I didnt play hs in three month and still I need to see mct rage threads. I completely agree to finally kick it out of arena. The effect is just too random and thats everything there is to say.
7k wins across 9 golden heroes on EU here. I'd consider that to be average. 10k or more for me is higher than average and a sign of commitment.
When I was a hard core WoW player, you could use a command ./Played Time to see how many hours you'd racked up. I kinda miss that for HS.
Dude the /played WoW feature exactly what i want too. I also really hope they will give us more statistics in general. I do have more than 12.5 wins and I consider 5k average and 20k+ insane. But as mentioned before it depends on the decks you play.
Depends on the definition for worst card. From a gamedesign view point it makes sense. This is about Magic the gathering but you can transfer it to most card games: https://www.youtube.com/watch?v=A_ndD-QmPJg
Hunter is a known easy matchup for Zoolock. Even if you tech vs it I dont think you will be doing great. But good counters are decks like Shudderwock Shaman, Big Spell Mage, Odd rogue and Even Warlock. And out of those Odd Rogue is the easiest to play and Even Warlock the most efficient.
I can't believe I've just lost an arena game because of mind control. I know they said they put the rates down but since so many years it's making me arena an rng clown fiesta. Just put it out of arena already....
I know of a much greater issue... Silver Sword in Arena, which is broken AF.
If I can choose between Silver Sword and Vine Cleaver I do pick Vinecleaver. Its a way better come back mechanic with lots of value, whereas Silver Sword is pretty bad if you are behind at 8 mana. Also Spikeriged Steed ist not too bad but thats not what this thread is about.
It is a terrible Arena card and I hate it in that game mode since many years. For constructed I do actually like it and if it is played against me it's usually an already known tech card and not just some real random bs out of the blue like in arena (where it will be less common soon, as seen in the last developer insight)
If yes I dont think there will be a baku version but will for sure use bombs but way less then this deck at the moment. It is probably decent enough though to find out which cards do work and which don't.
I commented the following on it, and I hope the author (or any other avid deckbuilders) can answer my questions:
"Excellent approach, I also think that buffing, rather than destroying or just triggering Goblin Bombs, is the way to go.
I have to say though, I have my doubts about cards like Whirliglider and Skaterbot (they seem too weak), Bomb Toss (not sure if it's good enough), Spiritsinger Umbra and Necromechanic (too combo oriented maybe?) and Zilliax (it seems like this kind of deck wouldn't need half of its text).
Aside from that, I'm considering stuff like Sea Giant (if people don't clear the bombs it can work I guess), Corridor Creeper (less sure about this one) and Bonemare (not sure how many turns will take this deck to win on average).
My other concern is wether to have the secret package in or not because of how powerful it is. Every hunter deck these days consists of 9 auto-includes: 2 spellstones, 6 secrets and rexxar. The rest of the deck is just other stuff that isn't too bad.
Finally, due to the nature of Goblin Bomb being dealing face damage, is it foolish to try to go midrange with a deck based around it? I honestly don't know and I'd like to hear your take on it.
Edit: here's a link to my take on it, in case you're interested
Also, how good is Tracking when you're not trying to find the dk or the spellstone?"
I do like the aggro approach and really like sea giant. I just dont know if we have enough come back mechanics and will run out of cards pretty soon. Zoo Warlock can hero power and Zoo Paly can Divine Favor. Shaman had Anchestral Knowledge. But as Hunter we "just" have Tracking. And with tracking in aggro it is usually good to discover a Kill Command for lethal. For the extra dmg you would need to include beasts like Animal Companion (huffer is great in aggro aswell). Or get the DK but then you cant hero power anymore but might discover charge minions? Also Eaglehorn Bow is good because it's aggressive and can keep a lot of value but then you need the secret package again to charge it. If the meta has strong one and two drops bow will definitly be necessary. And then again we get to the point to think about including Lesser Emerald Spellstone but I don't see it in aggro. I think nerved Bonemare is too slow in an aggro deck but im not sure because the bombs seem super sticky.
It just feels so hard to fit in mechs in a class that uses beasts and secrets synergy. I believe if bomb hunter really will become a thing it will include just a couple of boomsday cards.
I do like the aggro approach and really like sea giant. I just dont know if we have enough come back mechanics and will run out of cards pretty soon. Zoo Warlock can hero power and Zoo Paly can Divine Favor. Shaman had Ancestral Knowledge. But as Hunter we "just" have Tracking. And with tracking in aggro it is usually good to discover a Kill Command for lethal. For the extra dmg you would need to include beasts like Animal Companion (huffer is great in aggro aswell). Or get the DK but then you cant hero power anymore but might discover charge minions? Also Eaglehorn Bow is good because it's aggressive and can keep a lot of value but then you need the secret package again to charge it. If the meta has strong one and two drops bow will definitly be necessary. And then again we get to the point to think about including Lesser Emerald Spellstone but I don't see it in aggro. I think nerved Bonemare is too slow in an aggro deck but im not sure because the bombs seem super sticky.
