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    posted a message on Favorite Legendary Intro

    Do you require my assistance?

    Posted in: Card Discussion
  • 3

    posted a message on Game is actually broken.
    Quote from kitox_me >>

    New hs currency

    Byebye arcane dust, you wont be missed

     Haha...you think they won't be replacing dust with something they can make even more money off of???

    Posted in: General Discussion
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    posted a message on Hearthstone in the past and today
    Quote from 3nnu1 >>
    Quote from Mandelbr0t >>
    Quote from 3nnu1 >>

    The mechanism where the game scans for legendaries that you don't have and then matches you against a deck that features those legendaries and then gives the opponent perfect RNG to highlight that you should craft those legendaries really makes the game unfun. 

     Nice tinfoil hat you got there.  Real shiny!  I bet you believe in that Qanon BS too.

     They patented it. https://www.kotaku.com.au/2017/10/activision-patents-matchmaking-that-encourages-players-to-buy-microtransactions/

     Now THIS is real information.  Not the "I have a feeling so it must be so" BS. 

    Posted in: General Discussion
  • 0

    posted a message on Hearthstone in the past and today

    OMGzzzz!!  PRO PLAYERS ARE REALLY GOOD AT HEARTHSTONE!!!  OMGzzzzz!!!!!

    Keep on believing in your conspiracy.  I've learned that no amount of sense and logic can convince you fools.

     

     

    Posted in: General Discussion
  • 0

    posted a message on Quests need a bit of an overhaul

    Of all the things you could make a thread to complain about....this is the issue you choose??  LOFL.

    Posted in: General Discussion
  • 0

    posted a message on Hearthstone in the past and today
    Quote from guyopt >>

    As i said - this brawl is a competitive mode with money on the line,

    therefore boar is supposed to compete with players on his same level (well he is the "best" so maybe less good than him) so I assume he should have 55% win rate but not above 75% right?

     Ever hear of "small sample size"??

    Posted in: General Discussion
  • 0

    posted a message on Hearthstone in the past and today
    Quote from guyopt >>
    Quote from guyopt >>
    Quote from Mandelbr0t >>
    Quote from 3nnu1 >>

    The mechanism where the game scans for legendaries that you don't have and then matches you against a deck that features those legendaries and then gives the opponent perfect RNG to highlight that you should craft those legendaries really makes the game unfun. 

     Nice tinfoil hat you got there.  Real shiny!  I bet you believe in that Qanon BS too.

     I wouldn't conclude that his claim is totally wrong,

    I actually think this is possible , if I was the developer I would at least consider this, why not implement this mechanism and apply  (randomly) ?  don't you think for example that Blizzard "tuned" the Mage (and maybe other) Prime to show up "faster" after it was shuffled?

     

     Another example for similar "practice " is the streamers win rate in the heroic brawl,  i just watched boarcontrol and he got the following results: Priest 4-3 // DH 9-3 // Paladin 12-0 // Shaman 9-3 - do you think this is not rigged somehow??  average win rate of 75% in heroic brawl  (expensive tournament mode that only strong players would attend)  seems not right to me.

     Oh yeah, great evidence!  Boarcontrol is only one of the best HS players in the world, lol.  It's flimsy non-evidence like this that keeps you conspiracy theory idiots going. 

    Posted in: General Discussion
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    posted a message on Hearthstone in the past and today
     
    Quote from guyopt >>
    Quote from Mandelbr0t >>
    Quote from 3nnu1 >>

    The mechanism where the game scans for legendaries that you don't have and then matches you against a deck that features those legendaries and then gives the opponent perfect RNG to highlight that you should craft those legendaries really makes the game unfun. 

     Nice tinfoil hat you got there.  Real shiny!  I bet you believe in that Qanon BS too.

     I wouldn't conclude that his claim is totally wrong,

    I actually think this is possible , if I was the developer I would at least consider this, why not implement this mechanism and apply  (randomly) ?  don't you think for example that Blizzard "tuned" the Mage (and maybe other) Prime to show up "faster" after it was shuffled?

