You just have to keep grinding and adjust to the meta. I used Tiger TTK to hit Legend this month on April 3rd after getting to Rank 1 with bomb hunter. You have to make smart tech choices against the rank 3-1 meta, and you just have to keep on pushing. I've had seasons where I hit rank 1 5 stars, 3 times in a row and couldn't break through. Hitting Legend this month I was stuck at Rank 1, 3 stars for 6 games. Just keep grinding and if you feel yourself slipping and making misplays take a break for the day.
When the expansion released, you either craft the demon hunter deck or you pretty much don't win. 2 days later a nerf is pushed out that affects 2 rare cards that are dustable (the epic isn't dustable since it was given for free), and the legendaries you had to craft to play this deck are now worthless.
The change could've at least been announced to be a few weeks from now so you could at least have a chance to actually use the deck you just crafted.
When a nerf is done this fast it leads me to believe that the changes were ready to go and they had planned it in advance, since there was basically no time to play test the nerf, and we weren't even given time for the meta to settle to see how things pan out.
If you craft any DH card its still playable.
"playable" doesn't justify being crafted. I also don't like demon hunter's playstyle and the only reason I crafted the deck was because you needed to if you actually want to win, and did so thinking that i'd at least be able to play it for a couple weeks while the meta shakes out. So yeah, it feels like a pretty big bait and switch when it's nerfed < 24 hours after being crafted and the refund doesn't include the legendaries required for the top decks.
And maybe you're a scrub who plays incomplete decks, but people who actually want to play at legend (which is incredibly easy to get to now anyhow) and win don't play budget versions of decks
If you crafted a bunch of shit in the first 24 hours without waiting to see if it would actually be good, that's on you.
DH's winrate was already dropping by ~4% a day before the nerfs hit anyway.
You did not need to craft DH to win unless you're garbage, I was 8-1 against them with Highlander Mage before the nerf.
And if you can't figure out how to make subsitutions in a deck and just netdeck everything then honestly you shouldn't be spending money on this game. Legend is still less than 1% of players and is unnecessary to play, if you want to tryhard your way up on day 1 then accept the consequences of rushing shit.
People crafted this stuff because it WAS good, there was no need to wait and see if it's going to be good. Never before has there been a surprise nerf 2 days after an expansion was released. I have crafted stuff at the start of the expansion before that turned out to be garbage a week later. I didn't complain then because that's 100% my choice. This is worthy of a complaint since this is basically a bait and switch. I was sold on a deck that was extremely strong, and it got 4 nerfs less than 24 hours after I crafted it. The normal dust refund policy is reasonable because even though you don't get refunded for all the cards you crafted to play the deck, you got to use the deck for weeks/months. In this case it's not reasonable since 2 of the 4 cards targeted for nerfs aren't dustable, the other 2 are only rare and not worth much, and we had almost no opportunity to actually play the deck we crafted before it got nerfed.
I also find it hard to believe you're 8-1 unless you're at the bottom feeder ranks. Are you even legend yet? It's easier than ever now to get to legend since the new ranking system (the ranks already go down to 6000+ in NA). If you're not then your stats don't mean anything since you're not playing against anyone remotely competitive.
Dude, you willingly crafted 2 legendaries, for a broken deck you knew was going to get nerfed, and you're trying to act like you got swindled. The onus is on you. Don't abuse broken mechanics and then cry when they're rightfully nerfed.
Pretty good suggestions but you can't make battlefiend cost 2 mana without buffing anything. Your 2 mana battlefiend is unplayable. I think if they changed the text to read "After your hero attacks gain +1 attack this turn." that would be fine.
0
How the fuck did Priestess of Fury not miss another balance patch?
0
You just have to keep grinding and adjust to the meta. I used Tiger TTK to hit Legend this month on April 3rd after getting to Rank 1 with bomb hunter. You have to make smart tech choices against the rank 3-1 meta, and you just have to keep on pushing. I've had seasons where I hit rank 1 5 stars, 3 times in a row and couldn't break through. Hitting Legend this month I was stuck at Rank 1, 3 stars for 6 games. Just keep grinding and if you feel yourself slipping and making misplays take a break for the day.
5
Control Paladin hasn't been a thing forever.
0
My bad. Maybe invest the gold?
-1
Dude craft Skyvateer it's 80 dust.
1
I think Priestess should be a 6/5.
0
Dude, you willingly crafted 2 legendaries, for a broken deck you knew was going to get nerfed, and you're trying to act like you got swindled. The onus is on you. Don't abuse broken mechanics and then cry when they're rightfully nerfed.
6
Quest Mage is a disgusting deck. If you want to cheese wins by using broken shit, then you found your home here.
8
Who crafts meta legendaries day 1?
0
You forgot Skull. The most broken card ever made.
1
Pretty good suggestions but you can't make battlefiend cost 2 mana without buffing anything. Your 2 mana battlefiend is unplayable. I think if they changed the text to read "After your hero attacks gain +1 attack this turn." that would be fine.
0
It's just High Legend. People are assuming top 25% but there aren't any official stats.
0
They'd have to recast all of the voice actors, so I'd doubt they'd ever do it.
0
He's the funnest card ever made so undoubtedly yes.
2
Rank 5/Diamond 5