Should be nerfed and it should read ''Your Charge Mechs have +1 Attack''
- MajesticAnimation
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Member for 8 years, 8 months, and 12 days
Last active Wed, Sep, 13 2017 21:19:03 -
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Mareliant posted a message on Dirty Eric's Sex DungeonPosted in: Dirty Eric's Sex DungeonBest Deck concept ever
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LVKrizalid posted a message on Dirty Eric's Sex DungeonPosted in: Dirty Eric's Sex DungeonI thought this was an Eric + 29 female deck, but this works too I guess.
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omgguido posted a message on Enter the ColiseumPosted in: Enter the ColiseumI want to play this card with a Sylvanas Windrunner on the board when it's not my highest attack minion. This way when I cast Enter the Coliseum , I get to keep my highest attack minion and steal theirs. ^.^ (I might have to use a Humility to ensure that my Sylvanas will die.)
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kohnanlol posted a message on Legend 6 Demon ZooPosted in: Legend 6 Demon ZooI chose not to put in 2 dire wolves because it's weak if I have to play it by itself on turn 2. In order for dire wolf to be stronger than Flame Imp stat-wise it has to buff at least 2 other minions or activate an egg, and it also costs more mana. I prefer drawing into dire wolf in the mid game when I already have minions on board rather than having it in my opening hand, which would happen much more often if I put in a second wolf.
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user-17833270 posted a message on ThaddiusPosted in: ThaddiusYou only need the dying part of the duo to be golden, so if Feugen is normal and it died first, a golden Stalagg's death will result into a golden Thaddius, however, if the process is reversed, you'll get a normal Thaddius
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My first was Deathwing. It was quite fun with naxxramus using the Feugen and Stalagg combo, having a 11/11 and a 12/12 on board was simply awesome.
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Getting two of these in arena, the times it generated Edwin VanCleef in an aggro rogue deck were just glorious.
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I will definitely be running at least one copy on my dragon priest and control, midrange and midrange secret paladin is a tough nut to crack with Dr.6 and Dr.Boom already depleting my removals, a shadow word death just isn't going to cut it for a Tirion as his ashbringer is highly punishing in itself, I'll gladly dump 10 mana to remove Tirion along with his deathrattle, and with 6 mana I get to remove him just the way I wanted and maybe later play it for myself? That is sheer value right there.
A card that greatly enhances control and midrange matchup is going to outweigh the slight decrease against aggro (if that even happens). Even if the card is a 6 mana used on a 6 mana card, the enemy played his minion for nothing, while I get to keep his card for later on, if it removes their big threats especially the sticky ones, I'll be one happy person. Entomb just allows a different style of play in itself, and as any cards goes, play it only when it is most necessary. It is like for deathwing, people are like "Omg, I lost my whole hand", but no one is forcing you to play deathwing at turn 10, it is more of a card that points the gun at the enemy and says "Now, can you counter this?", a card that can completely turn the tide, just one card can do all this! I see entomb in the same light, just in a more subtle way.
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Good deck indeed, enemy conceded after I placed doomsayer with frost nova.
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Even if the deck is a normal demon handlock, as long as they give a pretty decent guide, I'm game.
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The heart of a Zoolock!
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I remember this one time in arena, the enemy had a 8/3 fel reaver, instead of hiting face first, he played Hungry Dragon, and gave me the 1/2 taunt. He conceded after from the rage, and as I could kill it next turn. Also, he had no more draws left. Man, that was hilarious.
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Nice to see an update for TGT. Really enjoying where TGT is heading to add even more to dragon priest. Having an ultra high chance for a two mana 2/4 taunt and a four mana 3/6 taunt just gives the dragon synergy a lot more. Dragon priest had a somewhat unreliable early game as it was too reliant on a few specific cards, but with these 2 fine additions, dragon priest would be a lot more consistent and thus a lot more viable. Hoping to play this deck soon (but getting the upcoming cards would be the obstacle).
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I fought against one in rank... thought it was a patron warrior, and before he lost, he managed to play an angry chicken. Seems like a fun deck, though.
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I'm actually interested on how this would fare against variations of Handlock. I will test this out and see for myself (as I am just huge fan of Ysera). Looks like a great deck!