     

     You can easily find that kind of thing in a data mine from the app.  Such a thing has never been found.  Even so, if people kept statistics, and they have, and found that kind of pattern were real, HS would be ruined (and Blizzard's name eternally tarnished).  HS would instantly die.  Why would Blizzard take the chance that something like that would be discovered?  From a developer point of view, it makes WAY more sense to make an honest game.

    It's REALLY sad how willing people are to believe in conspiracy BS these days. 

    Posted in: General Discussion
  • 1

    posted a message on Hearthstone in the past and today
    Quote from 3nnu1 >>

    The mechanism where the game scans for legendaries that you don't have and then matches you against a deck that features those legendaries and then gives the opponent perfect RNG to highlight that you should craft those legendaries really makes the game unfun. 

     Nice tinfoil hat you got there.  Real shiny!  I bet you believe in that Qanon BS too.

    Posted in: General Discussion
  • 1

    posted a message on Hearthstone in the past and today

    HS jumped the shark years ago.

    Posted in: General Discussion
  • 1

    posted a message on Why blizz?
    Quote from warcraftofworld >>
    Quote from Natsu0Nii >>

    Why cant this post be in the Salt Thread?

    oh cause some ppl think we need their cryposts.

     bruv the manz makez a good point cuz.

     Wow...you have quickly become BY FAR the most annoying poster on hearthpwn.  Blocked...congrats.

     

    Posted in: Card Discussion
  • 0

    posted a message on No quest progress when conceding?

    It's turn 10.  It's really funny all the different theories, though.  But it is turn 10.  It has nothing to do with health.

    Posted in: General Discussion
  • 0

    posted a message on Jandice Barov nerf to cost 6

    Obv troll thread.  Every one of you fell for it. 

    Posted in: General Discussion
  • 0

    posted a message on Back From Hiatus
    Quote from DonCoyote >>
    Quote from Mandelbr0t >>
    Quote from Pherosizm >>

    I mean, how perfectly balanced can the meta game honestly get?

    I think what we have now is acceptable. There are some super aggressive decks and some slower control-ish decks out there. They all seem pretty viable and none of them are so overwhelming that nothing can beat them.

    A lot of the new cards this expansion do seem to push forward some aggressive archetypes, but as I said, how balanced can we possibly be? There are too many variables that we're never going to see a competitive deck from every class of every archetype so let's just enjoy it when it's not one class/deck being massively oppressive like last expansion.

     If you played during the Ungoro or Old Gods expansions, you would know the answer to this question.  Ungoro remains the best, most balanced meta HS has ever seen.  And since it happened before, obviously it could happen again.  So yeah...I remain FAR from convinced that this meta is "balanced".

     Un'Goro was only a balanced meta if the only thing you like is aggro. The Old Gods era was dominated by Shaman, it was so oppressive and clearly the best class. Shaman was not only dominant on the ladder, but a tournament insta-ban at every level.

     I think you need to re-check your recall of Ungoro in particular.  It is well known as the most balanced meta in HS history and, as a 100% control player, I STRONGLY disagree with your statement that that meta was only aggro.  That's just Trump-level distortion of history.

    Posted in: Standard Format
  • 0

    posted a message on Back From Hiatus
    Quote from Pherosizm >>

    I mean, how perfectly balanced can the meta game honestly get?

    I think what we have now is acceptable. There are some super aggressive decks and some slower control-ish decks out there. They all seem pretty viable and none of them are so overwhelming that nothing can beat them.

    A lot of the new cards this expansion do seem to push forward some aggressive archetypes, but as I said, how balanced can we possibly be? There are too many variables that we're never going to see a competitive deck from every class of every archetype so let's just enjoy it when it's not one class/deck being massively oppressive like last expansion.

     If you played during the Ungoro or Old Gods expansions, you would know the answer to this question.  Ungoro remains the best, most balanced meta HS has ever seen.  And since it happened before, obviously it could happen again.  So yeah...I remain FAR from convinced that this meta is "balanced".

    Posted in: Standard Format
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