to find a group of friends that also like to play fun decks - so that you can casually challenge each other. Otherwise, I fear that this game is no longer suitable for yourself, and never will be again.


    Posted in: General Discussion
  • 2

    posted a message on Reforestation Druid - 84% FunRate!

    Very nice changes on the list! And I'm happy you had fun with this deck, even though is not truly a competitive one!

    Posted in: Reforestation Druid - 84% FunRate!
  • 2

    posted a message on Reforestation Druid - 84% FunRate!

    Yep, that's exactly my first reaction when I saw all those trees! Glad you enjoy the deck! :) 

    Posted in: Reforestation Druid - 84% FunRate!
  • 2

    posted a message on Reforestation Druid - 84% FunRate!

    I don't have Guess the Weight, but I agree with you that that card is a more efficient solution to cycle into your deck. I deided to put Rising Winds in this list because, even though I draw a card 90% of the time with it, sometimes I prefer a 3/2 body that is a potential target for Greybough (i.e., when facing fast decks, since in those cases you will not be able to pull your Hadronoxcombo anyway as you win or you lose before).

    You can swap cards though, and if you do so let me know if you think the deck is performing better that way! 

    Posted in: Reforestation Druid - 84% FunRate!
  • 2

    posted a message on Reforestation Druid - 84% FunRate!

    Definitely a good idea if you are facing lots of ress priest and you want to mess up their ress pool.

    Now that I think about it, even when summoned via Oaken Summons Terrorscape Escapee is better so I will defintely swap them (I initially put all the tree-like minions in the deck for flavor purposes, but this improvement is too good to pass up.
    Thanks for the precious insight! 

    Edit: I commented convinced that Terrorguard Escapee had Taunt. The problem is that you can summon it via Oaken Summons, loosing a wall that could be truly helpful against fast decks.
    I think that this deck can compete with ress priest in terms of value if you play accordingly (ofc, the priest player probably will have more forgiving misplay than you so you'll have to manage your resource very carefully). But this is just my point of view, indeed this card was a truly interesting suggestion and I will try it for sure in the list (maybe I'll add just one as a tech options, I'll let you know!).
    And again, thanks for the precious insight! 

     

    Posted in: Reforestation Druid - 84% FunRate!
  • 2

    posted a message on Reforestation Druid - 84% FunRate!

    I am glad you liked the deck and that you are bulding a similar one! It's indeed a very fun deck.

    I personally think that the value that Archspore Msshi'fn brings is too much to pass, considering how many times you can resurrect him during the game. Kiri, Chosen of Elune can speed up your gameplan, but you will have less tools to contrast heavy control decks. Unfortunately I don't have it and I didn't think about adding it in the list when I first theorized it. 
    Let me know how it performs, I am truly curious about that!


    Posted in: Reforestation Druid - 84% FunRate!
  • 9

    posted a message on Custom Class Competition #6: Phase One, Submission

    The Sleepwalker

    Mastering the dark arts with her spectacular skill, Zivvy Slumbertoe is one of the few mighty sorcerers that can handle the powerful magic of the void. You bet, she is your best ally and your worst enemy, untill...she suddendly falls asleep! That's right, this little, skillfull gnome has just one big problem: she is narcoleptic! But don't let your guard down, as hers powers can still harm you: being a sleepwalker, Zivvy can fight even when she is asleep. 
    And the void within her is waiting to set loose...

    Hero Power Explanation:

    As you can imagine, Zivvy cannot stay awake for long and as soon as the Hero Power is used this drowsy little gnome goes to sleep! Differently from the others, her Hero Power does not refresh normally since - well - Zivvy is sleeping. However, your opponent can always awake you making some noise, simply playing a card. 

    What's the point of the Hero Power you're asking? Well, being a sleepwalker Zivvy can fight even when she is asleep. Better to say, when dreaming Zivvy has access to a set of skills that enhances her combat style and empower her spells. This is particularly useful when playing cards with the Sleepwalker's specific Keyword, that is Nightmare.

    Showcase cards:

    Remaining Basic Set

    Tokens:

     

    Posted in: Fan Creations
  • 1

    posted a message on Highlander Dragon Paladin

     Hey all, thanks for your replies, a lot of good insights there! 
    A mandatory premise: I am playing the deck at gold rank, and I am having moderate success (went up to rank 5 with just two losses), but of course I cannot say anything about diamond rank, where the grind is hard and the decks are well refined. 
    I think that this deck is not easy to pilot, as I find myself often undecided whether to lose tempo to regain it 1-2 turns later, or to play on curve to reach late game.
    And of course the list is far from being optimal. 

    A few big plays I had, that allowed me to win some games, were:

    Turn 4 Nozdormu, the Timeless into t5 Dragonqueen Alexstrasza or any other of the big Dragons.

    Dragonrider Thalritha performed surpsingly well when I played it in the early game and managed to let its deathrattle going on.

    Frizz Kindleroost gave me a lot of tempo when played on curve.

    Any kind of 'Can't be target by spells or Hero Powers' buffed dragon dropped before turn 9  carried me through the game.

    Quote from SirJohn13 >>

    Not sure which card I would take out, but I think a copy of Tasty Flyfish fits quite well in this deck. Possibly Wing Commander too

     I think I will try the murloc for sure, also to add more early game stuff..probably Nozdormu is what I would take out (it's there just for the meme and maybe to mess with DH drawing combo.