It just feels so hard to fit in mechs in a class that uses beasts and secrets synergy. I believe if bomb hunter really will become a thing it will include just a couple of boomsday cards.
4
Tournament mode
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And I am still waiting for tournament mode....
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I didnt play hs in three month and still I need to see mct rage threads. I completely agree to finally kick it out of arena. The effect is just too random and thats everything there is to say.
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Dude the /played WoW feature exactly what i want too. I also really hope they will give us more statistics in general. I do have more than 12.5 wins and I consider 5k average and 20k+ insane. But as mentioned before it depends on the decks you play.
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Depends on the definition for worst card. From a gamedesign view point it makes sense. This is about Magic the gathering but you can transfer it to most card games: https://www.youtube.com/watch?v=A_ndD-QmPJg
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Hunter is a known easy matchup for Zoolock. Even if you tech vs it I dont think you will be doing great. But good counters are decks like Shudderwock Shaman, Big Spell Mage, Odd rogue and Even Warlock. And out of those Odd Rogue is the easiest to play and Even Warlock the most efficient.
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It's probably the same reason people upvote a lot of trash decks. And in the meantime they downvote a lot of good decks.
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Thats the statistically one of the worst cards in the expansion: https://www.hearthpwn.com/news/5891-the-most-popular-successful-and-worst-cards-of-the
Also it's not fitting for an aggro deck.
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Yeah, together with yogg and kazakus please. Jk, just play wild if you like it that much
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I can't believe I've just lost an arena game because of mind control. I know they said they put the rates down but since so many years it's making me arena an rng clown fiesta. Just put it out of arena already....
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If I can choose between Silver Sword and Vine Cleaver I do pick Vinecleaver. Its a way better come back mechanic with lots of value, whereas Silver Sword is pretty bad if you are behind at 8 mana. Also Spikeriged Steed ist not too bad but thats not what this thread is about.
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It is a terrible Arena card and I hate it in that game mode since many years. For constructed I do actually like it and if it is played against me it's usually an already known tech card and not just some real random bs out of the blue like in arena (where it will be less common soon, as seen in the last developer insight)
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If yes I dont think there will be a baku version but will for sure use bombs but way less then this deck at the moment. It is probably decent enough though to find out which cards do work and which don't.
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I do like the aggro approach and really like sea giant. I just dont know if we have enough come back mechanics and will run out of cards pretty soon. Zoo Warlock can hero power and Zoo Paly can Divine Favor. Shaman had Anchestral Knowledge. But as Hunter we "just" have Tracking. And with tracking in aggro it is usually good to discover a Kill Command for lethal. For the extra dmg you would need to include beasts like Animal Companion (huffer is great in aggro aswell). Or get the DK but then you cant hero power anymore but might discover charge minions? Also Eaglehorn Bow is good because it's aggressive and can keep a lot of value but then you need the secret package again to charge it. If the meta has strong one and two drops bow will definitly be necessary. And then again we get to the point to think about including Lesser Emerald Spellstone but I don't see it in aggro. I think nerved Bonemare is too slow in an aggro deck but im not sure because the bombs seem super sticky.
It just feels so hard to fit in mechs in a class that uses beasts and secrets synergy. I believe if bomb hunter really will become a thing it will include just a couple of boomsday cards.
0
I do like the aggro approach and really like sea giant. I just dont know if we have enough come back mechanics and will run out of cards pretty soon. Zoo Warlock can hero power and Zoo Paly can Divine Favor. Shaman had Ancestral Knowledge. But as Hunter we "just" have Tracking. And with tracking in aggro it is usually good to discover a Kill Command for lethal. For the extra dmg you would need to include beasts like Animal Companion (huffer is great in aggro aswell). Or get the DK but then you cant hero power anymore but might discover charge minions? Also Eaglehorn Bow is good because it's aggressive and can keep a lot of value but then you need the secret package again to charge it. If the meta has strong one and two drops bow will definitly be necessary. And then again we get to the point to think about including Lesser Emerald Spellstone but I don't see it in aggro. I think nerved Bonemare is too slow in an aggro deck but im not sure because the bombs seem super sticky.
It just feels so hard to fit in mechs in a class that uses beasts and secrets synergy. I believe if bomb hunter really will become a thing it will include just a couple of boomsday cards.