Been playing HS since it started, and this is the first time i've ever complained about a deck. Very often decks are overpowered at the bronze to gold ranks, and you see pretty skewed data on HSreplay. But you know for certain a deck is broken when it has 60% wr over 5000 games at legend ranks. Irondeep means it has better aggro than face hunter, due to unbalanced synergy with paladin buffs. It has endless draw and value due to librams, and the hero card is utterly broken, as it makes it immune to not only aggro decks, but all the control decks that rely on an OTK/combo finish (which is most of them at the moment). The Irondeep troggs definitely feel the most oppressive, however that can be dealt with in most instances. What is truly broken is the hero card, as it's pretty much a 1 card win the game, whether vs aggro, midrange, or control.
I'm sick of facing only paladin on Ladder, please fix this trash. Adjusting troggs would make it so people experiment with different early games strats and cards, instead of of 99% of players using only 1% of the deck collection. And nerfing the hero card would balance out the deck in higher ranks, where it's power is used more effectively.