     

    Quote from sheweek >>

    To my taste, you have almost no early game. Also why do you play blessing of wisdom? Problem of this deck is definitely not carddraw. You will be dead by turn 5-6 in most of your matches I assume, but hey, keep me posted :)

     I was worried about the same thing when I made this deck, but I really did not struggle at all against DH (again, this is at golden ranks though so their lists were not optimal probably). I often managed to reach endgame, but of course against super-fast aggro your only hopes are an early finley, Zephiris or Wild Piro with Lifesteal. I added BoW for mainly two reasons: one is to proc Wild Piro, and the other is that when I topdecked Nozdormu the timeless on t4 I found myself with too few cards in hand (mostly because I managed my resources poorly), and I used it to refill a bit. Anywyay I'll keep you updated on how this is performing, thanks for the feedbacks!

     

    Quote from Myojin >>

    Tried it 10 games around gold rank, 2-8.....not enough survival kit against mega agro like DH...not enough value for end game. Too many dead card in hand (Nordzomu lol) squished together.

    Dragon package is good, but some card in paladin just not working in current meta:  Dragonrider Talritha, Nozdormu the Timeless.

    Some card maybe just win more card which I have not even has chance to played it at all. Dont be mistake, i really love the interaction, but like Taritha, the package just not work aside being meme/winmore: Nozdormu,Dragon Breeder,Dragon Speaker

    Recommendation: more defensive tools, so that u can actually play your card to make it to turn 10.Some will heal you, some for board controlling and Equality-Pyro-Lightforged Blessing is good as hell. Equality, Defender of Argus,Wild Pyromancer,Faceless Corruptor,Hammer of Wrath,Khartut Defender.

    Good deck overall, it justt that meta is full of hyper agro...thanks for the sharing bro

     Thanks to you for playing this deck! I mostly agree with you (expecially with the Nozdormu [/card] part, but I found it in a pack and had to try it in the deck). As I said before, I was really surprised by [card]Dragonrider Talritha and - also - by Dragon Speaker. Buffed Dragons are no joke, and if you managed to play your minions on curve (i.e. Dragon Breeder on 2 for tempo) or to stabilize the board with Zephiris, they are very swingy (I can drop a 10/10 'can't be targeted' taunt on 7 quite often).
    When I will start to face more fast and aggressive deck I will surely include some of your options: probably I was thinking about adding also Bone Wraith


    Posted in: General Deck Building
  • 1

    posted a message on Blitzchung kicked out of grandmasters and banned from competitive play
    Quote from TardisGreen >>
    Quote from MardyVain >>
    Quote from TardisGreen >>
    Quote from MardyVain >>

    Already disinstalled the launcher and all the games after this. The only regret is I recently gave Bli$$ard money for classic WoW. 
    Anyone who wants to protest against Bizzard's stance should suspend their account, as this company does not deserve our money.

    Let's sink this ship!

    A)  Blizzard punished a player who clearly violated the T's & C's of the competition he was invited to play in.  Absolutely, nothing wrong with that.

    B)  Even if Blizzard did something wrong, so what.  Why would anyone cut off their nose to spite their face?

     

    As already stated by someone else in this discussion, screw these rules.

    I read no farther Card Design Champion. When you are young and naive, you think you can just pick and choose what rules you want to follow.  That is all.

    Well, I invite you to read farther as I am not saying that. 
    On the other hand, if you accept rules regardless their impact and their meaning, I fear I am not the naive one here.

    But thanks for the 'young', even though I would not define myself like that.

    Edit: here's the comment I was referring to. Posted here simply because I think the author explained better than me what I was trying to say, and also because it is surely something worth reading.

    Posted in: General Discussion
  • 1

    posted a message on Blitzchung kicked out of grandmasters and banned from competitive play
    Quote from TardisGreen >>
    Quote from MardyVain >>

    Already disinstalled the launcher and all the games after this. The only regret is I recently gave Bli$$ard money for classic WoW. 
    Anyone who wants to protest against Bizzard's stance should suspend their account, as this company does not deserve our money.

    Let's sink this ship!

    A)  Blizzard punished a player who clearly violated the T's & C's of the competition he was invited to play in.  Absolutely, nothing wrong with that.

    B)  Even if Blizzard did something wrong, so what.  Why would anyone cut off their nose to spite their face?

     

    As already stated by someone else in this discussion, screw these rules.
    Technically speaking you are right, Blizzard did nothing wrong according to the rule they chose for the competition. 
    Just an exaggeration: technically speaking, according to the racial laws in Italy, there was nothing wrong even with the Jewish deportations.
    To be clear, I'm not comparing Blizzard with the fascist regime. It was to underlie the fact that not just because something is "legal" it has also to be unconditionally accepted without criticisms by everyone.

    I also understand that probably Blizzard's motivations are, more than political, just economical. I get that. But, as a world-wide influential company, Blizzard had a choice on one of the hottest topic of the moment. And they chose not to choose, hiding behind the T&C terms and refusing to take side against the antidemocratic repression of the Chinese government.  

    You can do whatever you want with your subscriptions, and I won't say a single word against you (or anyone who think this discussion is worthless). It's up to you whether stand against or ignore Blizzard's behaviour, and I will always respect every (democratic) position. To me, the latter would be impossible, and I won't support Blizzard anymore after this disgusting, money-driven move.

    I want to show solidarity to Blitzchung and the casters, and I think stop playing a bunch of games (as much as I love them) is a reasonable price to pay to state my position, even though I know I am not doing much (and, by no means, I am not doing something brave).
    We, as a customer, have a great power, and exercising our power of consumer is the most impactful way we have to show our dissent.

    Posted in: General Discussion
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