Just want to share this fun creation with the world :)
Usually hard mull for draw.
1
Just want to share this fun creation with the world :)
Usually hard mull for draw.
7
I'm sure it's been said many times already, but what's the point of pre-ordering an expansion for an exclusive card back if it's not even going to remain exclusive? And this is coming from someone who didn't even pre-order KaC. Ridiculous
15
i really enjoyed the old art work, especially dragons.
can't say the same for the new art work tho.
looks a bit childish.
12
Make Sorcerer's Apprentice spells cost 1 less but NOT less than 1.
7
you do realize the game IS, indeed, rigged towards one player
6
If they care so much about wild mode .. than nerf the bloody secret mage
42
So the "plan" here is that they intended to "help" players complete the reward track throughout the expansion with events and stuff... They want to help us complete the needlessly stretched out, insultingly grindy reward track that they designed.
Under the new system, we can't really progress on our own, or only at snail pace, but things get better if and when the developers are so nice to "help" us with it. Sounds a bit like an abusive relationship.
It pretty much takes the player agency out of the sytem. Originally, it sounded like you are determining your speed of progression: Play more, earn more exp, level up faster, make more gold, simple as that. But instead, you are supposed to just sit around and complete your quests, rope your turns for maximum playtime while watching something on YouTube or doing your taxes, until an event comes around where playing is actually worthwhile.
Wasn't a point of this whole system to make things easier to understand for the average player, and put rewards on display in a way that everyone would always know what they could earn?
And instead of making things transparent and clear and easy to understand, you hide the amount of exp you earn per game, you hide the total amount of exp required, you hide thousands of exp in the achievement section (and require specific legendaries and epics for most of them, and only let them be completed on ladder), and then you leave it to some obscure, secret events to balance that whole system out?!!
We also didn’t provide any details for how events will link into and support the rewards system. [...] Our failure to communicate these factors has led to incomplete projections, for which we apologize.
So... did you plan to provide any details now? Got something to announce that changes everything?
No? Ok then. I guess I'll just stay confused, and embrace my little "incomplete projection" because it's the only joy that this ugly monster of a reward track has left me with. It completely ruined any interest I had in the new expansion. I don't even want to open any packs.
For the time being, I'll just enjoy the trainwreck on reddit, and ignore Hearthstone outside of Battlegrounds.
4
Bomb warrior used to counter my HL priest, so I put ooze, kobold and zephrys to counter his weapons.
100 IQ to counter bombs with zephyrs
8
Turn 1 Fungal Fortunes discarded 2 Stonetusk Boar. Some fortunes..
edit - someone raged when I killed him on turn two, and told me he's reporting me for using this deck.
9
im guessin you weren't watching hearthstone back when Lifecoach played? xD
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2
I think we found the Demon-Hunter crybaby that lost "Skill of Gul'dan" against Rogue :D Well deserved.
2
Hearthstone in nutshell :D No skill required to win, only pure RNG. Exactly what we want. Thanks Blizzard
20
=> Salt thread dude :D
1
Well I play only wild and go for legend every month. I must tell every encounter I had with the deck felt disgusting. I had at least 15 games against them and I only won 2 games because they fucked up or went too low and I killed them.
Blizzard guys actually mentioned this nerf was to prevent this stuff in wild where they have even more giants to play. Darkglare was a huge mistake to print and I'm glad it is destroyed. I rather play against kingsbane rogue or quest mage then this...
1
Try playing wild before crying here. Real fun dying turn 4 with no chance to answer the board...
3
Yeah, let's nerf deck with no good draw that kills you turn 10 when it gets really lucky with the draw while there are far more oppresive decks that can even kill you turn 3. Really great idea. KAPPA
1
Try playing Wild. I won so many games I otherwise would loose horribly. Last night I stole Kingsbane with 8 attack and opponent insta conceded. I can beat quest Mage if they don't play the quest reward same turn or just take their giants. You always keep it against druid and just waste their innervates / blooms. Big Shamans? Well you win this matchup anyway, but this helps as well.
It has the dark side as well, sometimes you just have to sacrifice some good cards to just remove their win condition or slow them down. Some will concede anyway just when you play the card :D
Overall one of the coolest cards Priest ever got. It requires perfect timing to perform the best, but it is so nice. I got it golden and I'm keeping it even with this nerf.
4
Actually in my case UI was correct and I was nicely surprised to receive new packs and not the old ones :D
2
I guess fuck me in Wild :D
3
They are for free => no dust